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import pygame
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from .. import tools,setup
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from .. import constants as C
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class Brick(pygame.sprite.Sprite):
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def __init__(self, x, y,brick_type,color=None):
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pygame.sprite.Sprite.__init__(self)
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self.x = x
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self.y = y
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self.type = brick_type
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bright_frame_rects = [(16,0,16,16),(48,0,16,16)]
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dark_frame_rects = [(16,32,16,16),(48,32,16,16)] # 抠图
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if not color:
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self.frame_rects = bright_frame_rects
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else:
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self.frame_rects = dark_frame_rects
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self.frames = []
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for frame_rect in self.frame_rects:
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self.frames.append(tools.get_image(setup.GRAPHICS['tile_set'],*frame_rect,(0,0,0),C.BRICK_MULTI)) # 遍历加载图片
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self.frame_index = 0
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self.image = self.frames[self.frame_index]
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self.rect = self.image.get_rect()
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self.rect.x = self.x
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self.rect.y = self.y # 设置坐标与图片
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