关卡1、2更改

master
2021744738 1 year ago
parent 3aa3877aa1
commit 9d43e84d67

@ -30,6 +30,9 @@ ModelImporter:
- first:
74: 1526922155403882310
second: tuoyi
- first:
74: 6719204718095668130
second: all
externalObjects: {}
materials:
materialImportMode: 1
@ -319,6 +322,35 @@ ModelImporter:
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: all
takeName: Take 001
internalID: 0
firstFrame: 0
lastFrame: 3734
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []

Binary file not shown.

@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: 91feb3e8fbfde0f4eb2544901dd89054
timeCreated: 18446744011573954816
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2300000: //RootNode
3300000: //RootNode
4300000: polySurface820
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
normalCalculationMode: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

@ -0,0 +1,212 @@
fileFormatVersion: 2
guid: dcf60074f01d2e542a4577d258c664ea
timeCreated: 18446744011573954816
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: //RootNode
100002: polySurface653
100004: polySurface654
100006: polySurface655
100008: polySurface656
100010: polySurface657
100012: polySurface658
100014: polySurface659
100016: polySurface660
100018: polySurface661
100020: polySurface662
100022: polySurface663
100024: polySurface664
100026: polySurface665
100028: polySurface666
100030: polySurface667
100032: polySurface668
100034: polySurface669
100036: polySurface670
100038: polySurface671
100040: polySurface672
100042: polySurface673
100044: polySurface674
100046: polySurface675
100048: polySurface676
100050: polySurface677
100052: polySurface678
100054: polySurface679
100056: polySurface680
100058: polySurface681
100060: polySurface682
100062: transform28
100064: transform29
100066: transform30
100068: transform31
100070: transform32
100072: transform33
100074: transform34
100076: transform35
100078: transform36
100080: transform37
100082: transform38
100084: transform39
100086: transform40
100088: transform41
100090: transform42
100092: transform43
100094: transform44
100096: transform45
100098: transform46
100100: transform47
100102: transform48
100104: transform49
100106: transform50
100108: transform51
100110: transform52
100112: transform53
100114: transform54
100116: transform55
100118: transform56
400000: //RootNode
400002: polySurface653
400004: polySurface654
400006: polySurface655
400008: polySurface656
400010: polySurface657
400012: polySurface658
400014: polySurface659
400016: polySurface660
400018: polySurface661
400020: polySurface662
400022: polySurface663
400024: polySurface664
400026: polySurface665
400028: polySurface666
400030: polySurface667
400032: polySurface668
400034: polySurface669
400036: polySurface670
400038: polySurface671
400040: polySurface672
400042: polySurface673
400044: polySurface674
400046: polySurface675
400048: polySurface676
400050: polySurface677
400052: polySurface678
400054: polySurface679
400056: polySurface680
400058: polySurface681
400060: polySurface682
400062: transform28
400064: transform29
400066: transform30
400068: transform31
400070: transform32
400072: transform33
400074: transform34
400076: transform35
400078: transform36
400080: transform37
400082: transform38
400084: transform39
400086: transform40
400088: transform41
400090: transform42
400092: transform43
400094: transform44
400096: transform45
400098: transform46
400100: transform47
400102: transform48
400104: transform49
400106: transform50
400108: transform51
400110: transform52
400112: transform53
400114: transform54
400116: transform55
400118: transform56
2300000: polySurface682
2300002: //RootNode
3300000: polySurface682
3300002: //RootNode
4300000: polySurface682
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1.2
meshCompression: 0
addColliders: 0
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
normalCalculationMode: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9b03241b0a9583648b5264ad20b62d03
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,160 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1107 &-8895292357535327986
AnimatorStateMachine:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -3377350175563867511}
m_Position: {x: 480, y: -170, z: 0}
- serializedVersion: 1
m_State: {fileID: -6729207015631175847}
m_Position: {x: 334.46805, y: 178.06573, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -6729207015631175847}
--- !u!1101 &-8321101215380506327
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Walk
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -3377350175563867511}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &-6729207015631175847
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New State
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -8321101215380506327}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 0}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &-3377350175563867511
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Walk
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 666785529508319261}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 1827226128182048838, guid: faad58a3df0562d44967a48bf3ae62dc,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: npc
serializedVersion: 5
m_AnimatorParameters:
- m_Name: Walk
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -8895292357535327986}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1101 &666785529508319261
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: Walk
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -6729207015631175847}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.8125
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7a1cca16b3e640f469fb4f80ed971206
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,157 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1102 &-8654757967873032463
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: DanChunQingSanKai
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -4136228209932683530}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 4854180139978558704, guid: 5478e93ceaf174741a877554a1ea969d,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &-6610059643872699148
AnimatorStateMachine:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -8654757967873032463}
m_Position: {x: 480, y: -40, z: 0}
- serializedVersion: 1
m_State: {fileID: -97212946452960514}
m_Position: {x: 370, y: 100, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -97212946452960514}
--- !u!1101 &-4373426328718308592
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Sankai
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -8654757967873032463}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-4136228209932683530
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -97212946452960514}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &-97212946452960514
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New State
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -4373426328718308592}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 0}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: sankai
serializedVersion: 5
m_AnimatorParameters:
- m_Name: Sankai
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -6610059643872699148}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 26563eadf0f5e8e48a6602d4a44dfefb
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fc0750383e6c1b748b4e3c40491d4a23
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,77 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Guard_Tower
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 23a02964055767447ab0c43a3b5874ca, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: b2da7da62ff710c4a9174162ffbad496, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0.5
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.6603774, g: 0.6603774, b: 0.6603774, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 3f338740b4bba94498e710269f9c5174
timeCreated: 18446744011573954816
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,77 @@
fileFormatVersion: 2
guid: b2da7da62ff710c4a9174162ffbad496
timeCreated: 18446744011573954816
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 1024
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,77 @@
fileFormatVersion: 2
guid: 23a02964055767447ab0c43a3b5874ca
timeCreated: 18446744011573954816
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 1
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 1
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 1024
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,28 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Palette
m_Shader: {fileID: 10703, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 366ee88891cf2ea49bb142aa09121b06, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: []
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: ec3a327c8a2710646b17d3aaeddcb590
timeCreated: 18446744011573954816
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,77 @@
fileFormatVersion: 2
guid: 366ee88891cf2ea49bb142aa09121b06
timeCreated: 18446744011573954816
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 1024
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,79 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Props6
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: f9b640f423ef5e444b3ed3b17a7091c8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 0753e2876cd4c454f82d003c42bffd53, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.1
- _GlossyReflections: 1
- _Metallic: 0.5
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _Shininess: 0.078125
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.745283, g: 0.745283, b: 0.745283, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 01ae2bf9e3745f646be92e37465c8099
timeCreated: 18446744011573954816
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,77 @@
fileFormatVersion: 2
guid: 0753e2876cd4c454f82d003c42bffd53
timeCreated: 18446744011573954816
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 1024
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,77 @@
fileFormatVersion: 2
guid: f9b640f423ef5e444b3ed3b17a7091c8
timeCreated: 18446744011573954816
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 1
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 1
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 1024
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,77 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Scenes_02
m_Shader: {fileID: 10703, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: b4f5c428f20deb94c969604c802d0944, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9ae598d6305b0dd4bab39928c12f8f26
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: b4f5c428f20deb94c969604c802d0944
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2ad66e02e5708814bacd667ff1d41929
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,77 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Guard_Tower
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: b2da7da62ff710c4a9174162ffbad496, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b9243bded4a2fe44eac412b0c447a150
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,77 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Palette
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 366ee88891cf2ea49bb142aa09121b06, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 50039564575bf1547ac620fb71cef5d4
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,77 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Props6
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 0753e2876cd4c454f82d003c42bffd53, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e38983b7fb583b54d9887e48af525011
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: 25cb4ab7b1f02b642ac03fcc43762d7c
timeCreated: 18446744011573954816
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2300000: //RootNode
3300000: //RootNode
4300000: polySurface660
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.8
meshCompression: 0
addColliders: 0
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
normalCalculationMode: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

