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# js-message
Normalized JS & JSON Message and event Protocol for node.js, vanilla.js (plain old javascript), react.js, websockets, rest api's, node-ipc, and any other protocol that might use a js object and or a JSON string.
js-message allows for seamless conversion of JSON messages and events to JS objects for a normalized implementation on the server and in the client without needing to concern yourself with JSON intermediaries and custom parsers.
Things are just easier when you normalize them.
npm js-message info : [See npm trends and stats for js-message](http://npm-stat.com/charts.html?package=js-message&author=&from=&to=)
![js-message npm version](https://img.shields.io/npm/v/js-message.svg) ![supported node version for js-message](https://img.shields.io/node/v/js-message.svg) ![total npm downloads for js-message](https://img.shields.io/npm/dt/js-message.svg) ![monthly npm downloads for js-message](https://img.shields.io/npm/dm/js-message.svg) ![npm licence for js-message](https://img.shields.io/npm/l/js-message.svg)
` npm install --save js-message `
[![RIAEvangelist](https://avatars3.githubusercontent.com/u/369041?v=3&s=100)](https://github.com/RIAEvangelist)
GitHub info :
[![js-message GitHub Release](https://img.shields.io/github/release/RIAEvangelist/js-message.svg) ![GitHub license js-message license](https://img.shields.io/github/license/RIAEvangelist/js-message.svg) ![open issues for js-message on GitHub](https://img.shields.io/github/issues/RIAEvangelist/js-message.svg)](http://riaevangelist.github.io/js-message/)
[js-message site](http://riaevangelist.github.io/js-message/)
|method or key |type |mutable|description|
|---------------|-------|-------|-----------|
|type |String |true |the type of message|
|data |Object |true |the message data or payload|
|load |func |false |load a message from JSON, this will return a message with the type of error if not valid JSON|
|JSON |String |not by user|JSON representation of the message|
### Creating a Message Object
```javascript
//commonjs
var Message=require('js-message');
//plain old javascript
<script src='js-message-vanilla.js' />
var myMessage=new Message;
myMessage.type='message or event type';
myMessage.data.something='something';
myMessage.data.stuff=[1,2,3,4,5]
console.log(myMessage.JSON);
```
### Creating a Message From JSON
```javascript
//commonjs
var Message=require('js-message');
//plain old javascript
<script src='js-message-vanilla.js' />
//lets say we have the above example running on
//a websocket server sending js-messages as JSON
//
//and lets say this is the client in the browser
ws.on(
'message',
handleMessage
);
handleMessage(e){
var message=new Message;
message.load(e.data);
console.log(message.type, message.data);
}
```
### Sending a Message Object via WebSocket
```javascript
//commonjs
var Message=require('js-message');
//plain old javascript
<script src='js-message-vanilla.js' />
//client example, but works the same on server too!
var ws=new WebSocket('ws://myawesomeWS:8000');
var myMessage=new Message;
myMessage.type='setUsername';
myMessage.data.username='sideshow bob';
ws.send(myMessage.JSON);
```
---
This work is licenced via the [DBAD Public Licence](http://www.dbad-license.org/).