221 Commits (60f296c060d4ede68c7791ef277b4b5300b89be1)
 

Author SHA1 Message Date
Ivy 60f296c060 Updating levels to use new tileset
4 years ago
Matthew Kalahiki 856720fb09 museum background
4 years ago
Spencer d367edc891 Updated Jungle Tileset Added
4 years ago
Ivy 66d70e50f0 Merge remote-tracking branch 'origin/main' into main
4 years ago
Ivy f248810bf5 Fixed pause/unpause bugs
4 years ago
Matthew Kalahiki 3334b0a369 paralax script
4 years ago
Ivy eeb2d82fc0 Tweaking dog spawn
4 years ago
thoopchuk26 3e7f51504e Block Push Powerup Logic Finished
4 years ago
thoopchuk26 89cf222399 Untested Block Push Powerup Logic
4 years ago
thoopchuk26 cdebdf63b0 Started Logic for Block Push Powerup
4 years ago
thoopchuk26 1ac5a21503 Revert "Auto stash before merge of "main" and "origin/main""
4 years ago
thoopchuk26 b67f90fb29 Auto stash before merge of "main" and "origin/main"
4 years ago
Ivy cd3c0289a4 Started work on updated dog level spawn with new tileset
4 years ago
Ivy 0aeae1a903 Tweaked player animation cycle to reduce freezing
4 years ago
Spencer fdd08bf233 Animation Adjusted
4 years ago
Spencer c33da6ab64 Midair Animation Added
4 years ago
Spencer 320575a27c Fifth Powerup Icon Added
4 years ago
Ivy f65cebdd0a Updated powerup prefabs to match artwork as described by design doc
4 years ago
Ivy ab14554d39 Created double jump powerup prefab, connected to museum art
4 years ago
Matthew Kalahiki e77051ce92 fixed pickup script
4 years ago
Matthew Kalahiki 57b90a35b9 Merge remote-tracking branch 'origin/main' into main
4 years ago
Ivy 061100187a Removed extra powerup in museum
4 years ago
Ivy f190d83f6a Attached glider animation
4 years ago
Ivy 881e9c468e Fixed buggy jump animation
4 years ago
Ivy d312c70fbd Merge remote-tracking branch 'origin/main' into main
4 years ago
Ivy 2092ba912a Added true pausing/resuming
4 years ago
Ivy b293e8a504 Added true pausing/resuming
4 years ago
Ivy f0671d1693 Created Scarecrow museum art prefab for glider powerup, placed in museum
4 years ago
Ivy b9f763090e Merge remote-tracking branch 'origin/main' into main
4 years ago
Ivy 489396d468 Removed MuseumArt.cs, made disabling art disable colliders
4 years ago
Matthew Kalahiki 9e44ecdc59 restart should reset everything in the game
4 years ago
Matthew Kalahiki 5070423ea0 re-applied a couple things
4 years ago
Matthew Kalahiki c147fbd4aa Merge remote-tracking branch 'origin/main' into main
4 years ago
Matthew Kalahiki 375cecb736 art only visible in museum once collected
4 years ago
Ivy ae62f3a75b Merge remote-tracking branch 'origin/main' into main
4 years ago
Ivy 8ace03285d Added toggling museum art from game manager
4 years ago
Matthew Kalahiki 2f5c25ae0f fixed conflict
4 years ago
Matthew Kalahiki 62dfd0b748 disable player until game started
4 years ago
Ivy b9d4ac47ed Added respawning to the start room
4 years ago
Ivy 0a213b42cf Added camera scroll to DogLevelSpawn
4 years ago
Ivy af50983f3b Removed Q to shrink, added requirement for glider to go to dog level
4 years ago
Ivy 6f994fec7c Updated glider prefab
4 years ago
Ivy 3c501ac66a Fixed automatic pausing bug
4 years ago
Ivy 262bf5d685 Refactored powerup code to use enums instead of magic numbers
4 years ago
Ivy a449d8ca4d Added colored backgrounds to levels, added position to load to GM
4 years ago
Matthew Kalahiki e3e98ea9e3 painting and powerup retrieval display complete
4 years ago
Matthew Kalahiki e49ac5970e beginning of pause
4 years ago
Matthew Kalahiki e9add31746 more powerup display
4 years ago
Matthew Kalahiki 585ee44707 start of powerup display
4 years ago
Matthew Kalahiki 8b6f190692 Working Gallery
4 years ago