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@ -14,6 +14,15 @@ import { decode as base642Buffer } from '@/utils/base64';
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const PLAY_PAUSE_FADE_DURATION = 200;
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/**
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* @readonly
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* @enum {string}
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*/
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const UNPLAYABLE_CONDITION = {
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PLAY_NEXT_TRACK: 'playNextTrack',
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PLAY_PREV_TRACK: 'playPrevTrack',
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};
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const electron =
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process.env.IS_ELECTRON === true ? window.require('electron') : null;
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const ipcRenderer =
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@ -164,6 +173,9 @@ export default class {
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get currentTrack() {
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return this._currentTrack;
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}
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get currentTrackID() {
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return this._currentTrack?.id ?? 0;
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}
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get playlistSource() {
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return this._playlistSource;
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}
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@ -199,7 +211,7 @@ export default class {
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if (this._enabled) {
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// 恢复当前播放歌曲
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this._replaceCurrentTrack(this._currentTrack.id, false).then(() => {
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this._replaceCurrentTrack(this.currentTrackID, false).then(() => {
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this._howler?.seek(localStorage.getItem('playerCurrentTrackTime') ?? 0);
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}); // update audio source and init howler
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this._initMediaSession();
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@ -278,7 +290,7 @@ export default class {
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// 返回 [trackID, index]
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return [this.list[next], next];
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}
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async _shuffleTheList(firstTrackID = this._currentTrack.id) {
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async _shuffleTheList(firstTrackID = this.currentTrackID) {
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let list = this._list.filter(tid => tid !== firstTrackID);
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if (firstTrackID === 'first') list = this._list;
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this._shuffledList = shuffle(list);
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@ -321,6 +333,25 @@ export default class {
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this._nextTrackCallback();
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},
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});
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this._howler.on('loaderror', (_, errCode) => {
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// https://developer.mozilla.org/en-US/docs/Web/API/MediaError/code
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// code 3: MEDIA_ERR_DECODE
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if (errCode === 3) {
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this._playNextTrack(this._isPersonalFM);
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} else {
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const t = this.progress;
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this._replaceCurrentTrackAudio(this.currentTrack, false, false).then(
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replaced => {
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// 如果 replaced 为 false,代表当前的 track 已经不是这里想要替换的track
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// 此时则不修改当前的歌曲进度
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if (replaced) {
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this._howler?.seek(t);
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this.play();
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}
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}
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);
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}
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});
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if (autoplay) {
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this.play();
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if (this._currentTrack.name) {
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@ -452,33 +483,61 @@ export default class {
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_replaceCurrentTrack(
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id,
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autoplay = true,
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ifUnplayableThen = 'playNextTrack'
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ifUnplayableThen = UNPLAYABLE_CONDITION.PLAY_NEXT_TRACK
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) {
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if (autoplay && this._currentTrack.name) {
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this._scrobble(this.currentTrack, this._howler?.seek());
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}
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return getTrackDetail(id).then(data => {
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let track = data.songs[0];
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const track = data.songs[0];
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this._currentTrack = track;
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this._updateMediaSessionMetaData(track);
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return this._getAudioSource(track).then(source => {
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if (source) {
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return this._replaceCurrentTrackAudio(
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track,
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autoplay,
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true,
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ifUnplayableThen
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);
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});
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}
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/**
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* @returns 是否成功加载音频,并使用加载完成的音频替换了howler实例
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*/
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_replaceCurrentTrackAudio(
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track,
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autoplay,
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isCacheNextTrack,
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ifUnplayableThen = UNPLAYABLE_CONDITION.PLAY_NEXT_TRACK
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) {
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return this._getAudioSource(track).then(source => {
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if (source) {
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let replaced = false;
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if (track.id === this.currentTrackID) {
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this._playAudioSource(source, autoplay);
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replaced = true;
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}
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if (isCacheNextTrack) {
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this._cacheNextTrack();
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return source;
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} else {
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store.dispatch('showToast', `无法播放 ${track.name}`);
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if (ifUnplayableThen === 'playNextTrack') {
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if (this.isPersonalFM) {
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this.playNextFMTrack();
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} else {
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this.playNextTrack();
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}
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} else {
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}
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return replaced;
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} else {
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store.dispatch('showToast', `无法播放 ${track.name}`);
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switch (ifUnplayableThen) {
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case UNPLAYABLE_CONDITION.PLAY_NEXT_TRACK:
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this._playNextTrack(this.isPersonalFM);
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break;
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case UNPLAYABLE_CONDITION.PLAY_PREV_TRACK:
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this.playPrevTrack();
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}
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break;
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default:
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store.dispatch(
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'showToast',
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`undefined Unplayable condition: ${ifUnplayableThen}`
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);
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break;
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}
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});
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return false;
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}
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});
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}
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_cacheNextTrack() {
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@ -511,11 +570,7 @@ export default class {
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this.playPrevTrack();
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});
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navigator.mediaSession.setActionHandler('nexttrack', () => {
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if (this.isPersonalFM) {
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this.playNextFMTrack();
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} else {
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this.playNextTrack();
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}
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this._playNextTrack(this.isPersonalFM);
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});
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navigator.mediaSession.setActionHandler('stop', () => {
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this.pause();
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@ -579,11 +634,9 @@ export default class {
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_nextTrackCallback() {
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this._scrobble(this._currentTrack, 0, true);
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if (!this.isPersonalFM && this.repeatMode === 'one') {
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this._replaceCurrentTrack(this._currentTrack.id);
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} else if (this.isPersonalFM) {
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this.playNextFMTrack();
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this._replaceCurrentTrack(this.currentTrackID);
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} else {
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this.playNextTrack();
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this._playNextTrack(this.isPersonalFM);
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}
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}
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_loadPersonalFMNextTrack() {
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@ -628,11 +681,14 @@ export default class {
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}
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ipcRenderer?.send('pauseDiscordPresence', track);
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}
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currentTrackID() {
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const { list, current } = this._getListAndCurrent();
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return list[current];
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_playNextTrack(isPersonal) {
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if (isPersonal) {
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this.playNextFMTrack();
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} else {
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this.playNextTrack();
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}
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}
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appendTrack(trackID) {
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this.list.append(trackID);
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}
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@ -697,7 +753,11 @@ export default class {
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const [trackID, index] = this._getPrevTrack();
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if (trackID === undefined) return false;
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this.current = index;
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this._replaceCurrentTrack(trackID, true, 'playPrevTrack');
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this._replaceCurrentTrack(
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trackID,
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true,
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UNPLAYABLE_CONDITION.PLAY_PREV_TRACK
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);
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return true;
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}
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saveSelfToLocalStorage() {
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@ -838,20 +898,14 @@ export default class {
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addTrackToPlayNext(trackID, playNow = false) {
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this._playNextList.push(trackID);
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if (playNow) {
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if (this.isPersonalFM) {
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this.playNextFMTrack();
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} else {
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this.playNextTrack();
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}
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this.playNextTrack();
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}
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}
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playPersonalFM() {
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this._isPersonalFM = true;
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if (!this._enabled) this._enabled = true;
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if (this._currentTrack.id !== this._personalFMTrack.id) {
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this._replaceCurrentTrack(this._personalFMTrack.id).then(() =>
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this.playOrPause()
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);
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if (this.currentTrackID !== this._personalFMTrack.id) {
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this._replaceCurrentTrack(this._personalFMTrack.id, true);
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} else {
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this.playOrPause();
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}
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