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28 lines
808 B
28 lines
808 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ChangeScalx : MonoBehaviour
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{
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private void Update()
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{
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if (Time.frameCount % 10 == 0)
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{
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if (GameManager.Instance.curCamera != null)
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{
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Vector3 dir = transform.position - GameManager.Instance.curCamera.transform.position;
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if (dir.z >= 0)
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{
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transform.rotation = Quaternion.Euler(0,0,0);
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//transform.localScale = new Vector3(1, 1, 1);
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}
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else
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{
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transform.rotation = Quaternion.Euler(0, 180, 0);
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//transform.localScale = new Vector3(-1, 1, -1);
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}
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}
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}
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}
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}
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