ui未更新版

master
2021744738 1 year ago
parent b82573c9ac
commit a738d1d7c7

Binary file not shown.

@ -4671,8 +4671,8 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 793444225} m_TargetGraphic: {fileID: 793444225}
m_HandleRect: {fileID: 793444224} m_HandleRect: {fileID: 793444224}
m_Direction: 0 m_Direction: 0
m_Value: 0 m_Value: -0.0000037607008
m_Size: 0.6130799 m_Size: 0.61305207
m_NumberOfSteps: 0 m_NumberOfSteps: 0
m_OnValueChanged: m_OnValueChanged:
m_PersistentCalls: m_PersistentCalls:
@ -9718,7 +9718,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -951.50006, y: 141.49998} m_AnchoredPosition: {x: -951.4955, y: 141.49998}
m_SizeDelta: {x: 3104, y: 0} m_SizeDelta: {x: 3104, y: 0}
m_Pivot: {x: 0, y: 1} m_Pivot: {x: 0, y: 1}
--- !u!114 &875169250 --- !u!114 &875169250
@ -20215,7 +20215,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 0 m_IsActive: 1
--- !u!224 &2065607436 --- !u!224 &2065607436
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

@ -370,6 +370,15 @@ namespace BuildSystem
private void Update() private void Update()
{ {
//更新格子的相邻道路
for (int i = 0; i < mapSize.x; i++)
{
for (int j = 0; j < mapSize.y; j++)
{
gridMap[i][j].InitGround();
}
}
if (!oneStageEnd) if (!oneStageEnd)
{ {
//物体跟随鼠标 //物体跟随鼠标

@ -157,6 +157,7 @@ namespace BuildSystem
{ {
id = 2; id = 2;
outRoadID = 2; outRoadID = 2;
enterRoadID = 2;
} }
} }

@ -35,15 +35,18 @@ namespace BuildSystem {
if (self.right != null && isCanPlace) if (self.right != null && isCanPlace)
{ {
isCanPlace = (self.right.isHaves[3] == DirIsHaveRoad.None) || ((self.right.isHaves[3] == placeObject.isHaveRoad[1]) && (self.right.type[3] == placeObject.roadNumberType[1] || (self.right.isHaves[3] == DirIsHaveRoad.No && DirIsHaveRoad.No == placeObject.isHaveRoad[1]))); isCanPlace = (self.right.isHaves[3] == DirIsHaveRoad.None) || ((self.right.isHaves[3] == placeObject.isHaveRoad[1]) && (self.right.type[3] == placeObject.roadNumberType[1] || (self.right.isHaves[3] == DirIsHaveRoad.No && DirIsHaveRoad.No == placeObject.isHaveRoad[1])));
} }
if (self.down != null && isCanPlace) if (self.down != null && isCanPlace)
{ {
isCanPlace = (self.down.isHaves[0] == DirIsHaveRoad.None) || ((self.down.isHaves[0] == placeObject.isHaveRoad[2]) && (self.down.type[0] == placeObject.roadNumberType[2] || (self.down.isHaves[0] == DirIsHaveRoad.No && DirIsHaveRoad.No == placeObject.isHaveRoad[2]))); isCanPlace = (self.down.isHaves[0] == DirIsHaveRoad.None) || ((self.down.isHaves[0] == placeObject.isHaveRoad[2]) && (self.down.type[0] == placeObject.roadNumberType[2] || (self.down.isHaves[0] == DirIsHaveRoad.No && DirIsHaveRoad.No == placeObject.isHaveRoad[2])));
Debug.Log(self.down.isHaves[0] == placeObject.isHaveRoad[2]);
} }
if (self.left != null && isCanPlace) if (self.left != null && isCanPlace)
{ {
isCanPlace = (self.left.isHaves[1] == DirIsHaveRoad.None) || ((self.left.isHaves[1] == placeObject.isHaveRoad[3]) && (self.left.type[1] == placeObject.roadNumberType[3] || (self.left.isHaves[1] == DirIsHaveRoad.No && DirIsHaveRoad.No == placeObject.isHaveRoad[3]))); isCanPlace = (self.left.isHaves[1] == DirIsHaveRoad.None) || ((self.left.isHaves[1] == placeObject.isHaveRoad[3]) && (self.left.type[1] == placeObject.roadNumberType[3] || (self.left.isHaves[1] == DirIsHaveRoad.No && DirIsHaveRoad.No == placeObject.isHaveRoad[3])));
} }
return isCanPlace; return isCanPlace;
} }
} }

