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94 lines
2.9 KiB
94 lines
2.9 KiB
5 years ago
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using System;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.ui;
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namespace Unity.UIWidgets.gestures {
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public class DragDownDetails {
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public DragDownDetails(
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Offset globalPosition = null
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) {
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this.globalPosition = globalPosition ?? Offset.zero;
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}
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public readonly Offset globalPosition;
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public override string ToString() {
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return this.GetType() + "(" + this.globalPosition + ")";
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}
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}
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public delegate void GestureDragDownCallback(DragDownDetails details);
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public class DragStartDetails {
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public DragStartDetails(TimeSpan sourceTimeStamp, Offset globalPosition = null) {
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this.sourceTimeStamp = sourceTimeStamp;
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this.globalPosition = globalPosition ?? Offset.zero;
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}
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public readonly TimeSpan sourceTimeStamp;
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public readonly Offset globalPosition;
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public override string ToString() {
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return this.GetType() + "(" + this.globalPosition + ")";
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}
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}
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public delegate void GestureDragStartCallback(DragStartDetails details);
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public class DragUpdateDetails {
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public DragUpdateDetails(
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TimeSpan sourceTimeStamp,
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Offset delta = null,
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float? primaryDelta = null,
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Offset globalPosition = null,
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bool isScroll = false) {
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this.sourceTimeStamp = sourceTimeStamp;
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this.delta = delta ?? Offset.zero;
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this.primaryDelta = primaryDelta;
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this.globalPosition = globalPosition ?? Offset.zero;
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this.isScroll = isScroll;
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D.assert(primaryDelta == null
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|| primaryDelta == this.delta.dx && this.delta.dy == 0.0
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|| primaryDelta == this.delta.dy && this.delta.dx == 0.0);
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}
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public readonly TimeSpan sourceTimeStamp;
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public readonly Offset delta;
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public readonly float? primaryDelta;
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public readonly Offset globalPosition;
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public readonly bool isScroll;
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public override string ToString() {
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return this.GetType() + "(" + this.delta + ")";
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}
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}
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public delegate void GestureDragUpdateCallback(DragUpdateDetails details);
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public class DragEndDetails {
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public DragEndDetails(
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Velocity velocity = null,
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float? primaryVelocity = null
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) {
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this.velocity = velocity ?? Velocity.zero;
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this.primaryVelocity = primaryVelocity;
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D.assert(primaryVelocity == null
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|| primaryVelocity == this.velocity.pixelsPerSecond.dx
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|| primaryVelocity == this.velocity.pixelsPerSecond.dy);
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}
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public readonly Velocity velocity;
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public readonly float? primaryVelocity;
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public override string ToString() {
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return this.GetType() + "(" + this.velocity + ")";
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}
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}
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}
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