去除多余日志

dev_forum
daiao 5 years ago
parent aa4dbf0f06
commit 2f5f0cef16

@ -710,10 +710,10 @@ class GamesController < ApplicationController
resubmit_identifier = @game.resubmit_identifier resubmit_identifier = @game.resubmit_identifier
# 如果没有超时并且正在评测中 # 如果没有超时并且正在评测中
# 判断评测中的状态有两种1、如果之前没有通关的只需判断status为1即可如果通过关则判断game的resubmit_identifier是否更新 # 判断评测中的状态有两种1、如果之前没有通关的只需判断status为1即可如果通过关则判断game的resubmit_identifier是否更新
uid_logger("################game_status: #{@game.status}") # uid_logger("################game_status: #{@game.status}")
uid_logger("################params[:resubmit]: #{params[:resubmit]}") # uid_logger("################params[:resubmit]: #{params[:resubmit]}")
uid_logger("################resubmit_identifier: #{resubmit_identifier}") # uid_logger("################resubmit_identifier: #{resubmit_identifier}")
uid_logger("################time_out: #{params[:time_out]}") # uid_logger("################time_out: #{params[:time_out]}")
if (params[:time_out] == "false") && ((params[:resubmit].blank? && @game.status == 1) || (params[:resubmit].present? && if (params[:time_out] == "false") && ((params[:resubmit].blank? && @game.status == 1) || (params[:resubmit].present? &&
(params[:resubmit] != resubmit_identifier))) (params[:resubmit] != resubmit_identifier)))
# 代码评测的信息 # 代码评测的信息

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