@ -5,44 +5,57 @@ namespace BuildSystem
{ {
public class RoadInfo : MonoBehaviour public class RoadInfo : MonoBehaviour
{ {
public List<Transform> enterUp1; [Header("enter Up")]
public List<Transform> enterUp2; public Transform UpUp1;
public List<Transform> enterUp3; public Transform UpUp2;
public Transform UpUp3;
public List<Transform> enterDown1; public Transform UpLeft1;
public List<Transform> enterDown2; public Transform UpLeft2;
public List<Transform> enterDown3; public Transform UpLeft3;
public Transform UpRight1;
public Transform UpRight2;
public Transform UpRight3;
public List<Transform> enterLeft1; [Header("enter Right")]
public List<Transform> enterLeft2; public Transform RightUp1;
public List<Transform> enterLeft3; public Transform RightUp2;
public Transform RightUp3;
public Transform RightRight1;
public Transform RightRight2;
public Transform RightRight3;
public Transform RightDown1;
public Transform RightDown2;
public Transform RightDown3;
public List<Transform> enterRight1; [Header("enter Down")]
public List<Transform> enterRight2; public Transform DownDown1;
public List<Transform> enterRight3; public Transform DownDown2;
public Transform DownDown3;
public Transform DownLeft1;
public Transform DownLeft2;
public Transform DownLeft3;
public Transform DownRight1;
public Transform DownRight2;
public Transform DownRight3;
[Header("出")] [Header("enter Left")]
public List<Transform> outUp1; public Transform LeftDown1;
public List<Transform> outUp2; public Transform LeftDown2;
public List<Transform> outUp3; public Transform LeftDown3;
public List<Transform> outDown1; public Transform LeftLeft1;
public List<Transform> outDown2; public Transform LeftLeft2;
public List<Transform> outDown3; public Transform LeftLeft3;
public List<Transform> outLeft1; public Transform LeftUp1;
public List<Transform> outLeft2; public Transform LeftUp2;
public List<Transform> outLeft3; public Transform LeftUp3;
public List<Transform> outRight1;
public List<Transform> outRight2;
public List<Transform> outRight3;
[Header("中转点")]
public Transform upPos;
public Transform downPos;
public Transform leftPos;
public Transform rightPos;
[Header("camera")] [Header("camera")]
public Camera camera; public Camera camera;
@ -62,225 +75,212 @@ namespace BuildSystem
/// <param name="nextGrid">下一个格子</param> /// <param name="nextGrid">下一个格子</param>
/// <param name="nextnextGrid">下下个格子</param> /// <param name="nextnextGrid">下下个格子</param>
/// <returns></returns> /// <returns></returns>
public List<Transform> GetRoad(Grid nowGrid, Grid nextGrid, Grid nextnextGrid,ref int enterID,ref int outID) public List<Transform> GetRoad(Grid nowGrid, Grid nextGrid, Grid nextnextGrid, ref int enterID, ref int outID)
{ {
Dir enterDir = GetDir(new Vector2Int(nowGrid.x, nowGrid.z), new Vector2Int(nextGrid.x, nextGrid.z)); Dir enterDir = GetDir(new Vector2Int(nowGrid.x, nowGrid.z), new Vector2Int(nextGrid.x, nextGrid.z));
Dir outDir = GetDir(new Vector2Int(nextGrid.x, nextGrid.z), new Vector2Int(nextnextGrid.x, nextnextGrid.z)); Dir outDir = GetDir(new Vector2Int(nextGrid.x, nextGrid.z), new Vector2Int(nextnextGrid.x, nextnextGrid.z));
int[] rayRoad = new int[2] { enterID , outID }; int[] rayRoad = new int[2] { enterID, outID };
List<Transform> road = new List<Transform>(); Transform road = null;
//根据进入方向给出移动点位
if (enterDir == Dir.up) { if (enterDir == Dir.up) {
if (rayRoad[0] == 0) { switch (outDir) {
foreach (Transform i in enterUp1) case Dir.up:
{ if (enterID == 0) {
road.Add(i); road = UpUp1;
} } else if (enterID == 1) {
} else if (rayRoad[0] == 1) { road = UpUp2;
foreach (Transform i in enterUp2) } else if (enterID == 2) {
{ road = UpUp3;
road.Add(i); }
} break;
} case Dir.left:
else if (rayRoad[0] == 2) if (enterID == 0)
{ {
foreach (Transform i in enterUp3) road = UpLeft1;
{ }
road.Add(i); else if (enterID == 1)
} {
} road = UpLeft2;
if (upPos) { }
road.Add(upPos); else if (enterID == 2)
} {
road = UpLeft3;
}else if (enterDir == Dir.down) }
{ break;
if (rayRoad[0] == 0) case Dir.right:
{ if (enterID == 0)
foreach (Transform i in enterDown1) {
{ road = UpRight1;
road.Add(i); }
} else if (enterID == 1)
} {
else if (rayRoad[0] == 1) road = UpRight2;
{ }
foreach (Transform i in enterDown2) else if (enterID == 2)
{ {
road.Add(i); road = UpRight3;
} }
} break;
else if (rayRoad[0] == 2)
{
foreach (Transform i in enterDown3)
{
road.Add(i);
}
}
if (downPos)
{
road.Add(downPos);
}
}
else if (enterDir == Dir.left)
{
if (rayRoad[0] == 0)
{
foreach (Transform i in enterLeft1)
{
road.Add(i);
}
}
else if (rayRoad[0] == 1)
{
foreach (Transform i in enterLeft2)
{
road.Add(i);
}
}
else if (rayRoad[0] == 2)
{
foreach (Transform i in enterLeft3)
{
road.Add(i);
}
}
if (leftPos)
{
road.Add(leftPos);
} }
} }
else if (enterDir == Dir.right) else if (enterDir == Dir.right)
{ {
if (rayRoad[0] == 0) switch (outDir)
{ {
foreach (Transform i in enterRight1) case Dir.up:
{ if (enterID == 0)
road.Add(i); {
} road = RightUp1;
