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from random import * #导入随机数模块
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from tkinter import * #导入图形化用户界面模块
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step_number = 0 #设置步数的变量,初始值为0
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difficulty = int(input('请输入数字华容道列数(4/5):'))
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"""创建华容道游戏窗口"""
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root = Tk() #创建图形化用户界面实例
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root.title('数字华容道') #设置窗口标题
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root.geometry("400x400") #将窗口大小设为高400宽400
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root.configure(bg = 'SteelBlue') #窗口背景
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"""设置欢迎语的label控件"""
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label_welcomes = Label(root,text = '快来展现你的愚蠢吧',bg = 'SteelBlue',fg = 'LightCyan',font = ("华文行楷",18,'underline')) #设置label控件的属性
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label_welcomes.place(x = 40,y = 15,width = 300,height = 40) #设置label控件位置
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"""设置显示操作方式的label控件"""
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label_operation = Label(root,text = '单击数字',bg = 'SteelBlue',fg = 'white',font = ("Arial",10))
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label_operation.place(x = 3,y = 40,width = 50,height = 30)
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label_operation_2 = Label(root,text = '移动方块',bg = 'SteelBlue',fg = 'white',font = ("Arial",10))
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label_operation_2.place(x = 3,y = 70,width = 50,height = 20)
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"""设置显示步数的label控件"""
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label_step_number = Label(root,text = '步数:' + str(step_number),bg = 'SteelBlue',fg = 'yellow',font = ("Arial",10))
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label_step_number.place(x = 3,y = 20,width = 50,height = 30)
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def Button_Click_2(x,y): #按钮点击事件函数
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"""声明空白按钮行列号和步数的变量为全局变量"""
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global row_of_space
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global col_of_space
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global step_number
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"""判断判断点击按钮旁是否为空白按钮"""
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if abs(x-row_of_space) + abs(y-col_of_space) == 1:
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step_number += 1 #将步数赋值
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label_step_number['text'] = '步数:' + str(step_number) #将步数变量导入label控件
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"""交换按钮位置"""
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buttons[row_of_space,col_of_space]['text'] = buttons[x,y]['text']
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buttons[x,y]['text'] = ' '
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row_of_space = x
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col_of_space = y
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n = 0
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for row in range(4):
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for col in range(4):
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"""对比所有按钮序列是否正确,不正确则跳出函数"""
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if buttons[row,col]['text'] != numbers[n]:
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return
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n += 1
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"""所有按钮判断完毕赢得游戏胜利"""
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label_welcomes['text'] = 'win'
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def Button_Click_3(x,y): #按钮点击事件函数
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"""声明空白按钮行列号和步数的变量为全局变量"""
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global row_of_space
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global col_of_space
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global step_number
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"""判断判断点击按钮旁是否为空白按钮,是则交换位置"""
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if abs(x-row_of_space) + abs(y-col_of_space) == 1:
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step_number += 1 #将步数赋值
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label_step_number['text'] = '步数:' + str(step_number) #将步数变量导入label控件
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"""交换按钮位置"""
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buttons[row_of_space,col_of_space]['text'] = buttons[x,y]['text']
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buttons[x,y]['text'] = ' '
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row_of_space = x
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col_of_space = y
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n = 0
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for row in range(5):
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for col in range(5):
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"""对比所有按钮序列是否正确,不正确则跳出函数"""
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if buttons[row,col]['text'] != numbers[n]:
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return
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n += 1
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"""所有按钮判断完毕赢得游戏胜利"""
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label_welcomes['text'] = '你赢了'
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root.attributes("-topmost", True)
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row_of_space = 0 # 存放空白按钮的行号
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col_of_space = 0 # 存放空白按钮的列号
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buttons = {} # 存放数字按钮的数组
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def hit_me():
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if b['text'] == '开始吧':
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print('点击按钮,赠送屠龙宝刀')
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b = Button(root,text='开始吧',command=hit_me,bg = 'SteelBlue',fg = 'white',font = ("Arial",10))
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b.pack(side='bottom')
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if difficulty == 4:
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numbers = ['1','2','3','4','5','6','7','8','9','10','11','12','13','14','15',' '] #所有数字文本的列表
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shuffle(numbers) #打乱数字列表中的数字顺序
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"""制造数字华容道方阵"""
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for row in range(4):
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for col in range(4):
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"""创建数字按钮,并将行列号传入该按钮的点击事件函数"""
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button = Button(root,command = lambda x = row,y = col:Button_Click_2(x,y),bg = 'Thistle',fg = 'RosyBrown',font = ("Arial",30))
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buttons[row,col] = button #将按钮导入数组
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button['text'] = numbers.pop() #设置按钮上的文本
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button.place(x = 70 + col * 60,y = 70 + row * 60,width = 50,height = 50) #设置数字按钮大小
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if button['text'] == ' ': #判断是否为空白按钮,如果是,则记录到空白按钮行列号变量
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row_of_space = row
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col_of_space = col
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numbers = ['1','2','3','4','5','6','7','8','9','10','11','12','13','14','15',' '] #还原数字列表
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root.mainloop() #显示窗口
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elif difficulty == 5:
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numbers = ['1','2','3','4','5','6','7','8','9','10','11','12','13','14','15','16','17','18','19','20','21','22','23','24',' '] #所有数字文本的列表
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shuffle(numbers) #打乱数字列表中的数字顺序
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for row in range(5):
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for col in range(5):
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"""创建数字按钮,并将行列号传入该按钮的点击事件函数"""
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button = Button(root,command = lambda x = row,y = col:Button_Click_3(x,y),bg = 'Thistle',fg = 'RosyBrown',font = ("Arial",30))
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buttons[row,col] = button #将按钮导入数组
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button['text'] = numbers.pop() #设置按钮上的文本
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button.place(x = 60 + col * 60,y = 60 + row * 60,width = 50,height = 50) #设置数字按钮大小
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if button['text'] == ' ': #判断是否为空白按钮,如果是,则记录到空白按钮行列号变量
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row_of_space = row
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col_of_space = col
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numbers = ['1','2','3','4','5','6','7','8','9','10','11','12','13','14','15','16','17','18','19','20','21','22','23','24',' '] #还原数字列表
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root.mainloop() #显示窗口
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else:
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print('未完成此类关卡')
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