running start and stop is smoother

main
Matthew Kalahiki 4 years ago
parent 56f6ec70ce
commit 611f7f337f

@ -228,25 +228,25 @@ AnimatorController:
m_DefaultFloat: 0 m_DefaultFloat: 0
m_DefaultInt: 0 m_DefaultInt: 0
m_DefaultBool: 0 m_DefaultBool: 0
m_Controller: {fileID: 0} m_Controller: {fileID: 9100000}
- m_Name: velocityY - m_Name: velocityY
m_Type: 1 m_Type: 1
m_DefaultFloat: 0 m_DefaultFloat: 0
m_DefaultInt: 0 m_DefaultInt: 0
m_DefaultBool: 0 m_DefaultBool: 0
m_Controller: {fileID: 0} m_Controller: {fileID: 9100000}
- m_Name: isGrounded - m_Name: isGrounded
m_Type: 4 m_Type: 4
m_DefaultFloat: 0 m_DefaultFloat: 0
m_DefaultInt: 0 m_DefaultInt: 0
m_DefaultBool: 0 m_DefaultBool: 0
m_Controller: {fileID: 0} m_Controller: {fileID: 9100000}
- m_Name: isGliding - m_Name: isGliding
m_Type: 4 m_Type: 4
m_DefaultFloat: 0 m_DefaultFloat: 0
m_DefaultInt: 0 m_DefaultInt: 0
m_DefaultBool: 0 m_DefaultBool: 0
m_Controller: {fileID: 0} m_Controller: {fileID: 9100000}
m_AnimatorLayers: m_AnimatorLayers:
- serializedVersion: 5 - serializedVersion: 5
m_Name: Base Layer m_Name: Base Layer
@ -270,20 +270,20 @@ AnimatorStateTransition:
m_Conditions: m_Conditions:
- m_ConditionMode: 3 - m_ConditionMode: 3
m_ConditionEvent: horizontal m_ConditionEvent: horizontal
m_EventTreshold: -0.01 m_EventTreshold: -0.001
- m_ConditionMode: 4 - m_ConditionMode: 4
m_ConditionEvent: horizontal m_ConditionEvent: horizontal
m_EventTreshold: 0.01 m_EventTreshold: 0.001
m_DstStateMachine: {fileID: 0} m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 3540272782171852713} m_DstState: {fileID: 3540272782171852713}
m_Solo: 0 m_Solo: 0
m_Mute: 0 m_Mute: 0
m_IsExit: 0 m_IsExit: 0
serializedVersion: 3 serializedVersion: 3
m_TransitionDuration: 0.25 m_TransitionDuration: 0
m_TransitionOffset: 0 m_TransitionOffset: 0
m_ExitTime: 0.7 m_ExitTime: 0.006666827
m_HasExitTime: 1 m_HasExitTime: 0
m_HasFixedDuration: 1 m_HasFixedDuration: 1
m_InterruptionSource: 0 m_InterruptionSource: 0
m_OrderedInterruption: 1 m_OrderedInterruption: 1
@ -326,17 +326,17 @@ AnimatorStateTransition:
m_Conditions: m_Conditions:
- m_ConditionMode: 3 - m_ConditionMode: 3
m_ConditionEvent: horizontal m_ConditionEvent: horizontal
m_EventTreshold: 0.01 m_EventTreshold: 0
m_DstStateMachine: {fileID: 0} m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1993482041157533796} m_DstState: {fileID: 1993482041157533796}
m_Solo: 0 m_Solo: 0
m_Mute: 0 m_Mute: 0
m_IsExit: 0 m_IsExit: 0
serializedVersion: 3 serializedVersion: 3
m_TransitionDuration: 0.25 m_TransitionDuration: 0
m_TransitionOffset: 0 m_TransitionOffset: 0
m_ExitTime: 0.625 m_ExitTime: 0.000000022987594
m_HasExitTime: 1 m_HasExitTime: 0
m_HasFixedDuration: 1 m_HasFixedDuration: 1
m_InterruptionSource: 0 m_InterruptionSource: 0
m_OrderedInterruption: 1 m_OrderedInterruption: 1
@ -530,17 +530,17 @@ AnimatorStateTransition:
m_Conditions: m_Conditions:
- m_ConditionMode: 4 - m_ConditionMode: 4
m_ConditionEvent: horizontal m_ConditionEvent: horizontal
m_EventTreshold: -0.01 m_EventTreshold: 0
m_DstStateMachine: {fileID: 0} m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1993482041157533796} m_DstState: {fileID: 1993482041157533796}
m_Solo: 0 m_Solo: 0
m_Mute: 0 m_Mute: 0
m_IsExit: 0 m_IsExit: 0
serializedVersion: 3 serializedVersion: 3
m_TransitionDuration: 0.25 m_TransitionDuration: 0
m_TransitionOffset: 0 m_TransitionOffset: 0
m_ExitTime: 0.625 m_ExitTime: 0
m_HasExitTime: 1 m_HasExitTime: 0
m_HasFixedDuration: 1 m_HasFixedDuration: 1
m_InterruptionSource: 0 m_InterruptionSource: 0
m_OrderedInterruption: 1 m_OrderedInterruption: 1

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