} }
else if (rayRoad[0] == 1) else if (enterID == 1)
{ {
foreach (Transform i in enterRight2) road = RightUp2;
{ }
road.Add(i); else if (enterID == 2)
} {
} road = RightUp3;
else if (rayRoad[0] == 2) }
{ break;
foreach (Transform i in enterRight3) case Dir.right:
{ if (enterID == 0)
road.Add(i); {
} road = RightRight1;
} }
if (rightPos) else if (enterID == 1)
{ {
road.Add(rightPos); road = RightRight2;
}
else if (enterID == 2)
{
road = RightRight3;
}
break;
case Dir.down:
if (enterID == 0)
{
road = RightDown1;
}
else if (enterID == 1)
{
road = RightDown2;
}
else if (enterID == 2)
{
road = RightDown3;
}
break;
} }
} }
//根据出去方向给出移动点位 else if (enterDir == Dir.down)
if (outDir == Dir.up)
{ {
if (rayRoad[1] == 0) switch (outDir)
{ {
foreach (Transform i in outUp1) case Dir.down:
{ if (enterID == 0)
road.Add(i); {
} road = DownDown1;
} }
else if (rayRoad[1] == 1) else if (enterID == 1)
{ {
foreach (Transform i in outUp2) road = DownDown2;
{ }
road.Add(i); else if (enterID == 2)
} {
} road = DownDown3;
else if (rayRoad[1] == 2) }
{ break;
foreach (Transform i in outUp3) case Dir.right:
{ if (enterID == 0)
road.Add(i); {
} road = DownRight1;
}
else if (enterID == 1)
{
road = DownRight2;
}
else if (enterID == 2)
{
road = DownRight3;
}
break;
case Dir.left:
if (enterID == 0)
{
road = DownLeft1;
}
else if (enterID == 1)
{
road = DownLeft2;
}
else if (enterID == 2)
{
road = DownLeft3;
}
break;
} }
} }
else if (outDir == Dir.down)
else if (enterDir == Dir.left)
{ {
if (rayRoad[1] == 0) switch (outDir)
{ {
foreach (Transform i in outDown1) case Dir.down:
{ if (enterID == 0)
road.Add(i); {
} road = LeftDown1;
} }
else if (rayRoad[1] == 1) else if (enterID == 1)
{ {
foreach (Transform i in outDown2) road = LeftDown2;
{ }
road.Add(i); else if (enterID == 2)
} {
} road = LeftDown3;
else if (rayRoad[1] == 2) }
{ break;
foreach (Transform i in outDown3) case Dir.left:
{ if (enterID == 0)
road.Add(i); {
} road = LeftLeft1;
} }
} else if (enterID == 1)
else if (outDir == Dir.left) {
{ road = LeftLeft2;
if (rayRoad[1] == 0) }
{ else if (enterID == 2)
foreach (Transform i in outLeft1) {
{ road = LeftLeft3;
road.Add(i); }
} break;
} case Dir.up:
else if (rayRoad[1] == 1) if (enterID == 0)
{ {
foreach (Transform i in outLeft2) road = LeftUp1;
{ }
road.Add(i); else if (enterID == 1)
} {
} road = LeftUp2;
else if (rayRoad[1] == 2) }
{ else if (enterID == 2)
foreach (Transform i in outLeft3) {
{ road = LeftUp3;
road.Add(i); }
} break;
}
}
else if (outDir == Dir.right)
{
if (rayRoad[1] == 0)
{
foreach (Transform i in outRight1)
{
road.Add(i);
}
}
else if (rayRoad[1] == 1)
{
foreach (Transform i in outRight2)
{
road.Add(i);
}
}
else if (rayRoad[1] == 2)
{
foreach (Transform i in outRight3)
{
road.Add(i);
}
} }
} }
enterID = -1;
outID = -1;
return road;
}
List<Transform> roadlist = new List<Transform>();
for (int i=0; i < road.childCount;i++) {
roadlist.Add(road.GetChild(i));
}
return roadlist;
}
/// <summary> /// <summary>
/// 获取移动方向 /// 获取移动方向
@ -301,105 +301,5 @@ namespace BuildSystem
return Dir.none; return Dir.none;
} }
/// <summary>
/// 根据进出方向获取车道
/// </summary>
/// <param name="grid"></param>
/// <param name="enterDir"></param>
/// <param name="outDir"></param>
/// <returns>第一个参数为进入的车道,第二个为出的车道</returns>
public int[] GetRayRoad(Grid grid, Dir enterDir, Dir outDir) {
int[] rayRoad = new int[2];
//随机进入车道车道
if (enterDir == Dir.up)
{
if (grid.type[2] == RoadNumberType.Two)
{
rayRoad[0] = Random.Range(0, 2);
}
else if (grid.type[2] == RoadNumberType.Three)
{
rayRoad[0] = Random.Range(0, 3);
}
}else if (enterDir == Dir.down)
{
if (grid.type[0] == RoadNumberType.Two)
{
rayRoad[0] = Random.Range(0, 2);
}
else if (grid.type[0] == RoadNumberType.Three)
{
rayRoad[0] = Random.Range(0, 3);
}
}
else if (enterDir == Dir.left)
{
if (grid.type[1] == RoadNumberType.Two)
{
rayRoad[0] = Random.Range(0, 2);
}
else if (grid.type[1] == RoadNumberType.Three)
{
rayRoad[0] = Random.Range(0, 3);
}
}
else if (enterDir == Dir.right)
{
if (grid.type[3] == RoadNumberType.Two)
{
rayRoad[0] = Random.Range(0, 2);
}
else if (grid.type[3] == RoadNumberType.Three)
{
rayRoad[0] = Random.Range(0, 3);
}
}
//随机出去车道
if (outDir == Dir.up)
{
if (grid.type[0] == RoadNumberType.Two)
{
rayRoad[1] = Random.Range(0, 2);
}
else if (grid.type[0] == RoadNumberType.Three)
{
rayRoad[1] = Random.Range(0, 3);
}
}
else if (outDir == Dir.down)
{
if (grid.type[2] == RoadNumberType.Two)
{
rayRoad[1] = Random.Range(0, 2);
}
else if (grid.type[2] == RoadNumberType.Three)
{
rayRoad[1] = Random.Range(0, 3);
}
}
else if (outDir == Dir.left)
{
if (grid.type[3] == RoadNumberType.Two)
{
rayRoad[1] = Random.Range(0, 2);
}
else if (grid.type[3] == RoadNumberType.Three)
{
rayRoad[1] = Random.Range(0, 3);
}
}
else if (outDir == Dir.right)
{
if (grid.type[1] == RoadNumberType.Two)
{
rayRoad[1] = Random.Range(0, 2);
}
else if (grid.type[1] == RoadNumberType.Three)
{
rayRoad[1] = Random.Range(0, 3);
}
}
return rayRoad;
}
} }
} }