@ -0,0 +1,104 @@
fileFormatVersion: 2
guid: 6d8eb0033b04e8b4b940ad7e8701238b
timeCreated: 18446744011573954816
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: //RootNode
100002: polySurface630
100004: polySurface631
100006: polySurface632
100008: transform24
100010: transform25
400000: //RootNode
400002: polySurface630
400004: polySurface631
400006: polySurface632
400008: transform24
400010: transform25
2300000: polySurface632
2300002: //RootNode
3300000: polySurface632
3300002: //RootNode
4300000: polySurface632
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
normalCalculationMode: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d5310a8236fcfe14ca7ca6f2f47796c8
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,146 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6719267159856225784
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6719267159855989208}
- component: {fileID: 6719267159855219192}
- component: {fileID: 6719267159854220088}
- component: {fileID: 6719267159858427384}
m_Layer: 0
m_Name: Ladder1(Clone)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &6719267159855989208
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6719267159856225784}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6719267159855989210}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6719267159855219192
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6719267159856225784}
m_Mesh: {fileID: 4300000, guid: dcf60074f01d2e542a4577d258c664ea, type: 3}
--- !u!23 &6719267159854220088
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6719267159856225784}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3f338740b4bba94498e710269f9c5174, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &6719267159858427384
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6719267159856225784}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.12897608, y: 4.382723, z: 0.7850934}
m_Center: {x: -0.0000000037252903, y: 2.169229, z: 0.000000029802322}
--- !u!1 &6719267159856225786
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6719267159855989210}
- component: {fileID: 6719267159871378808}
m_Layer: 0
m_Name: Ladder1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &6719267159855989210
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6719267159856225786}
m_LocalRotation: {x: -0.4455665, y: 0.8952489, z: 0.000000019476333, w: -0.000000039132573}
m_LocalPosition: {x: 684.77325, y: 53.01713, z: 744.8243}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6719267159855989208}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!205 &6719267159871378808
LODGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6719267159856225786}
serializedVersion: 2
m_LocalReferencePoint: {x: 0, y: 2.169229, z: 0.000000029802322}
m_Size: 4.382723
m_FadeMode: 0
m_AnimateCrossFading: 0
m_LastLODIsBillboard: 0
m_LODs:
- screenRelativeHeight: 0.034718055
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 6719267159854220088}
m_Enabled: 1

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: ac575cad75a114d46b6f154a461d34f7
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,146 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2105940601938475421
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2105940601938306493}
- component: {fileID: 2105940601939600797}
- component: {fileID: 2105940601940731741}
- component: {fileID: 2105940601944920477}
m_Layer: 0
m_Name: Palette1(Clone)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &2105940601938306493
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2105940601938475421}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2105940601938306495}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2105940601939600797
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2105940601938475421}
m_Mesh: {fileID: 4300000, guid: 25cb4ab7b1f02b642ac03fcc43762d7c, type: 3}
--- !u!23 &2105940601940731741
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2105940601938475421}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ec3a327c8a2710646b17d3aaeddcb590, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &2105940601944920477
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2105940601938475421}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 2.1006732, y: 0.24193534, z: 2.4003727}
m_Center: {x: 0, y: 0.12303048, z: 0}
--- !u!1 &2105940601938475423
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2105940601938306495}
- component: {fileID: 2105940601955692829}
m_Layer: 0
m_Name: Palette
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &2105940601938306495
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2105940601938475423}
m_LocalRotation: {x: 0, y: 0.4997533, z: 0, w: 0.8661678}
m_LocalPosition: {x: 655.2326, y: 53.159527, z: 749.55194}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2105940601938306493}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!205 &2105940601955692829
LODGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2105940601938475423}
serializedVersion: 2
m_LocalReferencePoint: {x: 0, y: 0.15378809, z: 0}
m_Size: 3.0004659
m_FadeMode: 0
m_AnimateCrossFading: 0
m_LastLODIsBillboard: 0
m_LODs:
- screenRelativeHeight: 0.053742565
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 2105940601940731741}
m_Enabled: 1

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: eed439417c02de140b5e88111d2a99e7
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,167 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3274972632904310853
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3274972632904416357}
- component: {fileID: 3274972632886962375}
m_Layer: 0
m_Name: Planks2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &3274972632904416357
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3274972632904310853}
m_LocalRotation: {x: 0, y: 0.16831802, z: 0, w: 0.9857328}
m_LocalPosition: {x: 672.8635, y: 53.966255, z: 755.5328}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3274972632904416359}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!205 &3274972632886962375
LODGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3274972632904310853}
serializedVersion: 2
m_LocalReferencePoint: {x: -0.30951238, y: 0.017498806, z: -0.098334074}
m_Size: 4.603588
m_FadeMode: 0
m_AnimateCrossFading: 0
m_LastLODIsBillboard: 0
m_LODs:
- screenRelativeHeight: 0.060230162
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 3274972632902123143}
m_Enabled: 1
--- !u!1 &3274972632904310855
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3274972632904416359}
- component: {fileID: 3274972632903121991}
- component: {fileID: 3274972632902123143}
- component: {fileID: 3274972632898014951}
- component: {fileID: 3274972632913695623}
m_Layer: 0
m_Name: Planks2(Clone)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &3274972632904416359
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3274972632904310855}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3274972632904416357}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3274972632903121991
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3274972632904310855}
m_Mesh: {fileID: 4300000, guid: 6d8eb0033b04e8b4b940ad7e8701238b, type: 3}
--- !u!23 &3274972632902123143
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3274972632904310855}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3f338740b4bba94498e710269f9c5174, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &3274972632898014951
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3274972632904310855}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 4300000, guid: 6d8eb0033b04e8b4b940ad7e8701238b, type: 3}
--- !u!95 &3274972632913695623
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3274972632904310855}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: 6d8eb0033b04e8b4b940ad7e8701238b, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 1
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 0d603b68939ea0a4b853dd7a68f5819f
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,146 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2921534189700080980
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2921534189700184436}
- component: {fileID: 2921534189696760148}
- component: {fileID: 2921534189697891220}
- component: {fileID: 2921534189702073684}
m_Layer: 0
m_Name: Garbage_wood4(Clone)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &2921534189700184436
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2921534189700080980}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2921534189700184438}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2921534189696760148
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2921534189700080980}
m_Mesh: {fileID: 4300000, guid: 91feb3e8fbfde0f4eb2544901dd89054, type: 3}
--- !u!23 &2921534189697891220
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2921534189700080980}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3f338740b4bba94498e710269f9c5174, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &2921534189702073684
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2921534189700080980}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 2.228691, y: 0.173406, z: 1.8089023}
m_Center: {x: 0.11322683, y: 0.040478725, z: 0.8156955}
--- !u!1 &2921534189700080982
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2921534189700184438}
- component: {fileID: 2921534189713108436}
m_Layer: 0
m_Name: Plywood
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &2921534189700184438
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2921534189700080982}
m_LocalRotation: {x: -0.81589645, y: 0, z: 0, w: 0.57819813}
m_LocalPosition: {x: 649.69574, y: 52.82594, z: 744.71606}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2921534189700184436}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!205 &2921534189713108436
LODGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2921534189700080982}
serializedVersion: 2
m_LocalReferencePoint: {x: 0.11322689, y: 0.04047872, z: 0.8156955}
m_Size: 2.228691
m_FadeMode: 0
m_AnimateCrossFading: 0
m_LastLODIsBillboard: 0
m_LODs:
- screenRelativeHeight: 0.07087184
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 2921534189697891220}
m_Enabled: 1

