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#include "ChessGame.h"
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ChessGame::ChessGame(Player* player, AI* ai, Chess* chess)
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{
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this->player = player;
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this->ai = ai;
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this->chess = chess;
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player->init(chess);
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ai->init(chess);
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}
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//对局开始
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void ChessGame::play()
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{
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chess->init();
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while (1)
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{
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//玩家执黑先彳亍
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player->go();
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if (chess->checkOver())
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break;
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//人机后落子
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ai->go();
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if (chess->checkOver())
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break;
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}
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}
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