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import pygame
from .. import tools,setup
from .. import constants as C
class Box(pygame.sprite.Sprite):
def __init__(self, x, y,box_type):
pygame.sprite.Sprite.__init__(self)
self.x = x
self.y = y
self.box_type = box_type
self.frame_rects = [
(384,0,16,16),
(400,0,16,16),
(416,0,16,16),
(432,0,16,16),
]
self.frames = []
for frame_rect in self.frame_rects:
self.frames.append(tools.get_image(setup.GRAPHICS['tile_set'],*frame_rect,(0,0,0),C.BRICK_MULTI)) # 遍历加载图片
self.frame_index = 0
self.image = self.frames[self.frame_index]
self.rect = self.image.get_rect()
self.rect.x = self.x
self.rect.y = self.y # 设置坐标与图片