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: a4d95ce7003d3a54a91439854a427376
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,81 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3382121226510214031
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2712405002412063029}
- component: {fileID: 1300342304762787472}
- component: {fileID: 3886405431603266138}
m_Layer: 0
m_Name: Scenes_Guanzi_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 5
m_IsActive: 1
--- !u!4 &2712405002412063029
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3382121226510214031}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -7.578584, y: 6.64, z: -78.65735}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1300342304762787472
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3382121226510214031}
m_Mesh: {fileID: 4479158086405285496, guid: 7dd652e795bbec74e8e6592ac449cc76, type: 3}
--- !u!23 &3886405431603266138
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3382121226510214031}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9ae598d6305b0dd4bab39928c12f8f26, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 0.2
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: beafe8369315fda47aae7215fc6e65cb
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,81 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8321131973276530849
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8660784775687741979}
- component: {fileID: 5737183815818128830}
- component: {fileID: 7528440784000211316}
m_Layer: 0
m_Name: Scenes_Jiazi_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 5
m_IsActive: 1
--- !u!4 &8660784775687741979
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8321131973276530849}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -6.2889156, y: 6.53, z: 29.973803}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5737183815818128830
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8321131973276530849}
m_Mesh: {fileID: -6586245303132398347, guid: 228b9d504b44ef542bf0e9fe8f63d47b, type: 3}
--- !u!23 &7528440784000211316
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8321131973276530849}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9ae598d6305b0dd4bab39928c12f8f26, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 0.3
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 460e37d7496c23048809494064c9f867
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,81 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2730538390465382484
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3363910325973930734}
- component: {fileID: 1801678492853525835}
- component: {fileID: 4531797989532772737}
m_Layer: 0
m_Name: Scenes_Wood_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 5
m_IsActive: 1
--- !u!4 &3363910325973930734
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2730538390465382484}
m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -15.02164, y: 6.5480256, z: -78.20437}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1801678492853525835
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2730538390465382484}
m_Mesh: {fileID: -7529359675775370350, guid: f697c3224ef578149a2af8c6de7920eb, type: 3}
--- !u!23 &4531797989532772737
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2730538390465382484}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9ae598d6305b0dd4bab39928c12f8f26, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 0.3
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 2c9c55b5a387c794cb28ba30ae1af436
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,146 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6982742353356597728
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6982742353356436928}
- component: {fileID: 6982742353339244898}
m_Layer: 0
m_Name: Styrofoam
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &6982742353356436928
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6982742353356597728}
m_LocalRotation: {x: 0.5625932, y: 0.42835605, z: -0.5625932, w: 0.42835608}
m_LocalPosition: {x: 695.70557, y: 54.27201, z: 785.6127}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6982742353356436930}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!205 &6982742353339244898
LODGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6982742353356597728}
serializedVersion: 2
m_LocalReferencePoint: {x: -0.0038998127, y: 0.09932435, z: 0.045054555}
m_Size: 1.6183028
m_FadeMode: 0
m_AnimateCrossFading: 0
m_LastLODIsBillboard: 0
m_LODs:
- screenRelativeHeight: 0.07087184
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 6982742353354667810}
m_Enabled: 1
--- !u!1 &6982742353356597730
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6982742353356436930}
- component: {fileID: 6982742353355666914}
- component: {fileID: 6982742353354667810}
- component: {fileID: 6982742353350459874}
m_Layer: 0
m_Name: Styrofoam(Clone)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &6982742353356436930
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6982742353356597730}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6982742353356436928}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6982742353355666914
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6982742353356597730}
m_Mesh: {fileID: 4300000, guid: 460a8dcfaacd169408e76c03084bd8b7, type: 3}
--- !u!23 &6982742353354667810
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6982742353356597730}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 01ae2bf9e3745f646be92e37465c8099, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &6982742353350459874
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6982742353356597730}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.4914031, y: 0.25824332, z: 2.1037936}
m_Center: {x: -0.0050697625, y: 0.12912166, z: 0.05857089}

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: c8ed53f545a697c4b8f0358e2bdb3f97
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: 7dd652e795bbec74e8e6592ac449cc76
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: 228b9d504b44ef542bf0e9fe8f63d47b
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: f697c3224ef578149a2af8c6de7920eb
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: 460a8dcfaacd169408e76c03084bd8b7
timeCreated: 18446744011573954816
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2300000: //RootNode
3300000: //RootNode
4300000: polySurface865
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1.3
meshCompression: 0
addColliders: 0
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
normalCalculationMode: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 40b007968dc662d42b28df5a536a0c78
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: a75288789207e90489dafe071a46b7ab
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 237d92872586cf94abb035cc0953f96f
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: a0b7991668a6304499bd670985228835
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 8bef3fee5a675ec42be6d2040745fc20
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

@ -70,7 +70,7 @@ MonoBehaviour:
m_FontSize: 25
m_FontStyle: 0
m_BestFit: 1
m_MinSize: 20
m_MinSize: 15
m_MaxSize: 25
m_Alignment: 3
m_AlignByGeometry: 0