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

@ -17,5 +17,5 @@ MonoBehaviour:
width: 1 width: 1
height: 1 height: 1
roadType: 1 roadType: 1
roadNumberType: 02000000020000000000000002000000 roadNumberType: 00000000020000000200000002000000
isHaveRoad: 00000000000000000100000000000000 isHaveRoad: 01000000000000000000000000000000

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

@ -1,6 +1,6 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1 &133485538598473494 --- !u!1 &436094895180701824
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -8,150 +8,29 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 8662899209781622883} - component: {fileID: 8986711570297706962}
m_Layer: 0 m_Layer: 0
m_Name: GameObject m_Name: LeftLeft1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8662899209781622883
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 133485538598473494}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -18.81, y: -4.78, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5295659715466984646}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &620339265679978784
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5184277498703356929}
m_Layer: 0
m_Name: outright2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5184277498703356929
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 620339265679978784}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 857207679897685884}
m_Father: {fileID: 3162923056588389401}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1617107394031449720
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5295659715466984646}
m_Layer: 0
m_Name: outleft1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5295659715466984646
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1617107394031449720}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8662899209781622883}
m_Father: {fileID: 3162923056588389401}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1643851945911951115
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 972547033928863056}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &972547033928863056
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1643851945911951115}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -19.39, y: -1.64, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6561364945261540532}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1728962295017432479
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6016390179641633398}
m_Layer: 0
m_Name: enterleft2
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &6016390179641633398 --- !u!4 &8986711570297706962
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1728962295017432479} m_GameObject: {fileID: 436094895180701824}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 1130023060374279345} - {fileID: 6341960596619483295}
m_Father: {fileID: 3162923056588389401} - {fileID: 8525391851024905438}
m_RootOrder: 1 m_Father: {fileID: 2023690598034523356}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2168259577337561523 --- !u!1 &2168259577337561523
GameObject: GameObject:
@ -183,7 +62,7 @@ Transform:
m_Father: {fileID: 7730785900790319310} m_Father: {fileID: 7730785900790319310}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2269524666021417037 --- !u!1 &2485013352018175780
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -191,7 +70,7 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 4160075251326642092} - component: {fileID: 7581088403439133345}
m_Layer: 0 m_Layer: 0
m_Name: GameObject m_Name: GameObject
m_TagString: Untagged m_TagString: Untagged
@ -199,21 +78,21 @@ GameObject:
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &4160075251326642092 --- !u!4 &7581088403439133345
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2269524666021417037} m_GameObject: {fileID: 2485013352018175780}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 20.61, y: 4.78, z: 0} m_LocalPosition: {x: -18.98, y: 4.8, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 7776828665494344603} m_Father: {fileID: 531290444602677183}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2357723737434732627 --- !u!1 &3983627050105305019
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -221,91 +100,29 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 6561364945261540532} - component: {fileID: 1878821546502376157}
m_Layer: 0 m_Layer: 0
m_Name: outleft2 m_Name: GameObject (1)
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &6561364945261540532 --- !u!4 &1878821546502376157
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2357723737434732627} m_GameObject: {fileID: 3983627050105305019}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: -18.74, y: -1.94, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 972547033928863056}
m_Father: {fileID: 3162923056588389401}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2391186389290122642
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 857207679897685884}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &857207679897685884
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2391186389290122642}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 19.13, y: 1.64, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 5184277498703356929} m_Father: {fileID: 4529198294689714523}
m_RootOrder: 0 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3240323735958554384
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1894000597049028819}
m_Layer: 0
m_Name: enterleft1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1894000597049028819
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3240323735958554384}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7552952837505332539}
m_Father: {fileID: 3162923056588389401}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4405132465536491057 --- !u!1 &4021743605211607150
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -313,28 +130,31 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 4680869118816684690} - component: {fileID: 2023690598034523356}
m_Layer: 0 m_Layer: 0
m_Name: enterright2 m_Name: road
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &4680869118816684690 --- !u!4 &2023690598034523356
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4405132465536491057} m_GameObject: {fileID: 4021743605211607150}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 6015427239726729424} - {fileID: 531290444602677183}
m_Father: {fileID: 3162923056588389401} - {fileID: 330917127257586682}
m_RootOrder: 3 - {fileID: 8986711570297706962}
- {fileID: 4529198294689714523}
m_Father: {fileID: 7730785900790319310}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4410377912800964337 --- !u!1 &4410377912800964337
GameObject: GameObject:
@ -366,7 +186,7 @@ Transform:
m_Father: {fileID: 7730785900790319310} m_Father: {fileID: 7730785900790319310}
m_RootOrder: 2 m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4734316751394865615 --- !u!1 &5277983977068817467
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -374,30 +194,29 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 5452702090481458986} - component: {fileID: 4048887872997566489}
m_Layer: 0 m_Layer: 8
m_Name: enterright1 m_Name: down
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &5452702090481458986 --- !u!4 &4048887872997566489
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4734316751394865615} m_GameObject: {fileID: 5277983977068817467}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 8.100004, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children: []
- {fileID: 5053719230609154401} m_Father: {fileID: 7730785900790319310}
m_Father: {fileID: 3162923056588389401} m_RootOrder: 1
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4838236021685664878 --- !u!1 &5859927455920907681
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -405,29 +224,29 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 6015427239726729424} - component: {fileID: 8466944415609873231}
m_Layer: 0 m_Layer: 0
m_Name: GameObject m_Name: GameObject (1)
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &6015427239726729424 --- !u!4 &8466944415609873231
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4838236021685664878} m_GameObject: {fileID: 5859927455920907681}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -21.48, y: 1.43, z: 0} m_LocalPosition: {x: 17.28, y: 4.8, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 4680869118816684690} m_Father: {fileID: 531290444602677183}
