136 Commits (83c8ae6a14c1874461fea69dd697fb9f211ecf08)
 

Author SHA1 Message Date
thoopchuk26 6e0fe88667 Added Untested Shrink Logic
4 years ago
thoopchuk26 52a061a77b Auto stash before merge of "main" and "origin/main"
4 years ago
Spencer fbb9f0cba9 Art Dialogue Box Sprite Made
4 years ago
Spencer 6be8ba61e1 Glider State Added
4 years ago
Ivy 6335abb108 Added fix to make backwards trip through PathToTower possible
4 years ago
Ivy 46b5534e74 Made Path to Boss jump longer
4 years ago
Ivy f39f27939e Expanded camera
4 years ago
Ivy 5706f3233c Elongated RouteToTower so that it requires glider
4 years ago
Ivy e4f5dfda53 Cleaned up platforms in tower, changed to one way platforms
4 years ago
Ivy 604e83d611 Adjusted player deceleration
4 years ago
Mars Paton ae0c49b0d4 Create enemyBehaviorFleurite.cs
4 years ago
thoopchuk26 7ff311b216 Abstracted Some Powerup Gamemanager Code
4 years ago
thoopchuk26 b5324f8a4d Added Powerup Logic
4 years ago
thoopchuk26 cbd91fdea8 Auto stash before merge of "main" and "origin/main"
4 years ago
Spencer dbbc22065d Health Bar Updated
4 years ago
Mars Paton fec6cecf64 Merge branch 'main' of https://github.com/SpenThompson/MuseumGame into main
4 years ago
Mars Paton 1adf3e5b58 Started to create Fleurite enemy and swapped individual sprites for a sheet
4 years ago
Matthew Kalahiki dab4503bf5 better step sound
4 years ago
Matthew Kalahiki c449782599 fixed character sprite
4 years ago
Mars Paton a401d1213d New idle to walk transition cycle
4 years ago
Spencer c17455d0a2 Midglide Animation Added
4 years ago
Spencer 701cb1c79d Hurt Animation Added
4 years ago
Matthew Kalahiki cbcd196dd9 start of footsteps
4 years ago
thoopchuk26 97045e4988 Movement and Hitbox Tweaks, Jumping updated
4 years ago
thoopchuk26 a172910b57 Auto stash before merge of "main" and "origin/main"
4 years ago
Spencer 4ca0929938 Forgot to save the scene
4 years ago
Spencer 908e78ed4b Working on Jump Animation (in progress)
4 years ago
Spencer f9c71ef731 Old Sprites Updated, Jump Sprite Added (need to rig)
4 years ago
Mars Paton 2f15d6dd8d Delete Artwork Sprites.meta~main.meta
4 years ago
Matthew Kalahiki a5563d46b2 Boss projectiles are destroyed when they hit a platform
4 years ago
Matthew Kalahiki 56e99dac27 If you die, you respawn
4 years ago
Spencer 3bef4a7d1a Meta Data Being Wonky
4 years ago
Mars Paton 062fcad4ac Added sprites: enemy: Fleurite
4 years ago
Matthew Kalahiki e92af9ffa3 fixed something that messed up
4 years ago
Matthew Kalahiki 243182f3c9 Started Art Display System
4 years ago
Ivy 1f32204563 Fixed unescapable pit in powerup room
4 years ago
Ivy c5f742e126 Changed pixel art image types to be sprites
4 years ago
Ivy 1d64f1563e Merge remote-tracking branch 'origin/main' into main
4 years ago
Ivy 6737cd17f3 Fixed player health bar crash, disabled compression
4 years ago
Spencer db56dd8740 Merge remote-tracking branch 'origin/main' into main
4 years ago
thoopchuk26 fe845de88f Minor Movement Adjustments
4 years ago
thoopchuk26 527c3c51b6 Auto stash before merge of "main" and "origin/main"
4 years ago
Spencer 4b87d04859 Meta Data for Pixelart
4 years ago
Ivy 021e6ccd9f Removed extra health bar
4 years ago
Ivy 97e71b7985 Merge remote-tracking branch 'origin/main' into main
4 years ago
Ivy 22cc21db6c Added texture to powerup
4 years ago
Matthew Kalahiki 1e655ae15e FollowCam
4 years ago
Spencer e48838ba2a Started Work on Pixelizing Art
4 years ago
Matthew Kalahiki d577089cbe Background music should work
4 years ago
Matthew Kalahiki 8460f5b235 Enemy should also do damage now. Also daisy stage background music added
4 years ago