File diff suppressed because it is too large Load Diff

@ -13246,8 +13246,10 @@ MonoBehaviour:
cmBirthPlace: {fileID: 904487772}
cmPlace: {fileID: 1497336829}
audioClips:
- {fileID: 8300000, guid: a565c6471103fd14aaa2917917b5bdb4, type: 3}
- {fileID: 8300000, guid: d901dfc6cf6166a44841e7dac75b1233, type: 3}
- {fileID: 8300000, guid: a75288789207e90489dafe071a46b7ab, type: 3}
- {fileID: 8300000, guid: 40b007968dc662d42b28df5a536a0c78, type: 3}
- {fileID: 8300000, guid: a0b7991668a6304499bd670985228835, type: 3}
- {fileID: 8300000, guid: 8bef3fee5a675ec42be6d2040745fc20, type: 3}
operateLog: {fileID: 2131867264}
animator: {fileID: 1085111540}
textTip: {fileID: 193417163}
@ -54173,7 +54175,7 @@ Transform:
- {fileID: 2323421452872521843}
m_Father: {fileID: 7801363447649235046}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 6.782422, y: -9.253614, z: -27.251211}
m_LocalEulerAnglesHint: {x: 0.52229315, y: 3.3023443, z: -29.885122}
--- !u!4 &511341978938841002
Transform:
m_ObjectHideFlags: 0
@ -54800,7 +54802,7 @@ Transform:
- {fileID: 6751042167204288426}
m_Father: {fileID: 7199456626744208849}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -20.852709, y: -6.135839, z: -33.276028}
m_LocalEulerAnglesHint: {x: -9.642091, y: 0.37924626, z: -28.50926}
--- !u!4 &800211476317155198
Transform:
m_ObjectHideFlags: 0
@ -55074,7 +55076,7 @@ Transform:
- {fileID: 6199334249390760096}
m_Father: {fileID: 7224495753864073671}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -1.1801547, y: -8.857949, z: -14.119393}
m_LocalEulerAnglesHint: {x: -2.6002636, y: -4.625215, z: -25.460451}
--- !u!1 &1013846168932188529
GameObject:
m_ObjectHideFlags: 0
@ -55292,7 +55294,7 @@ Transform:
- {fileID: 8482457691172162935}
m_Father: {fileID: 6989631740608985698}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 1.933068, y: 6.57604, z: -22.42026}
m_LocalEulerAnglesHint: {x: 1.9330472, y: 6.5760045, z: -22.420286}
--- !u!1 &1293342470297289155
GameObject:
m_ObjectHideFlags: 0
@ -55427,7 +55429,7 @@ Transform:
- {fileID: 1610317664220829168}
m_Father: {fileID: 3073052746616294793}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -15.992853, y: -58.918716, z: 53.599873}
m_LocalEulerAnglesHint: {x: 24.384447, y: -15.878392, z: 15.615477}
--- !u!4 &1405989823086748296
Transform:
m_ObjectHideFlags: 0
@ -55457,7 +55459,7 @@ Transform:
- {fileID: 7832823350240035010}
m_Father: {fileID: 7698475449292323071}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0.0000041744865, y: 0.000016747334, z: -9.110324}
m_LocalEulerAnglesHint: {x: -0.0000041085027, y: -0.000014048737, z: -9.110319}
--- !u!4 &1431734601618964666
Transform:
m_ObjectHideFlags: 0
@ -55862,7 +55864,7 @@ Transform:
- {fileID: 3854661122501989122}
m_Father: {fileID: 1400471870946482576}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0.000003199157, y: -0.00000012632083, z: 92.261185}
m_LocalEulerAnglesHint: {x: 0.0000065542154, y: 0.0000035361566, z: 70.165344}
--- !u!1 &1614699757951475959
GameObject:
m_ObjectHideFlags: 0
@ -55909,7 +55911,7 @@ Transform:
- {fileID: 6704102765131964936}
m_Father: {fileID: 2883871018473285107}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0.00000034896735, y: 0.00000060801864, z: 147.07135}
m_LocalEulerAnglesHint: {x: 0.0000003365277, y: -0.000002479882, z: 147.62912}
--- !u!4 &1651961220990642107
Transform:
m_ObjectHideFlags: 0
@ -56104,7 +56106,7 @@ Transform:
- {fileID: 2680950221644600466}
m_Father: {fileID: 8922196082239744863}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -1.8410718, y: -6.4158254, z: -10.721957}
m_LocalEulerAnglesHint: {x: -0.86764646, y: -2.1337554, z: -22.052998}
--- !u!4 &1862434832076338133
Transform:
m_ObjectHideFlags: 0
@ -56339,7 +56341,7 @@ Transform:
- {fileID: 4397946030893243573}
m_Father: {fileID: 2323421452872521843}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 7.793447, y: 76.65183, z: -132.1989}
m_LocalEulerAnglesHint: {x: 0.17378503, y: 71.36742, z: -158.36884}
--- !u!1 &2059532709431411459
GameObject:
m_ObjectHideFlags: 0
@ -56494,7 +56496,7 @@ Transform:
- {fileID: 7698475449292323071}
m_Father: {fileID: 3854661122501989122}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -2.004045, y: -2.7289433, z: -16.370663}
m_LocalEulerAnglesHint: {x: -0.07686054, y: -0.037025902, z: -25.34618}
--- !u!1 &2213437508614887125
GameObject:
m_ObjectHideFlags: 0
@ -56650,7 +56652,7 @@ Transform:
- {fileID: 2054550289562586417}
m_Father: {fileID: 506841995553528336}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0.0000070383135, y: 0.00004767235, z: -7.0131254}
m_LocalEulerAnglesHint: {x: -0.000004198985, y: 0.000033183045, z: -7.0131392}
--- !u!4 &2328319903709988699
Transform:
m_ObjectHideFlags: 0
@ -57070,7 +57072,7 @@ Transform:
- {fileID: 1379172025971990732}
m_Father: {fileID: 1855408775393380048}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0.0000019519314, y: -0.000012119206, z: -7.272363}
m_LocalEulerAnglesHint: {x: -0.000023274186, y: 0.000023473727, z: -7.2723565}
--- !u!4 &2728514582873797241
Transform:
m_ObjectHideFlags: 0
@ -57225,7 +57227,7 @@ Transform:
- {fileID: 4520911229795160698}
m_Father: {fileID: 6704102765131964936}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0.0000032922212, y: 0.000020308484, z: -160.00005}
m_LocalEulerAnglesHint: {x: -0.000012719538, y: 0.00003452657, z: -160.00003}
--- !u!1 &2862990590868407277
GameObject:
m_ObjectHideFlags: 0
@ -57285,7 +57287,7 @@ Transform:
- {fileID: 1634875306953842219}
m_Father: {fileID: 7015507767359543589}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -7.2634783, y: -165.73364, z: -95.60393}
m_LocalEulerAnglesHint: {x: -10.605124, y: 174.15794, z: -53.640984}
--- !u!4 &2894589557228405328
Transform:
m_ObjectHideFlags: 0
@ -57438,7 +57440,7 @@ Transform:
- {fileID: 1400471870946482576}
m_Father: {fileID: 2323421452872521843}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 7.766525, y: -99.19997, z: -176.16805}
m_LocalEulerAnglesHint: {x: 1.6211516, y: -77.35083, z: -156.2899}
--- !u!1 &3081390921669357453
GameObject:
m_ObjectHideFlags: 0
@ -57594,7 +57596,7 @@ Transform:
- {fileID: 5064729080611204676}
m_Father: {fileID: 3476089824909116064}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0.000009348665, y: 0.000005916116, z: -13.3690195}
m_LocalEulerAnglesHint: {x: 0.000016975786, y: -0.000007052507, z: -13.369026}
--- !u!1 &3255036778418566276
GameObject:
m_ObjectHideFlags: 0
@ -57754,7 +57756,7 @@ Transform:
- {fileID: 8270281079175723811}
m_Father: {fileID: 6989631740608985698}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0.04564495, y: -0.000007814032, z: -25.476614}
m_LocalEulerAnglesHint: {x: 0.04563445, y: -0.00001334355, z: -25.476652}
--- !u!4 &3431547949113160038
Transform:
m_ObjectHideFlags: 0
@ -57868,7 +57870,7 @@ Transform:
- {fileID: 3241984955652461540}
m_Father: {fileID: 3854661122501989122}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 50.46515, y: -42.354713, z: -13.82244}
m_LocalEulerAnglesHint: {x: 50.465176, y: -42.354736, z: -13.822469}
--- !u!1 &3498656542033962088
GameObject:
m_ObjectHideFlags: 0
@ -58379,7 +58381,7 @@ Transform:
- {fileID: 4734561563260118095}
m_Father: {fileID: 4815191239488272218}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0.000011587099, y: 0.00002015492, z: -7.272365}
m_LocalEulerAnglesHint: {x: -0.00000067039474, y: 0.000011687224, z: -7.272366}
--- !u!1 &3816584334955960588
GameObject:
m_ObjectHideFlags: 0
@ -58443,7 +58445,7 @@ Transform:
- {fileID: 158602884155843462}
m_Father: {fileID: 8423492129358053169}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0.000003960357, y: -0.0000020125137, z: -8.23017}
m_LocalEulerAnglesHint: {x: -0.00000067135755, y: -0.00002673351, z: -8.230175}
--- !u!1 &3846643953410294159
GameObject:
m_ObjectHideFlags: 0
@ -58478,7 +58480,7 @@ Transform:
- {fileID: 8922196082239744863}
m_Father: {fileID: 1610317664220829168}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -25.162062, y: 2.452503, z: 4.7888384}
m_LocalEulerAnglesHint: {x: -47.02643, y: -20.469934, z: 41.7543}
--- !u!1 &3865865130584078738
GameObject:
m_ObjectHideFlags: 0
@ -58509,7 +58511,7 @@ Transform:
- {fileID: 8423492129358053169}
m_Father: {fileID: 3854661122501989122}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -2.5504854, y: -5.959443, z: -9.541509}
m_LocalEulerAnglesHint: {x: -1.121405, y: -3.1369927, z: -18.621248}
--- !u!4 &3879473292221053687
Transform:
m_ObjectHideFlags: 0
@ -58539,7 +58541,7 @@ Transform:
- {fileID: 4815191239488272218}
m_Father: {fileID: 6989631740608985698}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -1.6506674, y: -3.1248386, z: -24.767267}
m_LocalEulerAnglesHint: {x: -1.6506882, y: -3.124835, z: -24.767305}
--- !u!4 &3894442309345372952
Transform:
m_ObjectHideFlags: 0
@ -58912,7 +58914,7 @@ Transform:
- {fileID: 4800430514170082161}
m_Father: {fileID: 6989631740608985698}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -50.46511, y: 42.354744, z: -13.82243}
m_LocalEulerAnglesHint: {x: -50.465157, y: 42.35472, z: -13.822427}
--- !u!1 &4345710683986612566
GameObject:
m_ObjectHideFlags: 0
