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/*
* ResourceParser 类用于管理与应用资源相关的各种静态方法和常量。
*/
package net.micode.notes.tool;
import android.content.Context;
import android.preference.PreferenceManager;
import net.micode.notes.R;
import net.micode.notes.ui.NotesPreferenceActivity;
public class ResourceParser {
// 定义笔记背景颜色的常量
public static final int YELLOW = 0;
public static final int BLUE = 1;
public static final int WHITE = 2;
public static final int GREEN = 3;
public static final int RED = 4;
// 默认背景颜色
public static final int BG_DEFAULT_COLOR = YELLOW;
// 定义文本大小的常量
public static final int TEXT_SMALL = 0;
public static final int TEXT_MEDIUM = 1;
public static final int TEXT_LARGE = 2;
public static final int TEXT_SUPER = 3;
// 默认字体大小
public static final int BG_DEFAULT_FONT_SIZE = TEXT_MEDIUM;
/**
* 笔记背景资源类,提供获取不同背景资源的方法。
*/
public static class NoteBgResources {
// 编辑状态下的背景资源数组
private final static int[] BG_EDIT_RESOURCES = new int[]{
R.drawable.edit_yellow,
R.drawable.edit_blue,
R.drawable.edit_white,
R.drawable.edit_green,
R.drawable.edit_red
};
// 编辑状态下的标题背景资源数组
private final static int[] BG_EDIT_TITLE_RESOURCES = new int[]{
R.drawable.edit_title_yellow,
R.drawable.edit_title_blue,
R.drawable.edit_title_white,
R.drawable.edit_title_green,
R.drawable.edit_title_red
};
// 根据id获取编辑状态下的背景资源
public static int getNoteBgResource(int id) {
return BG_EDIT_RESOURCES[id];
}
// 根据id获取编辑状态下的标题背景资源
public static int getNoteTitleBgResource(int id) {
return BG_EDIT_TITLE_RESOURCES[id];
}
}
/**
* 获取默认笔记背景id。
*
* @param context 上下文对象用于访问SharedPreferences。
* @return 如果用户设置了背景颜色则返回一个随机背景颜色id否则返回默认背景颜色id。
*/
public static int getDefaultBgId(Context context) {
if (PreferenceManager.getDefaultSharedPreferences(context).getBoolean(
NotesPreferenceActivity.PREFERENCE_SET_BG_COLOR_KEY, false)) {
return (int) (Math.random() * NoteBgResources.BG_EDIT_RESOURCES.length);
} else {
return BG_DEFAULT_COLOR;
}
}
/**
* 笔记列表项背景资源类,提供获取不同背景资源的方法。
*/
public static class NoteItemBgResources {
// 第一个列表项的背景资源数组
private final static int[] BG_FIRST_RESOURCES = new int[]{
R.drawable.list_yellow_up,
R.drawable.list_blue_up,
R.drawable.list_white_up,
R.drawable.list_green_up,
R.drawable.list_red_up
};
// 普通列表项的背景资源数组
private final static int[] BG_NORMAL_RESOURCES = new int[]{
R.drawable.list_yellow_middle,
R.drawable.list_blue_middle,
R.drawable.list_white_middle,
R.drawable.list_green_middle,
R.drawable.list_red_middle
};
// 最后一个列表项的背景资源数组
private final static int[] BG_LAST_RESOURCES = new int[]{
R.drawable.list_yellow_down,
R.drawable.list_blue_down,
R.drawable.list_white_down,
R.drawable.list_green_down,
R.drawable.list_red_down,
};
// 单个列表项的背景资源数组
private final static int[] BG_SINGLE_RESOURCES = new int[]{
R.drawable.list_yellow_single,
R.drawable.list_blue_single,
R.drawable.list_white_single,
R.drawable.list_green_single,
R.drawable.list_red_single
};
// 获取第一个列表项的背景资源
public static int getNoteBgFirstRes(int id) {
return BG_FIRST_RESOURCES[id];
}
// 获取最后一个列表项的背景资源
public static int getNoteBgLastRes(int id) {
return BG_LAST_RESOURCES[id];
}
// 获取单个列表项的背景资源
public static int getNoteBgSingleRes(int id) {
return BG_SINGLE_RESOURCES[id];
}
// 获取普通列表项的背景资源
public static int getNoteBgNormalRes(int id) {
return BG_NORMAL_RESOURCES[id];
}
// 获取文件夹背景资源
public static int getFolderBgRes() {
return R.drawable.list_folder;
}
}
/**
* 小部件背景资源类,提供获取小部件背景资源的方法。
*/
public static class WidgetBgResources {
// 2x 小部件背景资源数组
private final static int[] BG_2X_RESOURCES = new int[]{
R.drawable.widget_2x_yellow,
R.drawable.widget_2x_blue,
R.drawable.widget_2x_white,
R.drawable.widget_2x_green,
R.drawable.widget_2x_red,
};
// 根据id获取2x小部件的背景资源
public static int getWidget2xBgResource(int id) {
return BG_2X_RESOURCES[id];
}
// 4x 小部件背景资源数组
private final static int[] BG_4X_RESOURCES = new int[]{
R.drawable.widget_4x_yellow,
R.drawable.widget_4x_blue,
R.drawable.widget_4x_white,
R.drawable.widget_4x_green,
R.drawable.widget_4x_red
};
// 根据id获取4x小部件的背景资源
public static int getWidget4xBgResource(int id) {
return BG_4X_RESOURCES[id];
}
}
/**
* 文本外观资源类,提供获取不同文本外观资源的方法。
*/
public static class TextAppearanceResources {
// 文本外观资源数组
private final static int[] TEXTAPPEARANCE_RESOURCES = new int[]{
R.style.TextAppearanceNormal,
R.style.TextAppearanceMedium,
R.style.TextAppearanceLarge,
R.style.TextAppearanceSuper
};
// 根据id获取文本外观资源
public static int getTexAppearanceResource(int id) {
// 如果id超出资源数组范围返回默认字体大小
if (id >= TEXTAPPEARANCE_RESOURCES.length) {
return BG_DEFAULT_FONT_SIZE;
}
return TEXTAPPEARANCE_RESOURCES[id];
}
// 获取文本外观资源的数量
public static int getResourcesSize() {
return TEXTAPPEARANCE_RESOURCES.length;
}
}
}