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@ -847,8 +847,7 @@ place_monster(struct monst* mon, coordxy x, coordxy y)
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char buf[QBUFSZ];
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buf[0] = '\0';
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/* normal map bounds are <1..COLNO-1,0..ROWNO-1> but sometimes
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vault guards (either living or dead) are parked at <0,0> */
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if (!isok(x, y) && (x != 0 || y != 0 || !mon->isgd)) {
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describe_level(buf, 0);
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impossible("trying to place %s at <%d,%d> mstate:%lx on %s",
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