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33 lines
754 B
33 lines
754 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace BuildSystem
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{
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public enum RoadType
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{
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Straight,T,Ten
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}
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public enum IsHave
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{
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Yes,No,None
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}
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public enum PlaceObjectType
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{
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None,Two,Three
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}
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[CreateAssetMenu(fileName = "New PlaceObj", menuName = "PlaceObject")]
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public class PlaceObject_SO : ScriptableObject
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{
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public string nameString;
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public Transform prefab;
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public int width;
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public int height;
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public RoadType roadType;//道路类型
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public PlaceObjectType[] type = new PlaceObjectType[4];//道路车道类型
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public IsHave[] ishave = new IsHave[4];//道路是否有通道
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}
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}
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