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@ -264,34 +264,81 @@ def monster_fight_time_now():
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def map_now():
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def map_now():
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if map_id==0:
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if map_id==0:
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map_0()
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map_0()
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if map_id==1:
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elif map_id==1:
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map_1()
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map_1()
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if map_id==2:
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elif map_id==2:
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map_2()
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map_2()
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if map_id==3:
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else:
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map_3()
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map_3()
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print(f"当前区域:{map_name}")
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print(f"当前区域:{map_name}")
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def map_find():
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def map_find():
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global map_id
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global map_id
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map_id=int(input("请"))
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map_id=int(input("请"))
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def map_0():
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def map_0():
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global
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global Characher_id
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global map_id
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global map_id
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map_id=0
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global map_name
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global map_name
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map_id=0
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map_name="雅家"
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map_name="雅家"
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global Characher_id
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if Characher_id==1:
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if Characher_id==1:
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home_thing_id=random.randint(1,3)
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home_thing_id=random.randint(1,4)
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if home_thing_id==1:
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NPC_name="拾羽凝"
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print("拾羽凝正坐在沙发上笑盈盈地看着你")
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elif home_thing_id==2:
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NPC_name="雅行苍"
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print("雅行苍在客厅凭空一握,仿佛手中真的出现了剑,舞得虎虎生风")
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elif home_thing_id==3:
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NPC_name="雅羽千晹"
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print("雅羽千晹正在鼓捣显像手表里的东西")
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else:
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NPC_name = "漓音"
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print("漓音正躺在沙发上不知道想些什么")
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active_id=eval(input("接下来应该做什么呢......"))
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print("1.和{}对话".format(NPC_name))
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if active_id==1 and home_thing_id==1:
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yuning_say=random.randint(1, 2)
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if yuning_say == 1:
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print("拾羽凝:千曈~快过来给我抱抱~")
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print("雅羽千曈:别再把我当小孩子了!")
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elif yuning_say == 2:
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print("拾羽凝:出门在外要好好保护自己哦~")
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print("雅羽千曈:知道了妈妈~")
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if active_id == 1 and home_thing_id==2:
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xingcang_say=random.randint(1,2)
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if xingcang_say==1:
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print("雅行苍:千曈吗......在外面注意安全")
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print("雅羽千曈:知道了爸爸~")
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elif xingcang_say == 2:
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print("雅行苍:遇到了什么事了要及时跟我说。")
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print("雅羽千曈:知道了知道了~")
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elif active_id==1 and home_thing_id==3 :
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print("雅羽千晹:别指望我跟你去干坏事哦。")
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print("雅羽千曈:别对我产生这种固有印象啊!")
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elif active_id==1 and home_thing_id==4:
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rin_say=random.randint(1,4)
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if rin_say==1:
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print("漓音:曈。(拿出棒棒糖)")
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print("雅羽千曈:欸?谢谢!")
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if rin_say==2:
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print("漓音:(拿出苹果)")
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print("雅羽千曈:欸?谢谢!")
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if rin_say==3:
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print("漓音:真的愿意......成为我的鸦吗?")
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print("雅羽千曈:嗯......这个嘛......以后再说吧~")
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print("1.离开家")
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print("1.离开家")
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print("2.拾羽凝正坐在沙发上笑盈盈地看着你")
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def map_1():
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global map_id
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global map_name
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map_id=1
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map_name="星河镇"
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def map_2():
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global map_id
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global map_name
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map_id=2
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map_name="平原"
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def fight():
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def fight():
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t=True
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t=True
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global Characher_name
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global Characher_name
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@ -363,7 +410,7 @@ def map_find():
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global MAP_NO
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global MAP_NO
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if MAP_NO==0:
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if MAP_NO==0:
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home_find=0
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home_find=0
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home_find=eval(input("请选择你要探索的"))
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home_find=eval(input("请选择你要探索的区域"))
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def return_fight_zero():
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def return_fight_zero():
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global Characher_skill_name
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global Characher_skill_name
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Characher_skill_name=0
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Characher_skill_name=0
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@ -440,7 +487,8 @@ if choose_begin==1:
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fight()
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fight()
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if game_continue==1:
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if game_continue==1:
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print("看来你已经熟悉游戏的大致流程了,接下来就开始你的冒险吧")
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print("看来你已经熟悉游戏的大致流程了,接下来就开始你的冒险吧")
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#map_find()
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map_0()
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map_find()
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else:
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else:
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print("是吗......那下次再见")
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print("是吗......那下次再见")
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else:
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else:
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