m_RootOrder: 0 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4860391381590087508 --- !u!1 &6024541557897541808
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -435,7 +254,7 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 1130023060374279345} - component: {fileID: 6341960596619483295}
m_Layer: 0 m_Layer: 0
m_Name: GameObject m_Name: GameObject
m_TagString: Untagged m_TagString: Untagged
@ -443,21 +262,21 @@ GameObject:
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &1130023060374279345 --- !u!4 &6341960596619483295
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4860391381590087508} m_GameObject: {fileID: 6024541557897541808}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 21.84, y: -1.42, z: 0} m_LocalPosition: {x: 19.95, y: -4.81, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 6016390179641633398} m_Father: {fileID: 8986711570297706962}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5095259636965718320 --- !u!1 &6050144185081949547
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -465,29 +284,29 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 5053719230609154401} - component: {fileID: 17677393754804812}
m_Layer: 0 m_Layer: 0
m_Name: GameObject m_Name: GameObject (1)
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &5053719230609154401 --- !u!4 &17677393754804812
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5095259636965718320} m_GameObject: {fileID: 6050144185081949547}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -20.45, y: 4.88, z: 0} m_LocalPosition: {x: 15.85, y: 1.49, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 5452702090481458986} m_Father: {fileID: 330917127257586682}
m_RootOrder: 0 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5277983977068817467 --- !u!1 &6138014987558377221
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -495,27 +314,27 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 4048887872997566489} - component: {fileID: 7483750608221587977}
m_Layer: 8 m_Layer: 0
m_Name: down m_Name: GameObject
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &4048887872997566489 --- !u!4 &7483750608221587977
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5277983977068817467} m_GameObject: {fileID: 6138014987558377221}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 8.100004, z: 0} m_LocalPosition: {x: 20.39, y: -1.94, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 7730785900790319310} m_Father: {fileID: 4529198294689714523}
m_RootOrder: 1 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6509701366841911866 --- !u!1 &6509701366841911866
GameObject: GameObject:
@ -581,7 +400,7 @@ Transform:
- {fileID: 4048887872997566489} - {fileID: 4048887872997566489}
- {fileID: 1001640617807332240} - {fileID: 1001640617807332240}
- {fileID: 429318895778194095} - {fileID: 429318895778194095}
- {fileID: 3162923056588389401} - {fileID: 2023690598034523356}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -647,43 +466,44 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: f5aea38b76a3d314f8ad638302ad7a11, type: 3} m_Script: {fileID: 11500000, guid: f5aea38b76a3d314f8ad638302ad7a11, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
enterUp1: [] UpUp1: {fileID: 0}
enterUp2: [] UpUp2: {fileID: 0}
enterUp3: [] UpUp3: {fileID: 0}
enterDown1: [] UpLeft1: {fileID: 0}
enterDown2: [] UpLeft2: {fileID: 0}
enterDown3: [] UpLeft3: {fileID: 0}
enterLeft1: UpRight1: {fileID: 0}
- {fileID: 7552952837505332539} UpRight2: {fileID: 0}
enterLeft2: UpRight3: {fileID: 0}
- {fileID: 1130023060374279345} RightUp1: {fileID: 0}
enterLeft3: [] RightUp2: {fileID: 0}
enterRight1: RightUp3: {fileID: 0}
- {fileID: 5053719230609154401} RightRight1: {fileID: 531290444602677183}
enterRight2: RightRight2: {fileID: 330917127257586682}
- {fileID: 6015427239726729424} RightRight3: {fileID: 0}
enterRight3: [] RightDown1: {fileID: 0}
outUp1: [] RightDown2: {fileID: 0}
outUp2: [] RightDown3: {fileID: 0}
outUp3: [] DownDown1: {fileID: 0}
outDown1: [] DownDown2: {fileID: 0}
outDown2: [] DownDown3: {fileID: 0}
outDown3: [] DownLeft1: {fileID: 0}
outLeft1: DownLeft2: {fileID: 0}
- {fileID: 8662899209781622883} DownLeft3: {fileID: 0}
outLeft2: DownRight1: {fileID: 0}
- {fileID: 972547033928863056} DownRight2: {fileID: 0}
outLeft3: [] DownRight3: {fileID: 0}
outRight1: LeftDown1: {fileID: 0}
- {fileID: 4160075251326642092} LeftDown2: {fileID: 0}
outRight2: LeftDown3: {fileID: 0}
- {fileID: 857207679897685884} LeftLeft1: {fileID: 8986711570297706962}
outRight3: [] LeftLeft2: {fileID: 4529198294689714523}
upPos: {fileID: 0} LeftLeft3: {fileID: 0}
downPos: {fileID: 0} LeftUp1: {fileID: 0}
leftPos: {fileID: 0} LeftUp2: {fileID: 0}
rightPos: {fileID: 0} LeftUp3: {fileID: 0}
--- !u!1 &8070126253831221686 camera: {fileID: 0}
--- !u!1 &6918690525664643046
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -691,29 +511,29 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 7552952837505332539} - component: {fileID: 8525391851024905438}
m_Layer: 0 m_Layer: 0
m_Name: GameObject m_Name: GameObject (1)
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &7552952837505332539 --- !u!4 &8525391851024905438
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8070126253831221686} m_GameObject: {fileID: 6918690525664643046}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 22.26, y: -4.82, z: 0} m_LocalPosition: {x: -19.23, y: -4.81, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 1894000597049028819} m_Father: {fileID: 8986711570297706962}
m_RootOrder: 0 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8104050823382321786 --- !u!1 &6987217210159667503
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -721,30 +541,31 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 7776828665494344603} - component: {fileID: 4529198294689714523}
m_Layer: 0 m_Layer: 0
m_Name: outright1 m_Name: LeftLeft2
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &7776828665494344603 --- !u!4 &4529198294689714523
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8104050823382321786} m_GameObject: {fileID: 6987217210159667503}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 4160075251326642092} - {fileID: 7483750608221587977}
m_Father: {fileID: 3162923056588389401} - {fileID: 1878821546502376157}
m_RootOrder: 4 m_Father: {fileID: 2023690598034523356}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8754013153479883386 --- !u!1 &7992697628421585516
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -752,33 +573,89 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 3162923056588389401} - component: {fileID: 531290444602677183}
m_Layer: 0 m_Layer: 0
m_Name: road m_Name: RightRight1
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &3162923056588389401 --- !u!4 &531290444602677183
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8754013153479883386} m_GameObject: {fileID: 7992697628421585516}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 1894000597049028819} - {fileID: 7581088403439133345}
- {fileID: 6016390179641633398} - {fileID: 8466944415609873231}
- {fileID: 5452702090481458986} m_Father: {fileID: 2023690598034523356}
- {fileID: 4680869118816684690} m_RootOrder: 0
- {fileID: 7776828665494344603} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- {fileID: 5184277498703356929} --- !u!1 &8085821712209320426
- {fileID: 5295659715466984646} GameObject:
- {fileID: 6561364945261540532} m_ObjectHideFlags: 0
m_Father: {fileID: 7730785900790319310} m_CorrespondingSourceObject: {fileID: 0}
m_RootOrder: 4 m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 352493877161105904}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &352493877161105904
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8085821712209320426}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -18.23, y: 1.49, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 330917127257586682}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8532085869474861196
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 330917127257586682}
m_Layer: 0
m_Name: RightRight2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &330917127257586682
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8532085869474861196}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 352493877161105904}
- {fileID: 17677393754804812}
m_Father: {fileID: 2023690598034523356}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

