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/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#import <Foundation/Foundation.h>
@interface Uninit : NSObject
@end
struct my_struct {
int x;
int y;
};
@implementation Uninit
- (void)capture_in_closure_ok {
__block BOOL x;
void (^block)() = ^() {
x = true;
};
}
- (BOOL)capture_in_closure_bad {
__block BOOL x;
void (^block)() = ^() {
x = true;
};
return x;
}
- (BOOL)set_in_closure_ok {
__block BOOL x;
void (^block)() = ^() {
x = true;
};
block();
return x;
}
- (BOOL)not_set_in_closure_bad {
__block BOOL x;
void (^block)() = ^() {
};
block();
return x;
}
- (BOOL)use_in_closure_bad {
__block BOOL x;
void (^block)() = ^() {
BOOL y = x;
};
block();
}
- (BOOL)dispatch_sync_closure_ok:(dispatch_queue_t)queue {
__block BOOL x;
dispatch_sync(queue, ^() {
x = true;
});
return x;
}
- (BOOL)dispatch_sync_variable_closure_ok:(dispatch_queue_t)queue {
__block BOOL x;
void (^block)() = ^() {
x = true;
};
dispatch_sync(queue, block);
return x;
}
- (struct my_struct)return_my_struct {
struct my_struct s;
s.x = 1;
s.y = 2;
return s;
}
+ (int)call_return_my_struct_ok {
Uninit* o = nil;
return [o return_my_struct].x;
}
@end