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// qpainterpath.sip generated by MetaSIP
//
// This file is part of the QtGui Python extension module.
//
// Copyright (c) 2023 Riverbank Computing Limited <info@riverbankcomputing.com>
//
// This file is part of PyQt5.
//
// This file may be used under the terms of the GNU General Public License
// version 3.0 as published by the Free Software Foundation and appearing in
// the file LICENSE included in the packaging of this file. Please review the
// following information to ensure the GNU General Public License version 3.0
// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
//
// If you do not wish to use this file under the terms of the GPL version 3.0
// then you may purchase a commercial license. For more information contact
// info@riverbankcomputing.com.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
class QPainterPath
{
%TypeHeaderCode
#include <qpainterpath.h>
%End
public:
enum ElementType
{
MoveToElement,
LineToElement,
CurveToElement,
CurveToDataElement,
};
class Element
{
%TypeHeaderCode
#include <qpainterpath.h>
%End
public:
qreal x;
qreal y;
QPainterPath::ElementType type;
bool isMoveTo() const;
bool isLineTo() const;
bool isCurveTo() const;
bool operator==(const QPainterPath::Element &e) const;
bool operator!=(const QPainterPath::Element &e) const;
operator QPointF() const;
};
QPainterPath();
explicit QPainterPath(const QPointF &startPoint);
QPainterPath(const QPainterPath &other);
~QPainterPath();
void closeSubpath();
void moveTo(const QPointF &p);
void lineTo(const QPointF &p);
void arcTo(const QRectF &rect, qreal startAngle, qreal arcLength);
void cubicTo(const QPointF &ctrlPt1, const QPointF &ctrlPt2, const QPointF &endPt);
void quadTo(const QPointF &ctrlPt, const QPointF &endPt);
QPointF currentPosition() const;
void addRect(const QRectF &rect);
void addEllipse(const QRectF &rect);
void addPolygon(const QPolygonF &polygon);
void addText(const QPointF &point, const QFont &f, const QString &text);
void addPath(const QPainterPath &path);
void addRegion(const QRegion &region);
void connectPath(const QPainterPath &path);
bool contains(const QPointF &pt) const;
bool contains(const QRectF &rect) const;
bool intersects(const QRectF &rect) const;
QRectF boundingRect() const;
QRectF controlPointRect() const;
Qt::FillRule fillRule() const;
void setFillRule(Qt::FillRule fillRule);
QPainterPath toReversed() const;
QList<QPolygonF> toSubpathPolygons() const;
%MethodCode
sipRes = new QList<QPolygonF>(sipCpp->toSubpathPolygons());
%End
QList<QPolygonF> toFillPolygons() const;
%MethodCode
sipRes = new QList<QPolygonF>(sipCpp->toFillPolygons());
%End
QPolygonF toFillPolygon() const;
%MethodCode
sipRes = new QPolygonF(sipCpp->toFillPolygon());
%End
bool operator==(const QPainterPath &other) const;
bool operator!=(const QPainterPath &other) const;
void moveTo(qreal x, qreal y);
void arcMoveTo(const QRectF &rect, qreal angle);
void arcMoveTo(qreal x, qreal y, qreal w, qreal h, qreal angle);
void arcTo(qreal x, qreal y, qreal w, qreal h, qreal startAngle, qreal arcLenght);
void lineTo(qreal x, qreal y);
void cubicTo(qreal ctrlPt1x, qreal ctrlPt1y, qreal ctrlPt2x, qreal ctrlPt2y, qreal endPtx, qreal endPty);
void quadTo(qreal ctrlPtx, qreal ctrlPty, qreal endPtx, qreal endPty);
void addEllipse(qreal x, qreal y, qreal w, qreal h);
void addRect(qreal x, qreal y, qreal w, qreal h);
void addText(qreal x, qreal y, const QFont &f, const QString &text);
bool isEmpty() const;
int elementCount() const;
QPainterPath::Element elementAt(int i) const;
void setElementPositionAt(int i, qreal x, qreal y);
QList<QPolygonF> toSubpathPolygons(const QTransform &matrix) const;
QList<QPolygonF> toFillPolygons(const QTransform &matrix) const;
QPolygonF toFillPolygon(const QTransform &matrix) const;
qreal length() const;
qreal percentAtLength(qreal t) const;
QPointF pointAtPercent(qreal t) const;
qreal angleAtPercent(qreal t) const;
qreal slopeAtPercent(qreal t) const;
bool intersects(const QPainterPath &p) const;
bool contains(const QPainterPath &p) const;
QPainterPath united(const QPainterPath &r) const;
QPainterPath intersected(const QPainterPath &r) const;
QPainterPath subtracted(const QPainterPath &r) const;
void addRoundedRect(const QRectF &rect, qreal xRadius, qreal yRadius, Qt::SizeMode mode = Qt::AbsoluteSize);
void addRoundedRect(qreal x, qreal y, qreal w, qreal h, qreal xRadius, qreal yRadius, Qt::SizeMode mode = Qt::AbsoluteSize);
void addEllipse(const QPointF &center, qreal rx, qreal ry);
QPainterPath simplified() const;
QPainterPath operator&(const QPainterPath &other) const;
QPainterPath operator|(const QPainterPath &other) const;
QPainterPath operator+(const QPainterPath &other) const;
QPainterPath operator-(const QPainterPath &other) const;
QPainterPath &operator&=(const QPainterPath &other);
QPainterPath &operator|=(const QPainterPath &other);
QPainterPath &operator+=(const QPainterPath &other);
QPainterPath &operator-=(const QPainterPath &other);
void translate(qreal dx, qreal dy);
QPainterPath translated(qreal dx, qreal dy) const;
void translate(const QPointF &offset);
QPainterPath translated(const QPointF &offset) const;
void swap(QPainterPath &other /Constrained/);
%If (Qt_5_13_0 -)
void clear();
%End
%If (Qt_5_13_0 -)
void reserve(int size);
%End
%If (Qt_5_13_0 -)
int capacity() const;
%End
};
QDataStream &operator<<(QDataStream &, const QPainterPath & /Constrained/) /ReleaseGIL/;
QDataStream &operator>>(QDataStream &, QPainterPath & /Constrained/) /ReleaseGIL/;
class QPainterPathStroker
{
%TypeHeaderCode
#include <qpainterpath.h>
%End
public:
QPainterPathStroker();
%If (Qt_5_3_0 -)
explicit QPainterPathStroker(const QPen &pen);
%End
~QPainterPathStroker();
void setWidth(qreal width);
qreal width() const;
void setCapStyle(Qt::PenCapStyle style);
Qt::PenCapStyle capStyle() const;
void setJoinStyle(Qt::PenJoinStyle style);
Qt::PenJoinStyle joinStyle() const;
void setMiterLimit(qreal length);
qreal miterLimit() const;
void setCurveThreshold(qreal threshold);
qreal curveThreshold() const;
void setDashPattern(Qt::PenStyle);
void setDashPattern(const QVector<qreal> &dashPattern);
QVector<qreal> dashPattern() const;
QPainterPath createStroke(const QPainterPath &path) const;
void setDashOffset(qreal offset);
qreal dashOffset() const;
private:
QPainterPathStroker(const QPainterPathStroker &);
};