File diff suppressed because it is too large Load Diff

@ -1,6 +1,6 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1 &422096908843375105 --- !u!1 &856897102771226280
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -8,57 +8,27 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 7785859308762505592} - component: {fileID: 1001855139106209400}
m_Layer: 0 m_Layer: 0
m_Name: GameObject m_Name: GameObject (1)
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &7785859308762505592 --- !u!4 &1001855139106209400
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 422096908843375105} m_GameObject: {fileID: 856897102771226280}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 17.6, y: -5.2, z: 0} m_LocalPosition: {x: 17.28, y: 4.8, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 7918096840182175973} m_Father: {fileID: 3398467887999167970}
m_RootOrder: 0 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &479265511039409428
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 473267489015508958}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &473267489015508958
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 479265511039409428}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -20.4, y: -5.1, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 352190730105426124}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1027712336211618095 --- !u!1 &1027712336211618095
GameObject: GameObject:
@ -150,7 +120,7 @@ Transform:
m_Father: {fileID: 7730785900790319310} m_Father: {fileID: 7730785900790319310}
m_RootOrder: 1 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2072674735272283631 --- !u!1 &3711670853013932871
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -158,7 +128,7 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 4893630484407337951} - component: {fileID: 1273276602167722067}
m_Layer: 0 m_Layer: 0
m_Name: GameObject m_Name: GameObject
m_TagString: Untagged m_TagString: Untagged
@ -166,21 +136,21 @@ GameObject:
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &4893630484407337951 --- !u!4 &1273276602167722067
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2072674735272283631} m_GameObject: {fileID: 3711670853013932871}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -20, y: 4.7, z: 0} m_LocalPosition: {x: 19.95, y: -4.81, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 9163309295560482939} m_Father: {fileID: 3941569601615406425}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2855033872389443281 --- !u!1 &4262075676932577432
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -188,60 +158,31 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 3840927559108488926} - component: {fileID: 6242406518931773223}
m_Layer: 0 m_Layer: 0
m_Name: GameObject m_Name: UpUp2
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &3840927559108488926 --- !u!4 &6242406518931773223
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2855033872389443281} m_GameObject: {fileID: 4262075676932577432}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -20.2, y: -1.4, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4901913074174361824}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2951179744921259717
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7343779074444538813}
m_Layer: 0
m_Name: enterdown2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7343779074444538813
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2951179744921259717}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 2488488585246267165} - {fileID: 1175653410481701966}
m_Father: {fileID: 7650388318537849556} - {fileID: 1337841236653969132}
m_Father: {fileID: 756260548743971319}
m_RootOrder: 3 m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3513580190226178939 --- !u!1 &5104719103407554866
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -249,60 +190,29 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 6990580610755605190} - component: {fileID: 1337841236653969132}
m_Layer: 0 m_Layer: 0
m_Name: outdown2 m_Name: GameObject (1)
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &6990580610755605190 --- !u!4 &1337841236653969132
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3513580190226178939} m_GameObject: {fileID: 5104719103407554866}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: -18.74, y: -1.94, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8115702354552648716}
m_Father: {fileID: 7650388318537849556}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3660861523120962684
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3917333528359445478}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3917333528359445478
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3660861523120962684}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 17.7, y: -1.6, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 1508922113267052257} m_Father: {fileID: 6242406518931773223}
m_RootOrder: 0 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5147027475513042044 --- !u!1 &5468508811297508568
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -310,30 +220,31 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 1508922113267052257} - component: {fileID: 7765334312062275988}
m_Layer: 0 m_Layer: 0
m_Name: enterUp2 m_Name: DownDown2
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &1508922113267052257 --- !u!4 &7765334312062275988
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5147027475513042044} m_GameObject: {fileID: 5468508811297508568}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 3917333528359445478} - {fileID: 3911717852313567877}
m_Father: {fileID: 7650388318537849556} - {fileID: 9045441450402973772}
m_Father: {fileID: 756260548743971319}
m_RootOrder: 1 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5343738132734314032 --- !u!1 &5935767428725497748
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -341,30 +252,29 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 4901913074174361824} - component: {fileID: 9045441450402973772}
m_Layer: 0 m_Layer: 0
m_Name: outup2 m_Name: GameObject (1)
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &4901913074174361824 --- !u!4 &9045441450402973772
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5343738132734314032} m_GameObject: {fileID: 5935767428725497748}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 15.85, y: 1.49, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children: []
- {fileID: 3840927559108488926} m_Father: {fileID: 7765334312062275988}
m_Father: {fileID: 7650388318537849556} m_RootOrder: 1
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5619643666517840858 --- !u!1 &6109841116607145158
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -372,7 +282,7 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 2488488585246267165} - component: {fileID: 1175653410481701966}
m_Layer: 0 m_Layer: 0
m_Name: GameObject m_Name: GameObject
m_TagString: Untagged m_TagString: Untagged
@ -380,21 +290,21 @@ GameObject:
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &2488488585246267165 --- !u!4 &1175653410481701966
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5619643666517840858} m_GameObject: {fileID: 6109841116607145158}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -20.3, y: 1.4, z: 0} m_LocalPosition: {x: 20.39, y: -1.94, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 7343779074444538813} m_Father: {fileID: 6242406518931773223}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5855510372890508291 --- !u!1 &6145141477100970078
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -402,30 +312,31 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 7918096840182175973} - component: {fileID: 3941569601615406425}
m_Layer: 0 m_Layer: 0
m_Name: enterUp1 m_Name: UpUp1
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &7918096840182175973 --- !u!4 &3941569601615406425
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5855510372890508291} m_GameObject: {fileID: 6145141477100970078}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 7785859308762505592} - {fileID: 1273276602167722067}
m_Father: {fileID: 7650388318537849556} - {fileID: 724717585663208263}
m_RootOrder: 0 m_Father: {fileID: 756260548743971319}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6603754792367511040 --- !u!1 &6188334640011551098
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -433,35 +344,27 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 7650388318537849556} - component: {fileID: 49188127282512285}
m_Layer: 0 m_Layer: 0
m_Name: road m_Name: GameObject
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &7650388318537849556 --- !u!4 &49188127282512285
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6603754792367511040} m_GameObject: {fileID: 6188334640011551098}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: -18.98, y: 4.8, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children: []
- {fileID: 7918096840182175973} m_Father: {fileID: 3398467887999167970}
- {fileID: 1508922113267052257} m_RootOrder: 0
- {fileID: 9163309295560482939}
- {fileID: 7343779074444538813}
- {fileID: 352190730105426124}
- {fileID: 4901913074174361824}
- {fileID: 597577958952384262}
- {fileID: 6990580610755605190}
m_Father: {fileID: 7730785900790319310}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6918255244896162420 --- !u!1 &6918255244896162420
GameObject: GameObject:
@ -497,7 +400,7 @@ Transform:
- {fileID: 7589474244133139638} - {fileID: 7589474244133139638}
- {fileID: 1674525317937537074} - {fileID: 1674525317937537074}
- {fileID: 4950581404362655258} - {fileID: 4950581404362655258}
- {fileID: 7650388318537849556} - {fileID: 756260548743971319}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 90} m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 90}
@ -563,73 +466,44 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: f5aea38b76a3d314f8ad638302ad7a11, type: 3} m_Script: {fileID: 11500000, guid: f5aea38b76a3d314f8ad638302ad7a11, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
enterUp1: UpUp1: {fileID: 3941569601615406425}
- {fileID: 7785859308762505592} UpUp2: {fileID: 6242406518931773223}
enterUp2: UpUp3: {fileID: 0}
- {fileID: 3917333528359445478} UpLeft1: {fileID: 0}
enterUp3: [] UpLeft2: {fileID: 0}
enterDown1: UpLeft3: {fileID: 0}
- {fileID: 4893630484407337951} UpRight1: {fileID: 0}
enterDown2: UpRight2: {fileID: 0}
- {fileID: 2488488585246267165} UpRight3: {fileID: 0}
enterDown3: [] RightUp1: {fileID: 0}
enterLeft1: [] RightUp2: {fileID: 0}
enterLeft2: [] RightUp3: {fileID: 0}
enterLeft3: [] RightRight1: {fileID: 0}
enterRight1: [] RightRight2: {fileID: 0}
enterRight2: [] RightRight3: {fileID: 0}
enterRight3: [] RightDown1: {fileID: 0}
outUp1: RightDown2: {fileID: 0}
- {fileID: 473267489015508958} RightDown3: {fileID: 0}
outUp2: DownDown1: {fileID: 3398467887999167970}
- {fileID: 3840927559108488926} DownDown2: {fileID: 7765334312062275988}
outUp3: [] DownDown3: {fileID: 0}
outDown1: DownLeft1: {fileID: 0}
- {fileID: 4566036193177038279} DownLeft2: {fileID: 0}
outDown2: DownLeft3: {fileID: 0}
- {fileID: 8115702354552648716} DownRight1: {fileID: 0}
outDown3: [] DownRight2: {fileID: 0}
outLeft1: [] DownRight3: {fileID: 0}
outLeft2: [] LeftDown1: {fileID: 0}
outLeft3: [] LeftDown2: {fileID: 0}
outRight1: [] LeftDown3: {fileID: 0}
outRight2: [] LeftLeft1: {fileID: 0}
outRight3: [] LeftLeft2: {fileID: 0}
upPos: {fileID: 0} LeftLeft3: {fileID: 0}
downPos: {fileID: 0} LeftUp1: {fileID: 0}
leftPos: {fileID: 0} LeftUp2: {fileID: 0}
rightPos: {fileID: 0} LeftUp3: {fileID: 0}
--- !u!1 &7296908132405430257 camera: {fileID: 0}
GameObject: --- !u!1 &7138001472852917626
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4566036193177038279}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4566036193177038279
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7296908132405430257}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 16, y: 4.8, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 597577958952384262}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8029474782465371363
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -637,30 +511,31 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 9163309295560482939} - component: {fileID: 3398467887999167970}
m_Layer: 0 m_Layer: 0
m_Name: enterdown1 m_Name: DownDown1
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &9163309295560482939 --- !u!4 &3398467887999167970
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8029474782465371363} m_GameObject: {fileID: 7138001472852917626}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 4893630484407337951} - {fileID: 49188127282512285}
m_Father: {fileID: 7650388318537849556} - {fileID: 1001855139106209400}
m_RootOrder: 2 m_Father: {fileID: 756260548743971319}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8151769824419414218 --- !u!1 &8260964298325143906
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -668,29 +543,29 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 8115702354552648716} - component: {fileID: 724717585663208263}
m_Layer: 0 m_Layer: 0
m_Name: GameObject m_Name: GameObject (1)
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &8115702354552648716 --- !u!4 &724717585663208263
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8151769824419414218} m_GameObject: {fileID: 8260964298325143906}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 18.5, y: 1.6, z: 0} m_LocalPosition: {x: -19.23, y: -4.81, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 6990580610755605190} m_Father: {fileID: 3941569601615406425}
m_RootOrder: 0 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8249218823140584963 --- !u!1 &8298079057468671114
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -698,28 +573,31 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 597577958952384262} - component: {fileID: 756260548743971319}
m_Layer: 0 m_Layer: 0
m_Name: outdown1 m_Name: road
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &597577958952384262 --- !u!4 &756260548743971319
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8249218823140584963} m_GameObject: {fileID: 8298079057468671114}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 4566036193177038279} - {fileID: 3398467887999167970}
m_Father: {fileID: 7650388318537849556} - {fileID: 7765334312062275988}
m_RootOrder: 6 - {fileID: 3941569601615406425}
- {fileID: 6242406518931773223}
m_Father: {fileID: 7730785900790319310}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8385037226052567617 --- !u!1 &8385037226052567617
GameObject: GameObject:
@ -751,7 +629,7 @@ Transform:
m_Father: {fileID: 7730785900790319310} m_Father: {fileID: 7730785900790319310}
m_RootOrder: 2 m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9025759640472573028 --- !u!1 &8885094189177875499
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -759,26 +637,25 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 352190730105426124} - component: {fileID: 3911717852313567877}
m_Layer: 0 m_Layer: 0
m_Name: outup1 m_Name: GameObject
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &352190730105426124 --- !u!4 &3911717852313567877
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9025759640472573028} m_GameObject: {fileID: 8885094189177875499}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: -18.23, y: 1.49, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children: []
- {fileID: 473267489015508958} m_Father: {fileID: 7765334312062275988}
m_Father: {fileID: 7650388318537849556} m_RootOrder: 0
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

