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import pygame,sys
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import math
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pygame.init()
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screen = pygame.display.set_mode([640,480])
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screen.fill([249,204,226])
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for x in range(0,640):
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y = int(math.sin(x/640.0*4*math.pi)*200+240)
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pygame.draw.rect(screen,[0,0,0],[x,y,1,1],1)
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pygame.display.flip()
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while True:
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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sys.exit()
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