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36 lines
586 B
36 lines
586 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using LzFramework.UI;
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public class VideoView : TTUIPage
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{
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public VideoView() : base(UIType.PopUp, UIMode.DoNothing, UICollider.None)
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{
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uiPath = "UIPrefabs/VideoView";
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}
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public override void Awake(GameObject go)
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{
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}
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public override void Active()
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{
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this.gameObject.SetActive(true);
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}
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public override void Hide()
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{
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this.gameObject.SetActive(false);
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}
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public override void Refresh()
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{
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}
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}
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