@ -58990,7 +58992,7 @@ Transform:
- {fileID: 7168129212107434617}
m_Father: {fileID: 2054550289562586417}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 18.194153, y: 48.144188, z: 35.649727}
m_LocalEulerAnglesHint: {x: -28.844418, y: 15.782373, z: 12.299337}
--- !u!1 &4399331460977651312
GameObject:
m_ObjectHideFlags: 0
@ -59528,7 +59530,7 @@ Transform:
- {fileID: 8091200562986741866}
m_Father: {fileID: 4330303739012804195}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0.0000056657404, y: -0.0000013600006, z: -13.369036}
m_LocalEulerAnglesHint: {x: 0.000005499828, y: 0.0000035477103, z: -13.369005}
--- !u!4 &4815191239488272218
Transform:
m_ObjectHideFlags: 0
@ -59543,7 +59545,7 @@ Transform:
- {fileID: 3799944863325940262}
m_Father: {fileID: 3892244429677996226}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0.8460992, y: 2.0695899, z: -22.226683}
m_LocalEulerAnglesHint: {x: 0.846105, y: 2.0695722, z: -22.226748}
--- !u!1 &4866004697519220403
GameObject:
m_ObjectHideFlags: 0
@ -59850,7 +59852,7 @@ Transform:
- {fileID: 4729063803001738162}
m_Father: {fileID: 3241984955652461540}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 1.0548213, y: 3.638436, z: -7.999517}
m_LocalEulerAnglesHint: {x: 1.0548016, y: 3.638454, z: -7.99952}
--- !u!1 &5067541552457580987
GameObject:
m_ObjectHideFlags: 0
@ -60280,7 +60282,7 @@ Transform:
- {fileID: 7131842138460647169}
m_Father: {fileID: 8482457691172162935}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0.0000042646307, y: -0.000005769203, z: -10.207152}
m_LocalEulerAnglesHint: {x: -0.000013457714, y: -0.000014239688, z: -10.20717}
--- !u!1 &5574537503727663774
GameObject:
m_ObjectHideFlags: 0
@ -60713,7 +60715,7 @@ Transform:
- {fileID: 8697821893962223836}
m_Father: {fileID: 8534007337636174536}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0.000039846294, y: 0.000012937124, z: -32.051258}
m_LocalEulerAnglesHint: {x: 0.0000086408845, y: 0.0000029426167, z: -32.051273}
--- !u!1 &5853200590377313377
GameObject:
m_ObjectHideFlags: 0
@ -61184,7 +61186,7 @@ Transform:
- {fileID: 2811801202230154164}
m_Father: {fileID: 1003854924968455354}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0.0000062208946, y: 0.00000024019144, z: -10.207177}
m_LocalEulerAnglesHint: {x: -0.0000056191557, y: 0.000005342963, z: -10.207171}
--- !u!4 &6202769853193105903
Transform:
m_ObjectHideFlags: 0
@ -61480,7 +61482,7 @@ Transform:
- {fileID: 7199456626744208849}
m_Father: {fileID: 7015507767359543589}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 8.597643, y: -160.9836, z: -98.11212}
m_LocalEulerAnglesHint: {x: 6.5147386, y: -172.27435, z: -57.988472}
--- !u!1 &6365704463409385243
GameObject:
m_ObjectHideFlags: 0
@ -61801,7 +61803,7 @@ Transform:
- {fileID: 2826026149629798431}
m_Father: {fileID: 1634875306953842219}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0.07482239, y: 2.316544, z: -48.4878}
m_LocalEulerAnglesHint: {x: 8.736671, y: -0.63806564, z: -39.814213}
--- !u!1 &6713048841069757771
GameObject:
m_ObjectHideFlags: 0
@ -61895,7 +61897,7 @@ Transform:
- {fileID: 1905204461023047512}
m_Father: {fileID: 752001715931728534}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0.0000049426553, y: 0.000015283082, z: -165.00003}
m_LocalEulerAnglesHint: {x: 0.0000053338877, y: -0.000010695986, z: -165.00008}
--- !u!1 &6753998947457431408
GameObject:
m_ObjectHideFlags: 0
@ -62171,7 +62173,7 @@ Transform:
- {fileID: 5341574073566026458}
m_Father: {fileID: 2323421452872521843}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -3.843601, y: -21.491074, z: 9.836023}
m_LocalEulerAnglesHint: {x: -11.163621, y: -10.345565, z: 12.829317}
--- !u!4 &6959700417403269459
Transform:
m_ObjectHideFlags: 0
@ -62264,7 +62266,7 @@ Transform:
- {fileID: 3892244429677996226}
m_Father: {fileID: 7168129212107434617}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 55.660976, y: -76.98403, z: -24.384438}
m_LocalEulerAnglesHint: {x: 40.364872, y: 28.026838, z: 53.327736}
--- !u!4 &6989815610583926775
Transform:
m_ObjectHideFlags: 0
@ -62314,7 +62316,7 @@ Transform:
- {fileID: 7801363447649235046}
m_Father: {fileID: 8482801784042424075}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -8.426903, y: 0.30639732, z: -51.76013}
m_LocalEulerAnglesHint: {x: -0.1133356, y: 0.0022021732, z: -49.613663}
--- !u!4 &7054474939678368630
Transform:
m_ObjectHideFlags: 0
@ -62548,7 +62550,7 @@ Transform:
- {fileID: 6989631740608985698}
m_Father: {fileID: 4397946030893243573}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0.0000067324913, y: -0.0000028620434, z: 84.62542}
m_LocalEulerAnglesHint: {x: 0.0000037842594, y: 0.0000040815344, z: 79.635506}
--- !u!1 &7171122318694129699
GameObject:
m_ObjectHideFlags: 0
@ -62593,7 +62595,7 @@ Transform:
- {fileID: 752001715931728534}
m_Father: {fileID: 6330962576977044093}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0.0000002587301, y: -0.00000033954444, z: 142.69258}
m_LocalEulerAnglesHint: {x: -0.0000021223145, y: 0.000005244007, z: 144.98842}
--- !u!137 &7200845901438533976
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
@ -62740,7 +62742,7 @@ Transform:
- {fileID: 1003854924968455354}
m_Father: {fileID: 3854661122501989122}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -2.8157408, y: -9.526975, z: -13.141798}
m_LocalEulerAnglesHint: {x: -1.9491282, y: -6.617412, z: -22.28702}
--- !u!1 &7254957961892978707
GameObject:
m_ObjectHideFlags: 0
@ -62988,7 +62990,7 @@ Transform:
- {fileID: 8482801784042424075}
m_Father: {fileID: 7659627581303375453}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: -75.81573, y: 89.99564, z: 88.85238}
m_LocalEulerAnglesHint: {x: -57.281677, y: -90.000046, z: -90.000015}
--- !u!1 &7424309533328057653
GameObject:
m_ObjectHideFlags: 0
@ -63470,7 +63472,7 @@ Transform:
- {fileID: 1417509202574510931}
m_Father: {fileID: 2200290290283324698}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0.46562725, y: -3.3179395, z: -12.705409}
m_LocalEulerAnglesHint: {x: 0.35236636, y: 0.76460576, z: -24.024912}
--- !u!1 &7712401272412575684
GameObject:
m_ObjectHideFlags: 0
@ -63627,7 +63629,7 @@ Transform:
- {fileID: 506841995553528336}
m_Father: {fileID: 7015507767359543589}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -30.84887, y: -7.2857, z: 8.453108}
m_LocalEulerAnglesHint: {x: -0.0000034441352, y: 0.00003070353, z: -9.112512}
--- !u!4 &7832823350240035010
Transform:
m_ObjectHideFlags: 0
@ -63855,7 +63857,7 @@ Transform:
- {fileID: 3896298312860553390}
m_Father: {fileID: 4800430514170082161}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -1.0548066, y: -3.6384382, z: -7.999534}
m_LocalEulerAnglesHint: {x: -1.0548134, y: -3.638422, z: -7.999519}
--- !u!4 &8119955296605671408
Transform:
m_ObjectHideFlags: 0
@ -64139,7 +64141,7 @@ Transform:
- {fileID: 8399883657331854347}
m_Father: {fileID: 3431354749673610939}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0.3712053, y: -0.8259472, z: -24.19853}
m_LocalEulerAnglesHint: {x: -0.37121263, y: -0.8259749, z: -24.198635}
--- !u!4 &8277669696916271138
Transform:
m_ObjectHideFlags: 0
@ -64301,7 +64303,7 @@ Transform:
- {fileID: 1499410522598698395}
m_Father: {fileID: 8270281079175723811}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0.0000060994817, y: -0.000013435097, z: -9.110348}
m_LocalEulerAnglesHint: {x: -0.0000074994687, y: -0.000004174878, z: -9.1103115}
--- !u!4 &8411192355758786209
Transform:
m_ObjectHideFlags: 0
@ -64331,7 +64333,7 @@ Transform:
- {fileID: 3833384005657270338}
m_Father: {fileID: 3873967025634799797}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0.49465865, y: -4.0294943, z: -20.4839}
m_LocalEulerAnglesHint: {x: -0.0135419555, y: -0.060146935, z: -31.876268}
--- !u!4 &8447167572779527776
Transform:
m_ObjectHideFlags: 0
@ -64360,7 +64362,7 @@ Transform:
- {fileID: 5518378385959159675}
m_Father: {fileID: 1282326192192128720}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 2.615516, y: 4.5580907, z: -25.635777}
m_LocalEulerAnglesHint: {x: 2.6155145, y: 4.5580573, z: -25.63585}
--- !u!4 &8482801784042424075
Transform:
m_ObjectHideFlags: 0
@ -64465,7 +64467,7 @@ Transform:
- {fileID: 5850163212116369097}
m_Father: {fileID: 6989631740608985698}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 1.0988076, y: 3.1000702, z: -18.744875}
m_LocalEulerAnglesHint: {x: 1.0987873, y: 3.1000347, z: -18.744944}
--- !u!4 &8546880702087462701
Transform:
m_ObjectHideFlags: 0
@ -64795,7 +64797,7 @@ Transform:
- {fileID: 928286819650370202}
m_Father: {fileID: 5850163212116369097}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0.000008001203, y: 0.000029338758, z: -8.2300825}
m_LocalEulerAnglesHint: {x: -0.0000009571687, y: 0.000009535581, z: -8.230179}
--- !u!1 &8698650235880994586
GameObject:
m_ObjectHideFlags: 0
@ -65056,7 +65058,7 @@ Transform:
- {fileID: 1855408775393380048}
m_Father: {fileID: 3854661122501989122}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -0.865017, y: 0.57083106, z: -15.608143}
m_LocalEulerAnglesHint: {x: 1.5515411, y: 3.0385187, z: -24.433746}
--- !u!1 &8929936721304700252
GameObject:
m_ObjectHideFlags: 0

