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@ -1176,11 +1176,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3}
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<<<<<<< HEAD
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m_BindingMode: 0
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>>>>>>> 6dadace (游戏结束提示优化)
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m_FollowOffset: {x: 0, y: 1.63, z: -5.1}
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@ -5127,13 +5123,8 @@ Transform:
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<<<<<<< HEAD
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=======
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m_LocalPosition: {x: -40.87, y: 3.896194, z: 149.52101}
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>>>>>>> 6dadace (游戏结束提示优化)
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m_LocalScale: {x: 1, y: 1, z: 1}
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@ -20427,11 +20418,7 @@ Transform:
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<<<<<<< HEAD
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m_LocalPosition: {x: -40.797832, y: 3.896194, z: 149.5205}
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=======
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m_LocalPosition: {x: -40.87, y: 3.896194, z: 149.52101}
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m_LocalPosition: {x: -40.87, y: 3.896194, z: 149.52101}
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>>>>>>> 6dadace (游戏结束提示优化)
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 1552527552}
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- {fileID: 1552527552}
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@ -21544,11 +21531,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3}
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m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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<<<<<<< HEAD
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m_BindingMode: 5
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=======
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m_BindingMode: 0
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>>>>>>> 6dadace (游戏结束提示优化)
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m_FollowOffset: {x: 0, y: 1.63, z: -5.1}
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m_FollowOffset: {x: 0, y: 1.63, z: -5.1}
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@ -23672,12 +23655,9 @@ MonoBehaviour:
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needTransferObjs:
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needTransferObjs:
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- {fileID: 1965418836}
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- {fileID: 1965418836}
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<<<<<<< HEAD
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=======
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- {fileID: 1944500207}
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- {fileID: 1292127611}
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>>>>>>> 6dadace (游戏结束提示优化)
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@ -28114,11 +28094,7 @@ MonoBehaviour:
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m_TargetGraphic: {fileID: 468386141}
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m_Direction: 2
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m_Direction: 2
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<<<<<<< HEAD
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m_Value: 0.99999964
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=======
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m_Value: 1.0000004
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m_Value: 1.0000004
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>>>>>>> 6dadace (游戏结束提示优化)
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@ -35201,11 +35177,7 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1419425040}
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m_GameObject: {fileID: 1419425040}
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<<<<<<< HEAD
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m_LocalRotation: {x: -0.0008353458, y: 0.9929811, z: -0.11806173, w: -0.007025837}
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=======
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m_LocalRotation: {x: 0.0000000020314623, y: 0.99300593, z: -0.118064456, w: 0.00000001708604}
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>>>>>>> 6dadace (游戏结束提示优化)
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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m_Children:
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@ -38643,11 +38615,7 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1552527550}
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m_GameObject: {fileID: 1552527550}
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<<<<<<< HEAD
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m_LocalRotation: {x: -0.0010900075, y: 0.98803717, z: -0.15405379, w: -0.006990856}
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=======
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m_LocalRotation: {x: 5.4732193e-16, y: 0.9880619, z: -0.15405743, w: 3.510301e-15}
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>>>>>>> 6dadace (游戏结束提示优化)
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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m_Children:
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@ -38871,11 +38839,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3}
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m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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<<<<<<< HEAD
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m_BindingMode: 5
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=======
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m_BindingMode: 0
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m_BindingMode: 0
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>>>>>>> 6dadace (游戏结束提示优化)
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m_FollowOffset: {x: 0, y: 1.63, z: -5.1}
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m_XDamping: 1
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m_XDamping: 1
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m_YDamping: 1
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m_YDamping: 1
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@ -40505,11 +40469,7 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1644663018}
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m_GameObject: {fileID: 1644663018}
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<<<<<<< HEAD
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m_LocalRotation: {x: -0.0009626648, y: 0.99067587, z: -0.13605642, w: -0.007009509}
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=======
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m_LocalRotation: {x: -0.0000000026174218, y: 0.99070066, z: -0.1360596, w: -0.000000019058424}
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m_LocalRotation: {x: -0.0000000026174218, y: 0.99070066, z: -0.1360596, w: -0.000000019058424}
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>>>>>>> 6dadace (游戏结束提示优化)
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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m_Children:
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