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@ -11,8 +11,7 @@ window.geometry('520x300+600+300')
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window.resizable(False, False)
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window.resizable(False, False)
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# 设置窗口标题
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# 设置窗口标题
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window.title('计算器')
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window.title('计算器')
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# 背景颜色
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# 背景颜色,例:window.config(background="BlueViolet")
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#window.config(background="BlueViolet")
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window.config(background="Blue")
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window.config(background="Blue")
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# 自动刷新字符串变量,可用 set 和 get 方法进行传值和取值
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# 自动刷新字符串变量,可用 set 和 get 方法进行传值和取值
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content_var = tk.StringVar(window, '')
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content_var = tk.StringVar(window, '')
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@ -22,70 +21,88 @@ content_entry = tk.Entry(window, textvariable=content_var, bd=10)
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content_entry['state'] = 'readonly'
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content_entry['state'] = 'readonly'
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# 设置文本框坐标及宽高
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# 设置文本框坐标及宽高
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content_entry.place(x=20, y=10, width=300, height=38)
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content_entry.place(x=20, y=10, width=300, height=38)
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# 记录计算过程
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record_text = tk.Text(window, wrap=tk.WORD, height=10)
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record_text = tk.Text(window, wrap=tk.WORD, height=10)
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record_text.place(x=320, y=50, width=180, height=240)
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record_text.place(x=320, y=50, width=180, height=240)
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# 按钮显示内容
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# 按钮显示内容
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value = ['eˣ','π', '**', '%', '//','ln',
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values = ['eˣ', 'π', '**', '%', '//', 'ln',
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'√', '⌫', '(', ')', '/', 'lg',
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'√', '⌫', '(', ')', '/', 'lg',
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'x!', '7', '8', '9', '*', 'tan',
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'x!', '7', '8', '9', '*', 'tan',
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'x³', '4', '5', '6', '-', 'cos',
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'x³', '4', '5', '6', '-', 'cos',
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'x²','1', '2', '3', '+','sin',]
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'x²', '1', '2', '3', '+', 'sin']
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value0 = ['+/-','C', '0', '.', '=',]
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# 其余特殊按钮
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value = ['+/-', 'C', '0', '.', '=']
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index_s = 0
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index = 0
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index = 0
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index0 = 0
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# 将按钮进行 5x6 放置
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# 将按钮进行 5x6 放置
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for row in range(5):
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for row in range(5):
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for col in range(6):
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for col in range(6):
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d = value[index]
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d = values[index_s]
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index += 1
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index_s += 1
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if (row==1 and (col==1 or col==2 or col==3)):
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if row == 1:
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if col == 1 or col == 2 or col == 3:
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btn_digit = tk.Button(window, text=d, font=("Helvetica", 14, "bold"),
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btn_digit = tk.Button(window, text=d, font=("Helvetica", 14, "bold"),
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command=lambda x=d: onclick(x), bg="gray", fg="black")
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command=lambda x=d: onclick(x), bg="gray", fg="black")
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btn_digit.place(x=20 + col * 50, y=50 + row * 40, width=50, height=40)
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btn_digit.place(x=20 + col * 50, y=50 + row * 40, width=50, height=40)
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elif (row==2 and (col==1 or col==2 or col==3)):
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elif col == 0 or col == 4:
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btn_digit = tk.Button(window, text=d, font=("Helvetica", 14, "bold"),
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btn_digit = tk.Button(window, text=d, font=("Helvetica", 14, "bold"),
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command=lambda x=d: onclick(x), bg="LightPink", fg="red")
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command=lambda x=d: onclick(x), bg="DeepSkyBlue", fg="purple")
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btn_digit.place(x=20 + col * 50, y=50 + row * 40, width=50, height=40)
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btn_digit.place(x=20 + col * 50, y=50 + row * 40, width=50, height=40)
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elif (row==3 and (col==1 or col==2 or col==3)):
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else:
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btn_digit = tk.Button(window, text=d, font=("Helvetica", 14, "bold"),
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btn_digit = tk.Button(window, text=d, font=("Helvetica", 14, "bold"),
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command=lambda x=d: onclick(x), bg="LightPink", fg="red")