@ -11,6 +11,7 @@ public class Canvas : MonoBehaviour
public GameObject mask;
public Text bigTip;
public GameObject toolBag;
public GameObject toolbag2;
public ErrorTip errorTip;
public GameObject step1_1;
public GameObject step1_2;
@ -25,7 +26,9 @@ public class Canvas : MonoBehaviour
EventManager.Instance.register("StartTip", StartTip);
EventManager.Instance.register("Question", Step1_1);
EventManager.Instance.register("PanDuanSafe", SafeUIChange);
EventManager.Instance.register("SafeOperate", SafeOperate);
EventManager.Instance.register("OptionOne", OptionOne);
EventManager.Instance.register("TransEnd", TransEnd);
EventManager.Instance.register("EndGame",EndGame);
}
void StartTip(params object[] args) {
@ -41,6 +44,7 @@ public class Canvas : MonoBehaviour
}
public void Question(int value)
{
questionAnswer = -1;
questionAnswer = value;
}
@ -53,6 +57,22 @@ public class Canvas : MonoBehaviour
errorTip.InitThis("当前操作有误,请重试");
}
}
void TransEnd(params object[] data) {
toolbag2.SetActive(true);
}
public void SunbmitTwo()
{
if (questionAnswer == 2)
{
toolbag2.SetActive(false);
EventManager.Instance.emit("DisperseCrowd");
Level1Manager.Instance.allOperates[2].Finished();
}
else
{
errorTip.InitThis("当前选择不正确,请重试");
}
}
void wait() {
toolBag.SetActive(false);
@ -98,20 +118,30 @@ public class Canvas : MonoBehaviour
}
}
void SafeOperate(params object[] data) {
if ((int)data[0] == 0) {
void OptionOne(params object[] data)
{
if ((int)data[0] == 0)
{
mask.SetActive(true);
mask.GetComponent<Image>().DOColor(new Color(0, 0, 0, 1), 1);
errorTip.InitThis("正在转移");
Invoke("CloseMask", 3);
step1_2.SetActive(false);
} else if ((int)data[0] == 1) {
step1_2.GetComponent<Step1_2>().Remove();
}
else if ((int)data[0] == 1)
{
errorTip.InitThis("当前选择错误,请重新选择");
}
}
void CloseMask() {
mask.GetComponent<Image>().DOColor(new Color(0, 0, 0, 0), 1);
mask.SetActive(false);
}
void EndGame(params object[] data) {
errorTip.InitThis("恭喜通关",60);
GameEndTip.SetActive(true);
GameEndTip.GetComponentInChildren<DialoguePlay>().PlayText("已经成功保留充足急救空间,请前往下一关卡");
EduCoderTool.WebConnecter.Singleton.SendResultToWeb(true);
}
}

