Matthew Kalahiki
|
059e7706f8
|
stuff
|
4 years ago |
Ivy
|
b3a74e8627
|
Fixed tile gaps in demo levels
|
4 years ago |
Ivy
|
b88ec03639
|
Added one way platforms
|
4 years ago |
Ivy
|
3a09396c2f
|
Added debounce to shrink button
|
4 years ago |
thoopchuk26
|
8e930697a7
|
Shrink Logic Finalized, Need to add a delay so the player can't spam
|
4 years ago |
thoopchuk26
|
397e8ab91e
|
Shrink Changes(not final)
|
4 years ago |
thoopchuk26
|
a30e936cf0
|
Fixed small shrink logic error
|
4 years ago |
thoopchuk26
|
32bc813722
|
Re-Implemented check for whether the player can unshrink
|
4 years ago |
thoopchuk26
|
9799336752
|
Merge remote-tracking branch 'origin/main' into main
|
4 years ago |
thoopchuk26
|
ba85946237
|
Hopefully Fixed Infinite Jump Bug, Made Movement Snappier
|
4 years ago |
Ivy
|
ac3b27ad77
|
Attempt to fix walljump
|
4 years ago |
Ivy
|
13cbb24c5e
|
Fixed infinite jump glitch, fixed jumping on walls
|
4 years ago |
Ivy
|
e31866ea5b
|
Fixed glider power up GUI
|
4 years ago |
Ivy
|
99a86eee80
|
Merge remote-tracking branch 'origin/main' into main
|
4 years ago |
Ivy
|
061b635c27
|
Worked on re-implementing powerups through GUI
|
4 years ago |
Ivy
|
cef2f33894
|
Worked on re-implementing powerups
|
4 years ago |
Ivy
|
9da379ebc6
|
Made glider powerup add icon
|
4 years ago |
Ivy
|
d326d57082
|
Added disable powerups function
|
4 years ago |
Matthew Kalahiki
|
611f7f337f
|
running start and stop is smoother
|
4 years ago |
Matthew Kalahiki
|
56f6ec70ce
|
health added to dog
|
4 years ago |
Matthew Kalahiki
|
0cf89255f4
|
can't leave room during boss fight
|
4 years ago |
Matthew Kalahiki
|
d5258cc72c
|
Working projectile and boss health
|
4 years ago |
thoopchuk26
|
559cd3f0e6
|
Paint Projectile prefab
|
4 years ago |
thoopchuk26
|
06db6b9fde
|
Changed it so the script goes on the projectile not the player
|
4 years ago |
thoopchuk26
|
4f576b5c79
|
Added Collision function with no logic for projectile
|
4 years ago |
thoopchuk26
|
d8c25e76b4
|
Added Projectile Logic
|
4 years ago |
Matthew Kalahiki
|
e5897e98f7
|
Main Menu works
|
4 years ago |
thoopchuk26
|
7d61bacf49
|
Text and button for pause menu
|
4 years ago |
thoopchuk26
|
fe9e40eb08
|
Created A Start Menu and Pause Menu Scene
|
4 years ago |
Matthew Kalahiki
|
38c417ecd4
|
Boss Sprites Implemented
|
4 years ago |
Spencer
|
977a719c78
|
Dog Run Cycle Added
|
4 years ago |
Matthew Kalahiki
|
a536dbc0dc
|
Music continued
|
4 years ago |
Matthew Kalahiki
|
782fbbd88b
|
Music added to game manager
|
4 years ago |
Matthew Kalahiki
|
d3c3923b61
|
Merge remote-tracking branch 'origin/main' into main
|
4 years ago |
Spencer
|
83c8ae6a14
|
Boss Sprites Made
|
4 years ago |
Matthew Kalahiki
|
b27c31fd26
|
DogBoss without sprite
|
4 years ago |
Ivy
|
7a9084eeae
|
Merge remote-tracking branch 'origin/main' into main
|
4 years ago |
Ivy
|
062c786f66
|
Created DogBoss level
|
4 years ago |
Matthew Kalahiki
|
da63aa9735
|
DogBoss script
|
4 years ago |
Ivy
|
8567006d8a
|
Added fire hydrant to level
|
4 years ago |
Matthew Kalahiki
|
e6372375c8
|
Fire Hydrant prefab
|
4 years ago |
Spencer
|
7d6d1f5ee7
|
Fonts Added and Assigned
|
4 years ago |
Ivy
|
938d81e9d2
|
Worked on Dog Level spawn
|
4 years ago |
Ivy
|
672d29c45f
|
Expanded museum
|
4 years ago |
Ivy
|
1dfc6b089c
|
Added temporary warps to museum
|
4 years ago |
Ivy
|
8b8765c94c
|
Tweaked shrink powerup
|
4 years ago |
Ivy
|
f3ff4fea71
|
Tweaked shrink powerup
|
4 years ago |
Matthew Kalahiki
|
fadfd06116
|
Museum Background Music
|
4 years ago |
Matthew Kalahiki
|
40424d7cc8
|
Dog Tileset
|
4 years ago |
thoopchuk26
|
ab51c4178d
|
Made it so the player cant UnShrink in certain cases
|
4 years ago |