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command=lambda x=d: onclick(x), bg="orange", fg="blue")
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btn_digit.place(x=20 + col * 50, y=50 + row * 40, width=50, height=40)
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btn_digit.place(x=20 + col * 50, y=50 + row * 40, width=50, height=40)
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elif (row==4 and (col==1 or col==2 or col==3)):
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elif row == 2 or row == 3 or row == 4:
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if col == 1 or col == 2 or col == 3:
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btn_digit = tk.Button(window, text=d, font=("Helvetica", 14, "bold"),
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btn_digit = tk.Button(window, text=d, font=("Helvetica", 14, "bold"),
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command=lambda x=d: onclick(x), bg="LightPink", fg="red")
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command=lambda x=d: onclick(x), bg="LightPink", fg="red")
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btn_digit.place(x=20 + col * 50, y=50 + row * 40, width=50, height=40)
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btn_digit.place(x=20 + col * 50, y=50 + row * 40, width=50, height=40)
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elif (col==5):
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elif col == 0 or col == 4:
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btn_digit = tk.Button(window, text=d, font=("Helvetica", 14, "bold"),
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command=lambda x=d: onclick(x), bg="DeepSkyBlue", fg="purple")
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btn_digit.place(x=20 + col * 50, y=50 + row * 40, width=50, height=40)
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else:
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btn_digit = tk.Button(window, text=d, font=("Helvetica", 14, "bold"),
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command=lambda x=d: onclick(x), bg="orange", fg="blue")
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btn_digit.place(x=20 + col * 50, y=50 + row * 40, width=50, height=40)
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elif col == 5:
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btn_digit = tk.Button(window, text=d, font=("Helvetica", 14, "bold"),
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btn_digit = tk.Button(window, text=d, font=("Helvetica", 14, "bold"),
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command=lambda x=d: onclick(x), bg="orange", fg="blue")
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command=lambda x=d: onclick(x), bg="orange", fg="blue")
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btn_digit.place(x=20 + col * 50, y=50 + row * 40, width=50, height=40)
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btn_digit.place(x=20 + col * 50, y=50 + row * 40, width=50, height=40)
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else:
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else:
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btn_digit = tk.Button(window, text=d, font=("Helvetica", 14, "bold"),
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btn_digit = tk.Button(window, text=d, font=("Helvetica", 14, "bold"),
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command=lambda x=d: onclick(x), bg="DeepSkyBlue", fg="purple")
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command=lambda x=d: onclick(x), bg="DeepSkyBlue", fg="purple")
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btn_digit.place(x=20 + col * 50, y=50 + row * 40, width=50, height=40)
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btn_digit.place(x=20 + col * 50, y=50 + row * 40, width=50, height=40)
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for l in range(5):
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for leo in range(5):
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c = value0[index0]
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c = value[index]
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index0 += 1
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index += 1
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if (l == 2):
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if leo == 2:
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btn_digit = tk.Button(window, text=c, font=("Helvetica", 14, "bold"),
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btn_digit = tk.Button(window, text=c, font=("Helvetica", 14, "bold"),
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command=lambda x=c: onclick(x), bg="LightPink", fg="red")
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command=lambda x=c: onclick(x), bg="LightPink", fg="red")
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btn_digit.place(x=20 + l * 50, y=250, width=50, height=40)
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btn_digit.place(x=20 + leo * 50, y=250, width=50, height=40)
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elif (l == 0):
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elif leo == 0:
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btn_digit = tk.Button(window, text=c, font=("Helvetica", 14, "bold"),
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btn_digit = tk.Button(window, text=c, font=("Helvetica", 14, "bold"),
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command=lambda x=c: onclick(x), bg="SpringGreen", fg="red")
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command=lambda x=c: onclick(x), bg="SpringGreen", fg="red")
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btn_digit.place(x=20 + l * 50, y=250, width=50, height=40)
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btn_digit.place(x=20 + leo * 50, y=250, width=50, height=40)
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elif (l == 1):
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elif leo == 1:
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btn_digit = tk.Button(window, text=c, font=("Helvetica", 14, "bold"),
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btn_digit = tk.Button(window, text=c, font=("Helvetica", 14, "bold"),
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command=lambda x=c: onclick(x), bg="yellow", fg="red")
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command=lambda x=c: onclick(x), bg="yellow", fg="red")
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btn_digit.place(x=20 + l * 50, y=250, width=50, height=40)
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btn_digit.place(x=20 + leo * 50, y=250, width=50, height=40)
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elif (l == 3):
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elif leo == 3:
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btn_digit = tk.Button(window, text=c, font=("Helvetica", 14, "bold"),
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btn_digit = tk.Button(window, text=c, font=("Helvetica", 14, "bold"),
