Matthew Kalahiki
|
d5258cc72c
|
Working projectile and boss health
|
4 years ago |
thoopchuk26
|
559cd3f0e6
|
Paint Projectile prefab
|
4 years ago |
thoopchuk26
|
06db6b9fde
|
Changed it so the script goes on the projectile not the player
|
4 years ago |
thoopchuk26
|
4f576b5c79
|
Added Collision function with no logic for projectile
|
4 years ago |
thoopchuk26
|
d8c25e76b4
|
Added Projectile Logic
|
4 years ago |
Matthew Kalahiki
|
e5897e98f7
|
Main Menu works
|
4 years ago |
thoopchuk26
|
7d61bacf49
|
Text and button for pause menu
|
4 years ago |
thoopchuk26
|
fe9e40eb08
|
Created A Start Menu and Pause Menu Scene
|
4 years ago |
Matthew Kalahiki
|
38c417ecd4
|
Boss Sprites Implemented
|
4 years ago |
Spencer
|
977a719c78
|
Dog Run Cycle Added
|
4 years ago |
Matthew Kalahiki
|
a536dbc0dc
|
Music continued
|
4 years ago |
Matthew Kalahiki
|
782fbbd88b
|
Music added to game manager
|
4 years ago |
Matthew Kalahiki
|
d3c3923b61
|
Merge remote-tracking branch 'origin/main' into main
|
4 years ago |
Spencer
|
83c8ae6a14
|
Boss Sprites Made
|
4 years ago |
Matthew Kalahiki
|
b27c31fd26
|
DogBoss without sprite
|
4 years ago |
Ivy
|
7a9084eeae
|
Merge remote-tracking branch 'origin/main' into main
|
4 years ago |
Ivy
|
062c786f66
|
Created DogBoss level
|
4 years ago |
Matthew Kalahiki
|
da63aa9735
|
DogBoss script
|
4 years ago |
Ivy
|
8567006d8a
|
Added fire hydrant to level
|
4 years ago |
Matthew Kalahiki
|
e6372375c8
|
Fire Hydrant prefab
|
4 years ago |
Spencer
|
7d6d1f5ee7
|
Fonts Added and Assigned
|
4 years ago |
Ivy
|
938d81e9d2
|
Worked on Dog Level spawn
|
4 years ago |
Ivy
|
672d29c45f
|
Expanded museum
|
4 years ago |
Ivy
|
1dfc6b089c
|
Added temporary warps to museum
|
4 years ago |
Ivy
|
8b8765c94c
|
Tweaked shrink powerup
|
4 years ago |
Ivy
|
f3ff4fea71
|
Tweaked shrink powerup
|
4 years ago |
Matthew Kalahiki
|
fadfd06116
|
Museum Background Music
|
4 years ago |
Matthew Kalahiki
|
40424d7cc8
|
Dog Tileset
|
4 years ago |
thoopchuk26
|
ab51c4178d
|
Made it so the player cant UnShrink in certain cases
|
4 years ago |
thoopchuk26
|
00a7d750f2
|
Made the player Slightly bigger and Added the Shrink Powerup
|
4 years ago |
Spencer
|
ab1aabafd4
|
Jungle and Museum Backgrounds Added
|
4 years ago |
Spencer
|
2a88a2b0c2
|
Updated Button Sprites
|
4 years ago |
Ivy
|
0ff022b4ed
|
Started work on museum
|
4 years ago |
Matthew Kalahiki
|
ade3963465
|
Museum Tilemap
|
4 years ago |
Matthew Kalahiki
|
d6872c26b8
|
idk why this is in my WIP
|
4 years ago |
Spencer
|
671793fb87
|
Minor UI Edits
|
4 years ago |
Spencer
|
c02dd694ad
|
Powerup Palette Added, not rigged yet
|
4 years ago |
Spencer
|
9709b2e4d7
|
Health Bar Prefab Fixed
|
4 years ago |
Spencer
|
a1077544ab
|
More Buttons Added
|
4 years ago |
Ivy
|
86161a891a
|
Extended levels
|
4 years ago |
Ivy
|
baae01dc27
|
Decorated spawn room
|
4 years ago |
Ivy
|
e06b17cba9
|
Increased lava damage
|
4 years ago |
Spencer
|
95d69d7e9a
|
Button Powerups Started
|
4 years ago |
Mars Paton
|
7d6a75a7ca
|
Added collision for Fleurite enemy
The Fleurite enemy now does its idle animation, has two animation controllers total, and can be jumped on and destroyed.
|
4 years ago |
Ivy
|
87e346d468
|
Adding missing lava collision
|
4 years ago |
Spencer
|
1c9c93215a
|
Merge remote-tracking branch 'origin/main' into main
|
4 years ago |
Spencer
|
9a3d86c9f5
|
Fixing the branches
|
4 years ago |
thoopchuk26
|
3e0219ce9f
|
Fixed Jumps Again
|
4 years ago |
thoopchuk26
|
727855f3f5
|
Fixed Jumps Again
|
4 years ago |
thoopchuk26
|
b5f0e21a9e
|
Fixed Jumps Again
|
4 years ago |