parent
efca61f9f1
commit
39bfd481c4
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#include <stdio.h>
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#define SIZE 9
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void printSudoku(int board[SIZE][SIZE]) {
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for (int i = 0; i < SIZE; i++) {
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for (int j = 0; j < SIZE; j++) {
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if (j % 3 == 0 && j != 0) {
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printf("| ");
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}
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if (board[i][j] == 0) {
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printf(". "); // 用'.'表示空白
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}
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else {
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printf("%d ", board[i][j]);
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}
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}
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printf("\n");
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if ((i + 1) % 3 == 0 && i != 8) {
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printf("---------------------\n");
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}
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}
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}
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int isValidSudoku(int board[SIZE][SIZE]) {
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int row[SIZE][SIZE] = { 0 }; // 行使用情况
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int col[SIZE][SIZE] = { 0 }; // 列使用情况
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int block[SIZE][SIZE] = { 0 }; // 3x3块使用情况
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for (int i = 0; i < SIZE; i++) {
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for (int j = 0; j < SIZE; j++) {
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int num = board[i][j];
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if (num != 0) {
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int blockIndex = (i / 3) * 3 + (j / 3);
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// 检查行
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if (row[i][num - 1]) {
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printf("False: Invalid initial Sudoku matrix!\n");
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printf("The number %d in the row %d has been used!\n", num, i + 1);
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return 0; // 行重复,返回不合法
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}
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row[i][num - 1] = 1; // 标记该数字在行中使用过
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// 检查列
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if (col[j][num - 1]) {
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printf("False: Invalid initial Sudoku matrix!\n");
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printf("The number %d in the col %d has been used!\n", num, j + 1);
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return 0; // 列重复,返回不合法
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}
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col[j][num - 1] = 1; // 标记该数字在列中使用过
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// 检查3x3块
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if (block[blockIndex][num - 1]) {
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printf("False: Invalid initial Sudoku matrix!\n");
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printf("The number %d in the block %d has been used!\n", num, blockIndex + 1);
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return 0; // 块重复,返回不合法
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}
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block[blockIndex][num - 1] = 1; // 标记该数字在块中使用过
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}
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}
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}
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return 1; // 如果没有问题,返回合法
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}
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int main() {
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int board0[SIZE][SIZE] = {
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{5, 3, 0, 0, 7, 0, 0, 0, 0},
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{6, 0, 0, 1, 9, 5, 0, 0, 0},
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{0, 9, 8, 0, 0, 0, 0, 6, 0},
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{8, 0, 0, 0, 6, 0, 0, 0, 3},
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{4, 0, 0, 8, 0, 3, 0, 0, 1},
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{7, 0, 0, 0, 2, 0, 0, 0, 6},
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{0, 6, 0, 0, 0, 0, 2, 8, 0},
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{0, 0, 0, 4, 1, 9, 0, 0, 5},
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{0, 0, 0, 0, 8, 0, 0, 7, 9}
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};
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int board1[SIZE][SIZE] = {
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{8, 3, 0, 0, 7, 0, 0, 0, 0},
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{6, 0, 0, 1, 9, 5, 0, 0, 0},
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{0, 9, 8, 0, 0, 0, 0, 6, 0},
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{8, 0, 0, 0, 6, 0, 0, 0, 3},
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{4, 0, 0, 8, 0, 3, 0, 0, 1},
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{7, 0, 0, 0, 2, 0, 0, 0, 6},
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{0, 6, 0, 0, 0, 0, 2, 8, 0},
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{0, 0, 0, 4, 1, 9, 0, 0, 5},
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{0, 0, 0, 0, 8, 0, 0, 7, 9}
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};
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printf("The original Sudoku matrix:\n");
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printSudoku(board0);
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if (isValidSudoku(board0)) {
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printf("True: Valid initial Sudoku matrix!\n");
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}
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printf("\nThe original Sudoku matrix:\n");
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printSudoku(board1);
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if (isValidSudoku(board1)) {
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printf("True: Valid initial Sudoku matrix!\n");
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}
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return 0;
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}
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