@ -18,4 +18,4 @@ MonoBehaviour:
height: 1 height: 1
roadType: 0 roadType: 0
roadNumberType: 02000000000000000200000000000000 roadNumberType: 02000000000000000200000000000000
isHaveRoad: 00000000010000000000000001000000 isHaveRoad: 00000000020000000000000002000000

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

@ -23,11 +23,11 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 39004612314739951} m_GameObject: {fileID: 39004612314739951}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 222, y: -17.5, z: 0} m_LocalPosition: {x: 222.00009, y: -17.500004, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 1908703502818728638} m_Father: {fileID: 5139105258651399095}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &77975140062309969 --- !u!1 &77975140062309969
@ -53,107 +53,11 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 77975140062309969} m_GameObject: {fileID: 77975140062309969}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 98.5, y: -113, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2260217312021716630}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &296997023221586223
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8137138711003661777}
m_Layer: 0
m_Name: GameObject (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8137138711003661777
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 296997023221586223}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 48.30002, y: -228.60005, z: 0.000037710288} m_LocalPosition: {x: 98.50004, y: -113.000015, z: 0.000018855144}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 3898216614383449870} m_Father: {fileID: 1924799033268304395}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &373818511413846031
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6535808884160540423}
m_Layer: 0
m_Name: outleft2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6535808884160540423
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 373818511413846031}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5760308868125750146}
- {fileID: 4388416356802191569}
- {fileID: 8304311395961570732}
m_Father: {fileID: 1005924711540931938}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &442265447310927200
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2260217312021716630}
m_Layer: 0
m_Name: enterright1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2260217312021716630
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 442265447310927200}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 803200886373843803}
- {fileID: 4162478200807745176}
- {fileID: 4440671958746494638}
m_Father: {fileID: 1005924711540931938}
m_RootOrder: 2 m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &506696560772674332 --- !u!1 &506696560772674332
@ -186,7 +90,7 @@ Transform:
m_Father: {fileID: 3375024591237223591} m_Father: {fileID: 3375024591237223591}
m_RootOrder: 2 m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1004975063332007290 --- !u!1 &1400420145734984459
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -194,30 +98,33 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 1607548622480432071} - component: {fileID: 5139105258651399095}
m_Layer: 0 m_Layer: 0
m_Name: enterup1 m_Name: RightDown2
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &1607548622480432071 --- !u!4 &5139105258651399095
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1004975063332007290} m_GameObject: {fileID: 1400420145734984459}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 943394714183291312} - {fileID: 4275774973845366902}
- {fileID: 2997719762716413179} - {fileID: 5591312577839996020}
- {fileID: 7273261600138901647} - {fileID: 448452348689878362}
- {fileID: 3021139991543985055}
- {fileID: 8878826551513806706}
- {fileID: 4606373207712443903}
m_Father: {fileID: 1005924711540931938} m_Father: {fileID: 1005924711540931938}
m_RootOrder: 0 m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1689816504410365506 --- !u!1 &1689816504410365506
GameObject: GameObject:
@ -243,13 +150,13 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1689816504410365506} m_GameObject: {fileID: 1689816504410365506}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 116.00004, y: -19.900003, z: 0} m_LocalPosition: {x: 116.000114, y: -19.900013, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 6535808884160540423} m_Father: {fileID: 1372325385526788081}
m_RootOrder: 1 m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1763364123475142047 --- !u!1 &1820349963286813866
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -257,30 +164,33 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 1908703502818728638} - component: {fileID: 3781492544078468177}
m_Layer: 0 m_Layer: 0
m_Name: enterright2 m_Name: UpLeft1
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &1908703502818728638 --- !u!4 &3781492544078468177
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1763364123475142047} m_GameObject: {fileID: 1820349963286813866}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 4275774973845366902} - {fileID: 943394714183291312}
- {fileID: 5591312577839996020} - {fileID: 2997719762716413179}
- {fileID: 448452348689878362} - {fileID: 7273261600138901647}
- {fileID: 7804765488906879159}
- {fileID: 5193747269868330442}
- {fileID: 7784706496452773403}
m_Father: {fileID: 1005924711540931938} m_Father: {fileID: 1005924711540931938}
m_RootOrder: 3 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2228264224403506571 --- !u!1 &2228264224403506571
GameObject: GameObject:
@ -305,11 +215,11 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2228264224403506571} m_GameObject: {fileID: 2228264224403506571}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 152.6, y: -69.5, z: 0} m_LocalPosition: {x: 164.3, y: -65.9, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2260217312021716630} m_Father: {fileID: 1924799033268304395}
m_RootOrder: 1 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2283706650094638294 --- !u!1 &2283706650094638294
@ -335,11 +245,11 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2283706650094638294} m_GameObject: {fileID: 2283706650094638294}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.3, y: -160.5, z: -0} m_LocalPosition: {x: -1.3000005, y: -160.50005, z: 0.000037710288}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 7699044329509414573} m_Father: {fileID: 1372325385526788081}
m_RootOrder: 1 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2461176143343944998 --- !u!1 &2461176143343944998
@ -369,14 +279,10 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 1607548622480432071} - {fileID: 3781492544078468177}
- {fileID: 7699044329509414573} - {fileID: 1372325385526788081}
- {fileID: 2260217312021716630} - {fileID: 1924799033268304395}
- {fileID: 1908703502818728638} - {fileID: 5139105258651399095}
- {fileID: 3898216614383449870}
- {fileID: 8205163111312060880}
- {fileID: 2749245697160769470}
- {fileID: 6535808884160540423}
m_Father: {fileID: 3375024591237223591} m_Father: {fileID: 3375024591237223591}
m_RootOrder: 4 m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -403,46 +309,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2566901181037675276} m_GameObject: {fileID: 2566901181037675276}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 225.9, y: -46.1, z: 0} m_LocalPosition: {x: 225.90007, y: -46.100006, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2260217312021716630} m_Father: {fileID: 1924799033268304395}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2670763101119733194
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8205163111312060880}
m_Layer: 0
m_Name: outdown2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8205163111312060880
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2670763101119733194}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3021139991543985055}
- {fileID: 8878826551513806706}
- {fileID: 4606373207712443903}
m_Father: {fileID: 1005924711540931938}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2692807869746328870 --- !u!1 &2692807869746328870
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -466,11 +339,11 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2692807869746328870} m_GameObject: {fileID: 2692807869746328870}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 104.2, y: -63.7, z: 0} m_LocalPosition: {x: 104.20004, y: -63.70002, z: 0.000018855144}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 1908703502818728638} m_Father: {fileID: 5139105258651399095}
m_RootOrder: 2 m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2710514241417727517 --- !u!1 &2710514241417727517
@ -573,58 +446,43 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: f5aea38b76a3d314f8ad638302ad7a11, type: 3} m_Script: {fileID: 11500000, guid: f5aea38b76a3d314f8ad638302ad7a11, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
enterUp1: UpUp1: {fileID: 0}
- {fileID: 943394714183291312} UpUp2: {fileID: 0}
- {fileID: 2997719762716413179} UpUp3: {fileID: 0}
- {fileID: 7273261600138901647} UpLeft1: {fileID: 3781492544078468177}
enterUp2: UpLeft2: {fileID: 1372325385526788081}
- {fileID: 6060190128997355339} UpLeft3: {fileID: 0}
- {fileID: 7442600410070754322} UpRight1: {fileID: 0}
- {fileID: 6095422033349566627} UpRight2: {fileID: 0}
enterUp3: [] UpRight3: {fileID: 0}
enterDown1: [] RightUp1: {fileID: 0}
enterDown2: [] RightUp2: {fileID: 0}
enterDown3: [] RightUp3: {fileID: 0}
enterLeft1: [] RightRight1: {fileID: 0}
enterLeft2: [] RightRight2: {fileID: 0}
enterLeft3: [] RightRight3: {fileID: 0}
enterRight1: RightDown1: {fileID: 1924799033268304395}
- {fileID: 803200886373843803} RightDown2: {fileID: 5139105258651399095}
- {fileID: 4162478200807745176} RightDown3: {fileID: 0}
- {fileID: 4440671958746494638} DownDown1: {fileID: 0}
enterRight2: DownDown2: {fileID: 0}
- {fileID: 4275774973845366902} DownDown3: {fileID: 0}
- {fileID: 5591312577839996020} DownLeft1: {fileID: 0}
- {fileID: 448452348689878362} DownLeft2: {fileID: 0}
enterRight3: [] DownLeft3: {fileID: 0}
outUp1: [] DownRight1: {fileID: 0}
outUp2: [] DownRight2: {fileID: 0}
outUp3: [] DownRight3: {fileID: 0}
outDown1: LeftDown1: {fileID: 0}
- {fileID: 5699158768951715437} LeftDown2: {fileID: 0}
- {fileID: 5045884789592510305} LeftDown3: {fileID: 0}
- {fileID: 8137138711003661777} LeftLeft1: {fileID: 0}
outDown2: LeftLeft2: {fileID: 0}
- {fileID: 3021139991543985055} LeftLeft3: {fileID: 0}
- {fileID: 8878826551513806706} LeftUp1: {fileID: 0}
- {fileID: 4606373207712443903} LeftUp2: {fileID: 0}
outDown3: [] LeftUp3: {fileID: 0}
outLeft1: camera: {fileID: 0}
- {fileID: 7804765488906879159}
- {fileID: 5193747269868330442}
- {fileID: 7784706496452773403}
outLeft2:
- {fileID: 5760308868125750146}
- {fileID: 4388416356802191569}
- {fileID: 8304311395961570732}
outLeft3: []
outRight1: []
outRight2: []
outRight3: []
upPos: {fileID: 0}
downPos: {fileID: 0}
leftPos: {fileID: 0}
rightPos: {fileID: 0}
--- !u!1 &2853190659938781102 --- !u!1 &2853190659938781102
