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39 lines
1.4 KiB
39 lines
1.4 KiB
import { MatrixArray } from './matrix';
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export interface PointLike {
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x: number;
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y: number;
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}
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export default class Point {
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x: number;
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y: number;
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constructor(x?: number, y?: number);
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copy(other: PointLike): this;
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clone(): Point;
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set(x: number, y: number): this;
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equal(other: PointLike): boolean;
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add(other: PointLike): this;
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scale(scalar: number): void;
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scaleAndAdd(other: PointLike, scalar: number): void;
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sub(other: PointLike): this;
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dot(other: PointLike): number;
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len(): number;
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lenSquare(): number;
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normalize(): this;
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distance(other: PointLike): number;
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distanceSquare(other: Point): number;
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negate(): this;
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transform(m: MatrixArray): this;
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toArray(out: number[]): number[];
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fromArray(input: number[]): void;
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static set(p: PointLike, x: number, y: number): void;
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static copy(p: PointLike, p2: PointLike): void;
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static len(p: PointLike): number;
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static lenSquare(p: PointLike): number;
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static dot(p0: PointLike, p1: PointLike): number;
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static add(out: PointLike, p0: PointLike, p1: PointLike): void;
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static sub(out: PointLike, p0: PointLike, p1: PointLike): void;
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static scale(out: PointLike, p0: PointLike, scalar: number): void;
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static scaleAndAdd(out: PointLike, p0: PointLike, p1: PointLike, scalar: number): void;
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static lerp(out: PointLike, p0: PointLike, p1: PointLike, t: number): void;
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}
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