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command=lambda x=c: onclick(x), bg="SkyBlue", fg="red")
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command=lambda x=c: onclick(x), bg="SkyBlue", fg="red")
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btn_digit.place(x=20 + l * 50, y=250, width=50, height=40)
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btn_digit.place(x=20 + leo * 50, y=250, width=50, height=40)
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else:
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else:
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btn_digit = tk.Button(window, text=c, font=("Helvetica", 14, "bold"),
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btn_digit = tk.Button(window, text=c, font=("Helvetica", 14, "bold"),
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command=lambda x=c: onclick(x), bg="LightCoral", fg="black")
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command=lambda x=c: onclick(x), bg="LightCoral", fg="black")
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@ -99,6 +116,7 @@ btn_clear_record = tk.Button(window, text='清除记录', font=("Helvetica", 14,
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command=lambda: record_text.delete(1.0, tk.END), bg="white", fg="black")
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command=lambda: record_text.delete(1.0, tk.END), bg="white", fg="black")
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btn_clear_record.place(x=320, y=250, width=180, height=40)
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btn_clear_record.place(x=320, y=250, width=180, height=40)
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# 点击事件
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# 点击事件
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def onclick(key):
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def onclick(key):
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# 运算符
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# 运算符
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@ -112,6 +130,7 @@ def onclick(key):
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if key in '0123456789':
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if key in '0123456789':
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# 按下 0-9 在 content 中追加
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# 按下 0-9 在 content 中追加
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content += key
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content += key
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elif key == '.':
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elif key == '.':
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# 将 content 从 +-*/ 这些字符的地方分割开来
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# 将 content 从 +-*/ 这些字符的地方分割开来
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last_part = re.split(r'[+\-*/]', content)[-1]
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last_part = re.split(r'[+\-*/]', content)[-1]
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@ -121,9 +140,11 @@ def onclick(key):
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return
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return
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else:
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else:
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content += key
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content += key
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elif key == 'C':
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elif key == 'C':
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# 清除文本框
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# 清除文本框
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content = ''
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content = ''
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elif key == '=':
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elif key == '=':
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try:
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try:
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# 对输入的表达式求值
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# 对输入的表达式求值
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@ -136,6 +157,7 @@ def onclick(key):
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except Exception as e:
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except Exception as e:
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tk.messagebox.showerror('错误', f'无效表达式: {e}')
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tk.messagebox.showerror('错误', f'无效表达式: {e}')
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return
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return
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elif key in operation:
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elif key in operation:
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if content.endswith(operation):
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if content.endswith(operation):
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tk.messagebox.showerror('错误', '运算符号之间不能直接连接,需要加入数值!')
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tk.messagebox.showerror('错误', '运算符号之间不能直接连接,需要加入数值!')
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@ -148,9 +170,11 @@ def onclick(key):
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content = content[1:]
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content = content[1:]
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else:
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else:
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content = '-' + content
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content = '-' + content
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elif key in '()':
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elif key in '()':
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# 直接在内容后面追加括号
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# 直接在内容后面追加括号
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content += key
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content += key
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elif key == '√':
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elif key == '√':
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# 从 . 处分割存入 n,n 是一个列表
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# 从 . 处分割存入 n,n 是一个列表
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n = content.split('.')
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n = content.split('.')
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@ -160,13 +184,15 @@ def onclick(key):
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else:
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else:
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tk.messagebox.showerror('错误', '在实数范围内,负数不能算数平方根!')
