@ -11,7 +11,7 @@ module L = Logging
type child_info = { pid : Pid . t ; down_pipe : Out_channel . t }
type ' a task_generator = { is_empty: unit -> bool ; next : ' a option -> ' a option }
type ' a task_generator = { n_tasks: int ; is_empty: unit -> bool ; next : ' a option -> ' a option }
(* * the state of the pool *)
type ' a t =
@ -25,15 +25,13 @@ type 'a t =
; children_updates : Unix . File_descr . t
(* * all the children send updates up the same pipe to the pool *)
; task_bar : TaskBar . t
; tasks : ' a task_generator (* * generator for work remaining to be done *)
; mutable idle_children : int
(* * number of children currently ready for more work, but there are no tasks to send to
them * )
}
; tasks : ' a task_generator (* * generator for work remaining to be done *) }
(* * {2 Constants} *)
(* * refresh rate of the task bar ( worst case: it also refreshes on children updates ) *)
(* * refresh rate of the task bar ( worst case: it also refreshes on children updates )
this is now mandatory to allow checking for new work packets , when none were
previously available * )
let refresh_timeout =
let frames_per_second = 12 in
` After ( Time_ns . Span . of_int_ms ( 1_000 / frames_per_second ) )
@ -85,11 +83,11 @@ let rec really_read ?(pos = 0) ~len fd ~buf =
elapsed * )
let wait_for_updates pool buffer =
let file_descr = pool . children_updates in
let timeout = if TaskBar . is_interactive pool . task_bar then refresh_timeout else ` Never in
(* Use select ( 2 ) so that we can both wait on the pipe of children updates and wait for a
timeout . The timeout is for giving a chance to the taskbar of refreshing from time to time . * )
timeout . The timeout is for giving a chance to the taskbar of refreshing from time to time ,
as well as for checking for new work where none were previously available . * )
let { Unix . Select_fds . read = read_fds } =
Unix . select ~ read : [ file_descr ] ~ write : [] ~ except : [] ~ timeout ()
Unix . select ~ read : [ file_descr ] ~ write : [] ~ except : [] ~ timeout : refresh_timeout ()
in
match read_fds with
| _ :: _ :: _ ->
@ -142,6 +140,21 @@ let has_dead_child pool =
, status ) )
let idle_children pool =
Array . fold pool . pending_items ~ init : 0 ~ f : ( fun acc -> function Some _ -> acc | None -> 1 + acc )
let send_work_to_child pool slot =
match pool . tasks . next pool . pending_items . ( slot ) with
| None ->
TaskBar . update_status pool . task_bar ~ slot ( Mtime_clock . now () ) " idle " ;
pool . pending_items . ( slot ) <- None
| Some x ->
let { down_pipe } = pool . slots . ( slot ) in
pool . pending_items . ( slot ) <- Some x ;
marshal_to_pipe down_pipe ( Do x )
(* * main dispatch function that responds to messages from worker processes and updates the taskbar
periodically * )
let process_updates pool buffer =
@ -157,18 +170,16 @@ let process_updates pool buffer =
(* clean crash, give the child process a chance to cleanup *)
Unix . wait ( ` Pid pid ) | > ignore ;
killall pool ~ slot " see backtrace above "
| Some ( Ready slot ) -> (
| Some ( Ready slot ) ->
TaskBar . tasks_done_add pool . task_bar 1 ;
match pool . tasks . next pool . pending_items . ( slot ) with
| None ->
TaskBar . update_status pool . task_bar ~ slot ( Mtime_clock . now () ) " idle " ;
pool . idle_children <- pool . idle_children + 1
| Some x ->
let { down_pipe } = pool . slots . ( slot ) in
pool . pending_items . ( slot ) <- Some x ;
marshal_to_pipe down_pipe ( Do x ) )
send_work_to_child pool slot
| None -> (
(* no updates, so try to schedule more work if there is an idle worker *)
match Array . findi pool . pending_items ~ f : ( fun _ idx item -> Option . is_none item ) with
| None ->
()
| Some ( idle_slot , _ ) ->
send_work_to_child pool idle_slot )
(* * terminate all worker processes *)
@ -277,11 +288,11 @@ let create :
let [ @ warning " -26 " ] pipe_child_w = Unix . close pipe_child_w in
let children_updates = pipe_child_r in
let pending_items : ' a option Array . t = Array . create ~ len : jobs None in
{ slots ; children_updates ; jobs ; task_bar ; tasks ; pending_items ; idle_children = 0 }
{ slots ; children_updates ; jobs ; task_bar ; tasks ; pending_items }
let run pool n_tasks =
TaskBar . set_tasks_total pool . task_bar n_tasks ;
let run pool =
TaskBar . set_tasks_total pool . task_bar pool. tasks . n_tasks ;
TaskBar . tasks_done_reset pool . task_bar ;
(* Start with a negative number of completed tasks to account for the initial [Ready]
messages . All the children start by sending [ Ready ] , which is interpreted by the parent process
@ -291,14 +302,14 @@ let run pool n_tasks =
(* allocate a buffer for reading children updates once for the whole run *)
let buffer = Bytes . create buffer_size in
(* wait for all children to run out of tasks *)
while not ( pool . tasks . is_empty () && pool. idle_children > = pool . jobs ) do
while not ( pool . tasks . is_empty () && idle_children pool > = pool . jobs ) do
process_updates pool buffer ; TaskBar . refresh pool . task_bar
done ;
wait_all pool ;
TaskBar . finish pool . task_bar
let run pool n_tasks =
let run pool =
PerfEvent . ( log ( fun logger -> log_instant_event logger ~ name : " start process pool " Global ) ) ;
run pool n_tasks ;
run pool ;
PerfEvent . ( log ( fun logger -> log_instant_event logger ~ name : " end process pool " Global ) )