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parttimejob/node_modules/get-ready/README.md

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get-ready
=====
[![NPM version][npm-image]][npm-url]
[![build status][travis-image]][travis-url]
[![Test coverage][codecov-image]][codecov-url]
[![David deps][david-image]][david-url]
[![npm download][download-image]][download-url]
[npm-image]: https://img.shields.io/npm/v/get-ready.svg?style=flat-square
[npm-url]: https://npmjs.org/package/get-ready
[travis-image]: https://img.shields.io/travis/node-modules/ready.svg?style=flat-square
[travis-url]: https://travis-ci.org/node-modules/ready
[codecov-image]: https://codecov.io/github/node-modules/ready/coverage.svg?branch=master
[codecov-url]: https://codecov.io/github/node-modules/ready?branch=master
[david-image]: https://img.shields.io/david/node-modules/ready.svg?style=flat-square
[david-url]: https://david-dm.org/node-modules/ready
[download-image]: https://img.shields.io/npm/dm/get-ready.svg?style=flat-square
[download-url]: https://npmjs.org/package/get-ready
**Fork from [supershabam/ready](https://github.com/supershabam/ready)**
NodeJS mixin to add one-time ready event
## Purpose
Events are great. You should use events, but not for signaling ready! Ready implies state, and once you are ready, you stay ready.
This is a module for everyone who has bound an event handler.on('ready', function() {}) that doesn't execute because you added the handler after the 'ready' event already fired.
## Warning
If you use this mixin, you must have 'ready', '_ready', and '_readyCallbacks' available on your class. Ready will stomp on these variables if you're trying to use them in your class.
## Example
```javascript
var ready = require('ready');
// example class that uses Ready
function MyClass() {
this.someProperty = 'some value';
}
ready.mixin(MyClass.prototype);
// Normal class prototype functions
MyClass.prototype.doSomeWork = function() {};
// Create a new class that uses ready mixin
var myClass = new MyClass();
// Add callback for when myClass is ready
myClass.ready(function() {
console.log('I am now ready');
});
myClass.doSomeWork();
// We are now ready, fire callbacks!
myClass.ready(true);
// Adding a new callback once we're already ready gets executed immediately
myClass.ready(function() {
console.log('I came late to the party, but I will still execute.');
});
// Ok, you can set the ready state to false now as well... for whatever reason
myClass.ready(false);
myClass.ready(function() {
console.log('I will not fire until you set ready to true again.');
});
```
## License
[MIT](LICENSE)