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -648,46 +506,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2853190659938781102} m_GameObject: {fileID: 2853190659938781102}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -14.5, y: -224.7, z: 0} m_LocalPosition: {x: -14.500005, y: -224.70003, z: 0.000037710288}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 7699044329509414573} m_Father: {fileID: 1372325385526788081}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3191607680125166978
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3898216614383449870}
m_Layer: 0
m_Name: outdown1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3898216614383449870
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3191607680125166978}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5699158768951715437}
- {fileID: 5045884789592510305}
- {fileID: 8137138711003661777}
m_Father: {fileID: 1005924711540931938}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3626634216899101911 --- !u!1 &3626634216899101911
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -741,11 +566,11 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3727813419086338117} m_GameObject: {fileID: 3727813419086338117}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 26.4, y: -101.8, z: -0} m_LocalPosition: {x: 26.40001, y: -101.800026, z: 0.000018855144}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 7699044329509414573} m_Father: {fileID: 1372325385526788081}
m_RootOrder: 2 m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3960009155415841412 --- !u!1 &3960009155415841412
@ -772,11 +597,11 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3960009155415841412} m_GameObject: {fileID: 3960009155415841412}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 188.20007, y: 9.800003, z: 0} m_LocalPosition: {x: 188.20023, y: 9.800008, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 6535808884160540423} m_Father: {fileID: 1372325385526788081}
m_RootOrder: 2 m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4091023445368918671 --- !u!1 &4091023445368918671
GameObject: GameObject:
@ -802,11 +627,11 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4091023445368918671} m_GameObject: {fileID: 4091023445368918671}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 52.70002, y: -196.80003, z: 0.000037710288} m_LocalPosition: {x: 52.70004, y: -196.80008, z: 0.000075420576}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 3898216614383449870} m_Father: {fileID: 1924799033268304395}
m_RootOrder: 1 m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4310421831094878564 --- !u!1 &4310421831094878564
GameObject: GameObject:
@ -832,11 +657,11 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4310421831094878564} m_GameObject: {fileID: 4310421831094878564}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 70.80004, y: -53.80001, z: 0} m_LocalPosition: {x: 70.80012, y: -53.80003, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 6535808884160540423} m_Father: {fileID: 1372325385526788081}
m_RootOrder: 0 m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4580410845150948982 --- !u!1 &4580410845150948982
GameObject: GameObject:
@ -862,11 +687,11 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4580410845150948982} m_GameObject: {fileID: 4580410845150948982}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 27.20001, y: -172.00003, z: 0.000037710288} m_LocalPosition: {x: 27.20002, y: -172.00008, z: 0.000075420576}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 8205163111312060880} m_Father: {fileID: 5139105258651399095}
m_RootOrder: 1 m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4622598811432992971 --- !u!1 &4622598811432992971
GameObject: GameObject:
@ -891,46 +716,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4622598811432992971} m_GameObject: {fileID: 4622598811432992971}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -48.6, y: -230.9, z: 0} m_LocalPosition: {x: -48.60002, y: -230.90004, z: 0.000037710288}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 1607548622480432071} m_Father: {fileID: 3781492544078468177}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4662890410841745854
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7699044329509414573}
m_Layer: 0
m_Name: enterup2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7699044329509414573
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4662890410841745854}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6060190128997355339}
- {fileID: 7442600410070754322}
- {fileID: 6095422033349566627}
m_Father: {fileID: 1005924711540931938}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5198846557223583269 --- !u!1 &5198846557223583269
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -954,11 +746,11 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5198846557223583269} m_GameObject: {fileID: 5198846557223583269}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 5.6, y: -75.3, z: -0} m_LocalPosition: {x: 5.6000023, y: -75.30002, z: 0.000018855144}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 1607548622480432071} m_Father: {fileID: 3781492544078468177}
m_RootOrder: 2 m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5262390750760762340 --- !u!1 &5262390750760762340
@ -985,11 +777,11 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5262390750760762340} m_GameObject: {fileID: 5262390750760762340}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 51.30002, y: -119.50004, z: 0.000037710288} m_LocalPosition: {x: 51.300037, y: -119.50008, z: 0.000075420576}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 8205163111312060880} m_Father: {fileID: 5139105258651399095}
m_RootOrder: 0 m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5322603607459861653 --- !u!1 &5322603607459861653
GameObject: GameObject:
@ -1015,11 +807,11 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5322603607459861653} m_GameObject: {fileID: 5322603607459861653}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 64.10004, y: -157.80005, z: 0.000037710288} m_LocalPosition: {x: 64.100075, y: -157.80008, z: 0.000075420576}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 3898216614383449870} m_Father: {fileID: 1924799033268304395}
m_RootOrder: 0 m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5349850835363346638 --- !u!1 &5349850835363346638
GameObject: GameObject:
@ -1051,6 +843,77 @@ Transform:
m_Father: {fileID: 3375024591237223591} m_Father: {fileID: 3375024591237223591}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6175122219466785109
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1924799033268304395}
m_Layer: 0
m_Name: RightDown1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1924799033268304395
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6175122219466785109}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 803200886373843803}
- {fileID: 4162478200807745176}
- {fileID: 4440671958746494638}
- {fileID: 5699158768951715437}
- {fileID: 5045884789592510305}
m_Father: {fileID: 1005924711540931938}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6241305382077798981
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1372325385526788081}
m_Layer: 0
m_Name: UpLeft2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1372325385526788081
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6241305382077798981}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6060190128997355339}
- {fileID: 7442600410070754322}
- {fileID: 6095422033349566627}
- {fileID: 5760308868125750146}
- {fileID: 4388416356802191569}
- {fileID: 8304311395961570732}
m_Father: {fileID: 1005924711540931938}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6808280451122531007 --- !u!1 &6808280451122531007
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1104,11 +967,11 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6969848968666223830} m_GameObject: {fileID: 6969848968666223830}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 157.7, y: -34.4, z: 0} m_LocalPosition: {x: 157.70007, y: -34.40001, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 1908703502818728638} m_Father: {fileID: 5139105258651399095}
m_RootOrder: 1 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7256653837130132629 --- !u!1 &7256653837130132629
@ -1135,11 +998,11 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7256653837130132629} m_GameObject: {fileID: 7256653837130132629}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 14.500005, y: -216.80005, z: 0.000037710288} m_LocalPosition: {x: 14.50001, y: -216.80008, z: 0.000075420576}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 8205163111312060880} m_Father: {fileID: 5139105258651399095}
m_RootOrder: 2 m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7394731987678541975 --- !u!1 &7394731987678541975
GameObject: GameObject:
@ -1165,11 +1028,11 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7394731987678541975} m_GameObject: {fileID: 7394731987678541975}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 102.40004, y: 9.500002, z: 0} m_LocalPosition: {x: 102.40008, y: 9.500005, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2749245697160769470} m_Father: {fileID: 3781492544078468177}
m_RootOrder: 1 m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8373505418607117804 --- !u!1 &8373505418607117804
GameObject: GameObject:
@ -1195,11 +1058,11 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8373505418607117804} m_GameObject: {fileID: 8373505418607117804}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 185.60008, y: 40.700012, z: 0} m_LocalPosition: {x: 185.60016, y: 40.70002, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2749245697160769470} m_Father: {fileID: 3781492544078468177}
m_RootOrder: 2 m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8585883758550982942 --- !u!1 &8585883758550982942
GameObject: GameObject:
@ -1225,44 +1088,11 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8585883758550982942} m_GameObject: {fileID: 8585883758550982942}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 42.80002, y: -32.400013, z: 0} m_LocalPosition: {x: 42.800037, y: -32.40002, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2749245697160769470} m_Father: {fileID: 3781492544078468177}
m_RootOrder: 0 m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8801624618069705860
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2749245697160769470}
m_Layer: 0
m_Name: outleft1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2749245697160769470
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8801624618069705860}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7804765488906879159}
- {fileID: 5193747269868330442}
- {fileID: 7784706496452773403}
m_Father: {fileID: 1005924711540931938}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8866296840849721735 --- !u!1 &8866296840849721735
GameObject: GameObject:
@ -1287,10 +1117,10 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8866296840849721735} m_GameObject: {fileID: 8866296840849721735}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -29.9, y: -142, z: -0} m_LocalPosition: {x: -29.900019, y: -142.00005, z: 0.000037710288}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 1607548622480432071} m_Father: {fileID: 3781492544078468177}
m_RootOrder: 1 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff
Loading…
Cancel
Save