@ -3,8 +3,8 @@
public static class Level1Const
{
public static string operate1Info = "1-选择施救方式";
public static string operate2Info = "2-请确认周围环境是否安全";
public static string operate3Info = "3-请选择进行的操作";
public static string operate2Info = "2-根据周围环境,选择合适操作";
public static string operate3Info = "3-转移到安全区域之后,选择合适操作";
public static Color operateFrontColor = new Color32(255, 255, 255, 255);//操作未完成文本颜色
public static Color operateAfterColor = Color.gray;//操作完成文本颜色
}

@ -7,14 +7,18 @@ using System;
public class Level1Manager : MonoSingleton<Level1Manager>
{
RaycastHit rh;
public Animator sjzanimator;
[Header("声音")]
public AudioClip audioClips;
AudioSource audioSource;
[Header("人物")]
public NPCControl[] npcs;
public PlayerController player;
public GameObject clickPerson;
public GameObject person;//施救者
[Header("需要移除的物体")]
public GameObject[] needRemoveObjs;
[Header("需要转移的物体")]
public GameObject[] needTransferObjs;
public GameObject[] needTransferObj;
[Header("游戏状态变量")]
[NonSerialized]
public bool mouseMove = false;
@ -22,26 +26,27 @@ public class Level1Manager : MonoSingleton<Level1Manager>
public bool remove = false;
bool safe = false;
[NonSerialized]
public int safeOperate;//玩家选择的对应操作0对应转移1对应清理
public int OptionOne;//玩家选择的对应操作0对应转移1对应清理
[Header("UI")]
public ErrorTip errorTip;
public GameObject clickTip;
public GameObject GameEndTip;
[Header("操作历史")]
public Transform operateLog;
[NonSerialized]
//[NonSerialized]
public List<Operate> allOperates = new List<Operate>();
protected override void Awake()
{
base.Awake();
DontDestroyOnLoad(gameObject);
audioSource = GetComponent<AudioSource>();
//safe = Random.Range(0,1f) > 0.5 ? true : false;
}
private void Start()
{
Init();
EventManager.Instance.register("DisperseCrowd", DisperseCrowd);
}
private void Update()
@ -65,42 +70,29 @@ public class Level1Manager : MonoSingleton<Level1Manager>
}
void Init() {
InitScene(safe);
player.WalkAndSquat();
EventManager.Instance.emit("StartTip");
}
public void InitScene(bool safe) {
clickPerson.GetComponent<GreenMan>().SetPosBySafe(safe);
if (!safe)
{
foreach (GameObject obj in needRemoveObjs)
{
obj.SetActive(true);
}
clickPerson.tag = "ZAW";
}
}
#region 安全判断
public void PanDuanSafe(bool safe) {
mouseMove = false;
EventManager.Instance.emit("PanDuanSafe", this.safe == safe,this.safe);
}
public void SetSafeOperate(int index)
public void SetOptionOne(int index)
{
safeOperate = index;
OptionOne = index;
if (index == 0)
{
EventManager.Instance.emit("SafeOperate", 0);
EventManager.Instance.emit("OptionOne", 0);
Level1Manager.Instance.allOperates[1].Finished();
Level1Manager.Instance.AddOperate(Level1Const.operate3Info);
Invoke("TransferObjs", 1);
}
else if (index == 1)
{
clickPerson.tag = "ZAW";
remove = true;
EventManager.Instance.emit("SafeOperate", 1);
EventManager.Instance.emit("OptionOne", 1);
}
}
#endregion
@ -109,25 +101,29 @@ public class Level1Manager : MonoSingleton<Level1Manager>
#region 转移操作
void TransferObjs() {
person.SetActive(true);
clickPerson.GetComponent<GreenMan>().SetPosBySafe(true);
FindObjectOfType<CinemachineFreeLook>().LookAt = needTransferObjs[0].transform;
FindObjectOfType<CinemachineFreeLook>().Follow = needTransferObjs[0].transform;
FindObjectOfType<CinemachineFreeLook>().m_YAxis.Value = 0.75f;
FindObjectOfType<CinemachineFreeLook>().m_XAxis.Value = 56.27f;
foreach (GameObject obj in needTransferObjs)
{
obj.transform.position += new Vector3(2, 0, -35);
CinemachineFreeLook cmcamera= FindObjectOfType<CinemachineFreeLook>();
cmcamera.LookAt = needTransferObj[0].transform;
cmcamera.Follow = needTransferObj[0].transform;
cmcamera.m_YAxis.Value = 0.75f;
cmcamera.m_XAxis.Value = 56.27f;
cmcamera.m_Orbits[1].m_Radius = 10;
foreach (var obj in needTransferObj) {
obj.transform.position += new Vector3(1.5f, 0, -41.16f);
}
Invoke("ZhuanyiEnd",2);
}
void ZhuanyiEnd()
{
allOperates[2].Finished();
errorTip.InitThis("恭喜通关", 60);
//allOperates[2].Finished();
GameEndTip.SetActive(true);
GameEndTip.GetComponentInChildren<Text>().text = "已成功转移到安全位置";
EduCoderTool.WebConnecter.Singleton.SendResultToWeb(true);
GameEndTip.GetComponentInChildren<Text>().text = "已成功转移到安全位置,请点击左侧工具包进行下一步操作";
foreach (var npc in npcs)
{
npc.gameObject.SetActive(true);
npc.StartWalk();
}
EventManager.Instance.emit("TransEnd");
}
#endregion
@ -139,4 +135,31 @@ public class Level1Manager : MonoSingleton<Level1Manager>
op.str = text;
op.color = Level2Const.operateFrontColor;
}
void DisperseCrowd(params object[] data) {
PlaySankai();
Invoke("SankaiAni",4f);
}
void EndGame() {
EventManager.Instance.emit("EndGame");
}
public void PlaySankai() {
audioSource.clip = audioClips;
audioSource.Play();
}
void SankaiAni() {
sjzanimator.SetTrigger("Sankai");
Invoke("Sankai", 2);
}
void Sankai() {
foreach (var npc in npcs)
{
npc.BackPos();
}
Invoke("EndGame", 1f);
}
}