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tk.messagebox.showerror('错误', '在实数范围内,负数不能算数平方根!')
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return
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return
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elif key == 'eˣ':
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elif key == 'eˣ':
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# 添加常数e的x次方
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# 添加常数e的x次方,content = exp(eval(content))
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#content = exp(eval(content))
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content += 'e**'
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content += 'e**'
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elif key == '⌫':
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elif key == '⌫':
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# 删除最后一个字符
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# 删除最后一个字符
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content = content[:-1]
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content = content[:-1]
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elif key == 'x²':
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elif key == 'x²':
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# 计算平方
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# 计算平方
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try:
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try:
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@ -174,6 +200,7 @@ def onclick(key):
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except Exception as e:
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except Exception as e:
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tk.messagebox.showerror('错误', f'无效表达式: {e}')
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tk.messagebox.showerror('错误', f'无效表达式: {e}')
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return
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return
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elif key == 'x³':
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elif key == 'x³':
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# 计算立方
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# 计算立方
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try:
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try:
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@ -181,6 +208,7 @@ def onclick(key):
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except Exception as e:
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except Exception as e:
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tk.messagebox.showerror('错误', f'无效表达式: {e}')
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tk.messagebox.showerror('错误', f'无效表达式: {e}')
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return
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return
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elif key == 'x!':
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elif key == 'x!':
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# 计算阶乘
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# 计算阶乘
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try:
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try:
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@ -195,31 +223,43 @@ def onclick(key):
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except Exception as e:
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except Exception as e:
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tk.messagebox.showerror('错误', f'无效的表达式: {e}')
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tk.messagebox.showerror('错误', f'无效的表达式: {e}')
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return
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return
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elif key == 'π':
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elif key == 'π':
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# 添加常数π
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# 添加常数π
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content += 'π'
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content += 'π'
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elif key == 'sin':
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elif key == 'sin':
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#content = sin(eval(content))
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# 计算sin值,content = sin(eval(content))
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content += 'sin('
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content += 'sin('
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elif key == 'cos':
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elif key == 'cos':
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#content = cos(eval(content))
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# 计算cos值,content = cos(eval(content))
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content += 'cos('
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content += 'cos('
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elif key == 'tan':
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elif key == 'tan':
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#content = tan(eval(content))
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# 计算tan值,content = tan(eval(content))
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content += 'tan('
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content += 'tan('
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elif key == 'lg':
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elif key == 'lg':
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#content = log10(eval(content))
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|
# 计算常数对数lg的值,content = log10(eval(content))
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content += 'log10('
|
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content += 'log10('
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elif key == 'ln':
|
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elif key == 'ln':
|
|
|
|
#content = log(eval(content))
|
|
|
|
# 计算自然对数ln的值,content = log(eval(content))
|
|
|
|
content += 'log('
|
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|
content += 'log('
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|
|
elif key == 'rad':
|
|
|
|
elif key == 'rad':
|
|
|
|
|
|
|
|
# 当输入数字到三角函数运算时,默认为弧度制。
|
|
|
|
content = str(eval(content)) + ' rad'
|
|
|
|
content = str(eval(content)) + ' rad'
|
|
|
|
|
|
|
|
|
|
|
|
# 将结果显示到文本框中
|
|
|
|
# 将结果显示到文本框中
|
|
|
|
content_var.set(content)
|
|
|
|
content_var.set(content)
|
|
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|
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|
|
|
# 运行主循环
|
|
|
|
# 运行主循环
|
|
|
|
|
|
|
|
|
|
|
|
window.mainloop()
|
|
|
|
window.mainloop()
|
|
|
|
|
|
|
|
|
|
|
|
# 2 + 9 * ((3*12) - 8) // 10 = 27
|
|
|
|
# 2 + 9 * ((3*12) - 8) // 10 = 27
|
|
|
|
|
|
|
|
# 3 * 4 ** 2 // 8 % 7 = 6
|
|
|
|
|
|
|
|
# 3 + 5 % 6 * 2 // 8 = 4
|
|
|
|