Made it so the player cant UnShrink in certain cases

main
thoopchuk26 4 years ago
parent 00a7d750f2
commit ab51c4178d

@ -40,7 +40,7 @@ public class Shrink : MonoBehaviour
}
isShrunk = false;
}
else
else if(!isShrunk && canUnShrink)
{
for (int i = 0; i < 4; i++)
{

Loading…
Cancel
Save