public interface VersionWrapper
| 限定符和类型 | 方法和说明 |
|---|---|
org.bukkit.inventory.ItemStack |
getBed(Colors bedColor)
获取床
|
org.bukkit.block.BlockFace |
getBlockFace(org.bukkit.block.Block placedBlock)
获取方块面向
|
org.bukkit.inventory.ItemStack |
getColoredPlaneGlass(Colors plane)
获取不同颜色的玻璃板
|
org.bukkit.inventory.ItemStack |
getEmailMaterial(boolean isRead)
获取邮件材质
|
org.bukkit.inventory.ItemStack |
getEndEye()
获取末影之眼
|
org.bukkit.inventory.ItemStack |
getGrassBlock()
获取玻璃块
|
org.bukkit.inventory.ItemStack |
getHead(org.bukkit.OfflinePlayer player)
获取玩家头颅
|
int |
getItemDurability(org.bukkit.inventory.ItemStack itemStack)
获取物品耐久度
|
org.bukkit.inventory.ItemStack |
getItemInHand(org.bukkit.entity.Player player,
boolean isMainHand)
获取玩家手中的物品
|
org.bukkit.inventory.ItemStack |
getSign()
获取告示牌
|
org.bukkit.Sound |
getSound(Sounds sound)
获取声音
|
org.bukkit.scoreboard.Objective |
registerNewObjective(org.bukkit.scoreboard.Scoreboard scoreboard,
java.lang.String name,
java.lang.String criteria,
java.lang.String displayName)
注册计分板对象
|
void |
sendActionBar(org.bukkit.entity.Player player,
java.lang.String message)
给玩家发送Action Bar
|
void |
sendPlayerList(org.bukkit.entity.Player player,
java.lang.String header,
java.lang.String footer)
设置玩家头部显示
|
org.bukkit.inventory.ItemStack getColoredPlaneGlass(Colors plane)
plane - 颜色org.bukkit.inventory.ItemStack getSign()
org.bukkit.inventory.ItemStack getEndEye()
org.bukkit.inventory.ItemStack getEmailMaterial(boolean isRead)
isRead - 是否已读org.bukkit.inventory.ItemStack getHead(org.bukkit.OfflinePlayer player)
player - 玩家org.bukkit.inventory.ItemStack getGrassBlock()
org.bukkit.scoreboard.Objective registerNewObjective(org.bukkit.scoreboard.Scoreboard scoreboard,
java.lang.String name,
java.lang.String criteria,
java.lang.String displayName)
scoreboard - 计分板name - 名称criteria - 种类displayName - 名称org.bukkit.Sound getSound(Sounds sound)
sound - 声音org.bukkit.inventory.ItemStack getBed(Colors bedColor)
bedColor - 颜色int getItemDurability(org.bukkit.inventory.ItemStack itemStack)
itemStack - 物品org.bukkit.inventory.ItemStack getItemInHand(org.bukkit.entity.Player player,
boolean isMainHand)
player - 玩家isMainHand - 主手还是副手void sendActionBar(org.bukkit.entity.Player player,
java.lang.String message)
player - 玩家message - 消息void sendPlayerList(org.bukkit.entity.Player player,
java.lang.String header,
java.lang.String footer)
player - 玩家header - 标头footer - 标尾org.bukkit.block.BlockFace getBlockFace(org.bukkit.block.Block placedBlock)
placedBlock - 方块