@ -0,0 +1,42 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NPCControl : MonoBehaviour
{
public Vector3 birthPos;
public Transform pos;
Animator animator;
void OnEnable()
{
birthPos = transform.position;
animator = GetComponent<Animator>();
}
public void BackPos() {
transform.localEulerAngles += new Vector3(0,180,0);
StartCoroutine(MovePosByWalk(transform, birthPos, 2f));
}
public void StartWalk() {
StartCoroutine(MovePosByWalk(transform,pos.position,2f));
}
IEnumerator MovePosByWalk(Transform ts, Vector3 targetPos, float speed)
{
animator.SetBool("Walk", true);
while (true)
{
yield return new WaitForFixedUpdate();
Vector3 moveDir = (targetPos - ts.position).normalized;
ts.position += moveDir * Time.fixedDeltaTime * speed;
//Quaternion targetRotation = Quaternion.LookRotation(targetPos - ts.position);
//ts.rotation = Quaternion.Lerp(ts.rotation, targetRotation, 0.01f);
if (Vector3.Distance(ts.position, targetPos) <= 0.1)
{
ts.position = targetPos;
animator.SetBool("Walk", false);
yield break;
}
}
}
}

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 82dbafeea49d1a6468643da5ea59f447
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -5,8 +5,8 @@ using UnityEngine;
public class PlayerController : MonoBehaviour
{
Animator animator;
public Transform endRun;
public Transform endWalk;
public Transform walkPos;
public Transform RunPos;
public Transform man;
Queue<IEnumerator> queue=new Queue<IEnumerator>();
bool finishFlag = true;
@ -15,9 +15,8 @@ public class PlayerController : MonoBehaviour
animator = GetComponentInChildren<Animator>();
}
public void WalkAndSquat() {
EventManager.Instance.emit("StartTip");
queue.Enqueue(MovePosByWalk(transform, endWalk.position, 2));
queue.Enqueue(MovePosByRun(transform, endRun.position, 2));
queue.Enqueue(MovePosByWalk(transform, walkPos.position, 2));
queue.Enqueue(MovePosByRun(transform, RunPos.position, 3f));
queue.Enqueue(Squat(transform, man));
StartCoroutine(StartQueue());
}
@ -34,6 +33,7 @@ public class PlayerController : MonoBehaviour
ts.position = targetPos;
animator.SetBool("Walk", false);
finishFlag = true;
Debug.Log("×ß½áÊø");
yield break;
}
}
@ -46,7 +46,7 @@ public class PlayerController : MonoBehaviour
{
yield return new WaitForFixedUpdate();
Vector3 moveDir = (targetPos - ts.position).normalized;
ts.position += moveDir * Time.fixedDeltaTime * speed * 1.5f;
ts.position += moveDir * Time.fixedDeltaTime * speed;
Quaternion targetRotation = Quaternion.LookRotation(targetPos - ts.position);
ts.rotation = Quaternion.Lerp(ts.rotation, targetRotation, 0.01f);
if (Vector3.Distance(ts.position, targetPos) <= 0.1)
@ -54,13 +54,14 @@ public class PlayerController : MonoBehaviour
ts.position = targetPos;
animator.SetBool("Run", false);
finishFlag = true;
Debug.Log("ÅܽáÊø");
yield break;
}
}
}
IEnumerator Squat(Transform my, Transform ts) {
transform.position = new Vector3(-46.55f, 1.560401f, 126.989f);
transform.position = new Vector3(-46.55f, 1.560401f, 130.989f);
transform.localEulerAngles = new Vector3(0,270,0);
animator.SetTrigger("Squat");
Invoke("E_OpenQuestion", 1);

@ -17,7 +17,7 @@ public class Step1_2 : MonoBehaviour
Level1Manager.Instance.allOperates[0].Finished();
Level1Manager.Instance.AddOperate(Level1Const.operate2Info);
Level1Manager.Instance.mouseMove = true;
tip.DOText("在对人员进行抢救时,确认周围的环境是否安全是很重要的,请用鼠标拖动视角查看周围环境并在上方做出判断", 3);
tip.DOText("请用鼠标拖动视角查看周围环境并在上方做出正确选择", 3);
safeBt.GetComponent<RectTransform>().DOLocalMove(Vector3.zero, 2);
}
public void SafeFinish() {

@ -1,7 +1,7 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
public class GuanChaState : StateMachineBehaviour
{
bool end = false;

@ -4,6 +4,7 @@ using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Cinemachine;
using DG.Tweening;
public class Level2Manager : MonoSingleton<Level2Manager>
{
@ -77,7 +78,8 @@ public class Level2Manager : MonoSingleton<Level2Manager>
yiShi.SetActive(false);
audioSource.clip = audioClips[0];
audioSource.Play();
animator.SetTrigger("Huhuan");
StartCoroutine(WaitExecute(0.4f,()=> { animator.SetTrigger("Huhuan"); }));
}
else
{
@ -92,7 +94,7 @@ public class Level2Manager : MonoSingleton<Level2Manager>
/// </summary>
/// <param name="data"></param>
public void Huxi(params object[] data) {
yiShiText.text = "昏迷";
yiShiText.text = "无意识";
allOperate[3].Finished();
AddOperate(Level2Const.operate2Info);
huXi.SetActive(true);
@ -119,8 +121,7 @@ public class Level2Manager : MonoSingleton<Level2Manager>
#endregion
#region 开始答题
void Question()
{
void Question() {
DialogueController.Instance.StartDialogue(3);
question.SetActive(true);
allOperate[4].Finished();
@ -131,16 +132,30 @@ public class Level2Manager : MonoSingleton<Level2Manager>
#region 镜头特写
public void JTTX(params object[] data)
{
Transform cmtransform=FindObjectOfType<CinemachineVirtualCamera>().transform;
cmtransform.position = cmPlace.position;
cmtransform.rotation = cmPlace.rotation;
StartCoroutine(WaitExecute(() => {
cmtransform.position = cmBirthPlace.position;
cmtransform.rotation = cmBirthPlace.rotation;
animator.SetTrigger("TXEnd");
}, 4));
StartCoroutine(WaitExecute(Question, 5));
StartCoroutine(WaitExecute(2.5f,()=>{
Transform cmtransform = FindObjectOfType<CinemachineVirtualCamera>().transform;
cmtransform.DOMove(cmPlace.position, 0.5f);
cmtransform.DORotate(cmPlace.localEulerAngles, 0.5f);
StartCoroutine(WaitExecute(() => {
cmtransform.DOMove(cmBirthPlace.position,0.5f);
cmtransform.DORotate(cmBirthPlace.localEulerAngles,0.5f);
animator.SetTrigger("TXEnd");
}, 3.5f));
StartCoroutine(WaitExecute(PlayAudio, 5));
}));
}
void PlayAudio() {
if (isHasHX)
{
audioSource.clip = audioClips[3];
audioSource.Play();
}
else {
audioSource.clip = audioClips[2];
audioSource.Play();
}
StartCoroutine(WaitExecute(Question,3));
}
IEnumerator WaitExecute(Action action, float t)
@ -155,4 +170,9 @@ public class Level2Manager : MonoSingleton<Level2Manager>
allOperate[1].Finished();
allOperate[2].Finished();
}
IEnumerator WaitExecute(float time,Action action) {
yield return new WaitForSeconds(time);
action.Invoke();
}
}

@ -24,11 +24,11 @@ public class Step2_3 : MonoBehaviour
{
if (Level2Manager.Instance.isHasHX)
{
State.text = "正常";
State.text = "有呼吸";
}
else
{
State.text = "不正常";
State.text = "无呼吸";
}
}

Loading…
Cancel
Save